Player Matchup

Ullr
Ullr
Soyzanahorio
Ullr
Level 37
God Stats
2W - 4L
1,390 SR
Queue Stats
143W - 204L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
ayalapg
Cthulhu
Level 122
God Stats
3W - 7L
1,306 SR
Queue Stats
155W - 201L
1,486 Elo+
Party 2
Chiron
Chiron
bartelemeus
Chiron
Level 154
God Stats
6W - 5L
1,396 SR
Queue Stats
194W - 206L
1,539 Elo+
Solo
Team Averages
Level 104
1,364 SR
1,496 Elo+

VS

Team Averages
Level 102
1,587 SR
1,543 Elo+
Ganesha
Ganesha
Moopeex
Ganesha
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
272W - 229L
1,554 Elo+
Party 1
Anubis
Anubis
Naireyk
Anubis
Level 120
God Stats
7W - 1L
1,753 SR
Queue Stats
191W - 140L
1,535 Elo+
Party 1
Pele
Pele
salamander9853
Pele
Level 122
God Stats
8W - 5L
1,509 SR
Queue Stats
284W - 249L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,964
598
8,201
13,331
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ayalapg
Cthulhu
16
1 / 2 / 2
10,515
701
17,253
20,663
23,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
2 / 5 / 0
9,937
662
10,726
17,953
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Moopeex
Ganesha
15
0 / 1 / 12
10,457
697
8,926
13,067
20,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Naireyk
Anubis
16
5 / 1 / 7
11,000
733
15,318
13,135
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 5
11,208
747
19,542
16,019
8,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
12
12
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Moopeex
Ganesha
0
1
12
6
W
Anubis
Naireyk
Anubis
5
1
7
8.5
L
0
5
2
0.2
L
Cthulhu
ayalapg
Cthulhu
1
2
2
1
L
Chiron
2
5
0
0.4
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
43,786
51,947
Taken
42,221
35,585
Mitigated
35,478
18,116
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Moopeex
Ganesha
8,926
614
0
1,389
13,067
20,253
62
4,969
8,098
16,717
0
W
Anubis
Naireyk
Anubis
15,318
1,070
232
7,570
13,135
6,976
288
6,390
6,745
48,708
0
L
8,201
4,159
0
3,656
13,331
5,469
0
5,430
7,901
0
28,655
L
Cthulhu
ayalapg
Cthulhu
17,253
950
536
7,228
20,663
23,243
0
10,719
9,944
44,738
0
L
Chiron
10,726
3,474
842
5,854
17,953
6,873
63
8,545
9,346
0
50,302
W
19,542
4,194
462
6,284
16,019
8,249
192
6,062
9,957
0
57,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
32,665
187
Minions Killed
174
8
Camps Cleared
5
839,510
Distance Traveled
915,086
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,457
697
0
0
0
302,859
3
W
Anubis
11,000
733
87
6
1
283,124
1
L
Ullr
8,964
598
53
4
3
258,773
0
L
Cthulhu
10,515
701
74
5
2
320,517
3
L
Chiron
9,937
662
60
4
3
260,220
5
W
Pele
11,208
747
87
6
4
329,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role