Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DarkWalesX13
Cthulhu
Level 104
God Stats
6W - 3L
1,806 SR
Queue Stats
106W - 107L
1,399 Elo+
Solo
Charybdis
Charybdis
EXOTIC XANS
Charybdis
Level 113
God Stats
10W - 7L
1,710 SR
Queue Stats
98W - 104L
1,377 Elo+
Party 2
Anubis
Anubis
IveBeenDr1nk1ng
Anubis
Level 88
God Stats
10W - 7L
1,500 SR
Queue Stats
328W - 333L
1,390 Elo+
Solo
Thoth
Thoth
werewings
Thoth
Level 78
God Stats
0W - 4L
1,188 SR
Queue Stats
18W - 35L
1,309 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,395 Elo+

VS

Team Averages
Level 81
1,398 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AP3X ARIES
Tsukuyomi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,646 Elo+
Party 1
Zeus
Zeus
Adiddys3
Zeus
Level 26
God Stats
1W - 0L
1,238 SR
Queue Stats
10W - 19L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
NIKExallstars
Heimdallr
Level 27
God Stats
1W - 0L
1,254 SR
Queue Stats
15W - 24L
1,395 Elo+
Party 1
Thor
Thor
gh0stgh0stgh0st
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
3 / 12 / 12
11,892
626
13,703
22,901
11,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DarkWalesX13
Cthulhu
20
8 / 5 / 16
14,412
759
23,375
29,054
42,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
EXOTIC XANS
Charybdis
20
6 / 6 / 12
13,360
703
18,401
17,951
9,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 6 / 13
13,660
719
12,640
16,579
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
werewings
Thoth
18
4 / 8 / 10
12,026
633
12,030
17,663
6,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 5 / 19
13,361
703
13,048
34,720
31,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
AP3X ARIES
Tsukuyomi
20
4 / 6 / 17
13,756
724
16,581
20,760
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
9 / 4 / 14
14,633
770
24,626
12,774
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NIKExallstars
Heimdallr
19
5 / 7 / 20
12,971
683
14,432
18,066
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 6 / 11
14,597
768
21,284
19,850
9,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
118
27
Kills
37
37
Deaths
28
63
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
12
12
0.75
W
Chaac
 
Chaac
4
5
19
2.7
W
Tsukuyomi
AP3X ARIES
Tsukuyomi
4
6
17
2.08
W
Zeus
9
4
14
4
L
Cthulhu
DarkWalesX13
Cthulhu
8
5
16
3.2
L
Charybdis
EXOTIC XANS
Charybdis
6
6
12
2
L
6
6
13
2.08
W
Heimdallr
NIKExallstars
Heimdallr
5
7
20
2.14
W
15
6
11
3.42
L
Thoth
werewings
Thoth
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,149
Damage
89,971
104,148
Taken
106,170
78,792
Mitigated
66,710
30,684
Healing
31,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,703
856
1,392
1,254
22,901
11,445
0
6,188
16,713
0
23,465
W
Chaac
 
Chaac
13,048
2,129
1,919
13,658
34,720
31,654
453
15,116
19,604
0
33,641
W
Tsukuyomi
AP3X ARIES
Tsukuyomi
16,581
2,815
1,116
5,302
20,760
9,999
2,128
8,094
12,666
0
46,903
W
Zeus
24,626
1,341
2,065
2,780
12,774
6,056
1,820
6,734
6,040
44,901
0
L
Cthulhu
DarkWalesX13
Cthulhu
23,375
236
3,792
5,999
29,054
42,695
829
6,366
22,688
38,321
0
L
Charybdis
EXOTIC XANS
Charybdis
18,401
10,552
5,009
2,410
17,951
9,639
2,889
2,990
14,961
0
33,292
L
12,640
504
3,108
3,834
16,579
8,253
2,999
3,399
13,180
50,715
0
W
Heimdallr
NIKExallstars
Heimdallr
14,432
6,350
1,260
1,447
18,066
9,575
3,157
7,759
10,307
0
28,516
W
21,284
3,072
1,173
1,037
19,850
9,426
825
10,342
9,508
0
34,806
L
Thoth
werewings
Thoth
12,030
2,022
1,774
2,112
17,663
6,760
3,123
5,683
11,980
21,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,350
Gold Earned
69,318
185
Minions Killed
185
0
Camps Cleared
0
1,617,354
Distance Traveled
1,634,719
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,892
626
18
1
0
313,121
0
W
Chaac
13,361
703
29
2
0
341,043
5
W
Tsukuyomi
13,756
724
40
2
0
371,817
1
W
Zeus
14,633
770
42
2
0
350,110
0
L
Cthulhu
14,412
759
31
2
0
387,494
1
L
Charybdis
13,360
703
46
2
0
314,138
0
L
Anubis
13,660
719
61
3
0
311,437
1
W
Heimdallr
12,971
683
43
2
0
259,875
0
W
Thor
14,597
768
31
2
0
311,874
0
L
Thoth
12,026
633
29
2
0
291,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role