Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DarkGaia19
Neith
Level 84
God Stats
5W - 2L
1,690 SR
Queue Stats
148W - 136L
1,520 Elo+
Party 1
Da Ji
Da Ji
FuGeri
Da Ji
Level 158
God Stats
20W - 24L
1,528 SR
Queue Stats
95W - 105L
1,534 Elo+
Solo
Cerberus
Cerberus
Toiletpaper_26
Cerberus
Level 140
God Stats
2W - 3L
1,487 SR
Queue Stats
276W - 275L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tominomicon
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,451 Elo+

VS

Team Averages
Level 130
1,538 SR
1,546 Elo+
Freya
Freya
DAVEGAMER4
Freya
Level 127
God Stats
4W - 7L
1,471 SR
Queue Stats
238W - 222L
1,493 Elo+
Solo
Chernobog
Chernobog
Gravepleb
Chernobog
Level 129
God Stats
14W - 8L
1,675 SR
Queue Stats
381W - 378L
1,482 Elo+
Solo
Arachne
Arachne
Noc Chosen
Arachne
Level 137
God Stats
7W - 5L
1,528 SR
Queue Stats
43W - 30L
1,590 Elo+
Party 2
Chaac
Chaac
Noc Dom
Chaac
Level 112
God Stats
2W - 0L
1,504 SR
Queue Stats
54W - 44L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
xd M3lly YT
Baron Samedi
Level 143
God Stats
11W - 6L
1,513 SR
Queue Stats
123W - 107L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
7 / 4 / 0
10,452
498
19,325
20,013
21,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
2 / 1 / 3
9,627
458
8,371
10,505
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
FuGeri
Da Ji
13
2 / 6 / 2
8,706
415
6,060
16,119
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
0 / 2 / 3
8,350
398
5,958
19,740
23,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Tominomicon
Morgan Le Fay
16
2 / 2 / 3
10,213
486
10,360
9,591
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 1 / 2
8,815
420
4,972
11,608
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Gravepleb
Chernobog
17
1 / 2 / 1
10,406
496
9,104
14,474
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Noc Chosen
Arachne
17
1 / 4 / 6
10,394
495
12,698
22,412
13,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Noc Dom
Chaac
18
5 / 2 / 6
11,243
535
15,449
17,507
13,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xd M3lly YT
Baron Samedi
16
5 / 4 / 2
10,103
481
10,874
12,857
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
13
Kills
14
15
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
4
0
1.75
W
Freya
2
1
2
3
L
Neith
2
1
3
3.5
L
Da Ji
FuGeri
Da Ji
2
6
2
0.5
W
Chernobog
Gravepleb
Chernobog
1
2
1
0.75
W
Arachne
Noc Chosen
Arachne
1
4
6
1
W
Chaac
Noc Dom
Chaac
5
2
6
4
L
Cerberus
0
2
3
0.75
L
Morgan Le Fay
Tominomicon
Morgan Le Fay
2
2
3
1.75
W
Baron Samedi
xd M3lly YT
Baron Samedi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
53,097
75,968
Taken
78,858
63,486
Mitigated
52,422
20,539
Healing
44,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,325
2,924
0
2,380
20,013
21,510
108
2,432
17,540
0
77,770
W
Freya
4,972
1,509
0
6,237
11,608
5,898
275
5,821
5,787
48,191
4,895
L
Neith
8,371
2,647
98
4,396
10,505
5,405
1,062
2,068
8,310
0
72,604
L
Da Ji
FuGeri
Da Ji
6,060
1,791
0
5,776
16,119
7,516
0
2,255
13,753
0
57,999
W
Chernobog
Gravepleb
Chernobog
9,104
5,254
0
8,173
14,474
7,337
1,346
1,476
12,998
0
97,569
W
Arachne
Noc Chosen
Arachne
12,698
7,577
0
14,275
22,412
13,821
1,875
2,437
19,975
0
78,924
W
Chaac
Noc Dom
Chaac
15,449
3,907
0
10,368
17,507
13,202
1,851
3,453
14,054
0
107,147
L
Cerberus
5,958
505
0
5,809
19,740
23,752
0
3,984
14,545
56,177
0
L
Morgan Le Fay
Tominomicon
Morgan Le Fay
10,360
1,651
0
2,080
9,591
5,303
39
3,833
5,533
85,978
0
W
Baron Samedi
xd M3lly YT
Baron Samedi
10,874
1,184
788
4,763
12,857
12,164
152
3,131
9,726
51,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
50,961
637
Minions Killed
626
0
Camps Cleared
0
1,732,852
Distance Traveled
1,914,608
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,452
498
138
7
0
344,984
3
W
Freya
8,815
420
91
4
0
315,965
2
L
Neith
9,627
458
136
6
0
350,853
0
L
Da Ji
8,706
415
91
4
0
306,489
4
W
Chernobog
10,406
496
173
8
0
359,905
5
W
Arachne
10,394
495
130
6
0
420,732
0
W
Chaac
11,243
535
177
8
0
444,949
1
L
Cerberus
8,350
398
133
6
0
362,767
2
L
Morgan Le Fay
10,213
486
139
7
0
367,759
5
W
Baron Samedi
10,103
481
55
3
0
373,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role