Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Guezer
Sun Wukong
Level 109
God Stats
2W - 3L
1,404 SR
Queue Stats
15W - 19L
1,333 Elo+
Solo
Izanami
Izanami
Nerddy22
Izanami
Level 122
God Stats
30W - 29L
1,453 SR
Queue Stats
86W - 106L
1,554 Elo+
Solo
Team Averages
Level 88
1,452 SR
1,462 Elo+

VS

Team Averages
Level 50
1,500 SR
1,214 Elo+
Chang'e
Chang'e
Craag
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Apollo
Apollo
LoboSlayer99
Apollo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
PDhwh
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 8
9,441
787
13,864
6,994
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Guezer
Sun Wukong
13
2 / 2 / 10
8,776
731
6,684
13,117
9,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Nerddy22
Izanami
15
7 / 2 / 5
10,037
836
16,209
11,057
5,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Craag
Chang'e
13
2 / 4 / 2
8,347
696
8,588
11,729
3,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
2 / 3 / 3
8,624
719
6,075
10,313
3,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PDhwh
Cthulhu
10
0 / 6 / 3
7,313
609
6,297
18,469
16,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
4
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
8
8
L
Chang'e
Craag
Chang'e
2
4
2
0.75
W
Sun Wukong
Guezer
Sun Wukong
2
2
10
3.5
L
Apollo
2
3
3
1.17
W
Izanami
Nerddy22
Izanami
7
2
5
4.75
L
Cthulhu
PDhwh
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
20,960
31,168
Taken
40,511
18,073
Mitigated
23,322
9,621
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,864
2,341
237
2,469
6,994
3,189
680
3,539
3,455
30,443
0
L
Chang'e
Craag
Chang'e
8,588
719
1,966
3,193
11,729
3,862
0
4,832
6,897
28,457
0
W
Sun Wukong
Guezer
Sun Wukong
6,684
1,439
0
3,742
13,117
9,745
454
5,406
7,711
0
28,812
L
Apollo
6,075
3,424
531
2,030
10,313
3,373
0
3,904
6,409
0
21,429
W
Izanami
Nerddy22
Izanami
16,209
11,352
0
3,173
11,057
5,139
1,752
6,423
4,634
0
58,952
L
Cthulhu
PDhwh
Cthulhu
6,297
260
0
960
18,469
16,087
0
5,736
12,733
15,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
24,284
155
Minions Killed
111
10
Camps Cleared
2
657,344
Distance Traveled
624,598
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,441
787
41
3
5
232,052
3
L
Chang'e
8,347
696
54
5
2
221,196
3
W
Sun Wukong
8,776
731
32
3
2
226,123
3
L
Apollo
8,624
719
35
3
0
200,699
1
W
Izanami
10,037
836
82
7
3
199,169
5
L
Cthulhu
7,313
609
22
2
0
202,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role