Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JeffyBear92
Anubis
Level 120
God Stats
2W - 0L
1,698 SR
Queue Stats
67W - 66L
1,495 Elo+
Solo
Osiris
Osiris
Quake Dragon56
Osiris
Level 114
God Stats
9W - 10L
1,507 SR
Queue Stats
521W - 414L
1,514 Elo+
Party 1
Ymir
Ymir
Sweettooth9521
Ymir
Level 149
God Stats
15W - 10L
1,524 SR
Queue Stats
155W - 158L
1,556 Elo+
Party 1
Bastet
Bastet
WickedSheDevil
Bastet
Level 129
God Stats
8W - 4L
1,460 SR
Queue Stats
174W - 187L
1,520 Elo+
Party 1
Team Averages
Level 128
1,538 SR
1,517 Elo+

VS

Team Averages
Level 116
1,541 SR
1,475 Elo+
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 154
God Stats
27W - 39L
1,539 SR
Queue Stats
79W - 85L
1,467 Elo+
Party 2
Ravana
Ravana
ImJxstToxic
Ravana
Level 65
God Stats
0W - 2L
1,483 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
NoFace_NoName77
Cthulhu
Level 128
God Stats
5W - 5L
1,513 SR
Queue Stats
179W - 181L
1,533 Elo+
Solo
Ra
Ra
ScorgeOfGod
Ra
Level 127
God Stats
4W - 5L
1,594 SR
Queue Stats
371W - 391L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Sqvorpio
Aphrodite
Level 105
God Stats
47W - 44L
1,578 SR
Queue Stats
207W - 223L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 4 / 3
11,331
809
12,219
12,475
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
1 / 3 / 13
10,499
750
17,672
13,908
8,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 0 / 10
10,884
777
7,781
16,202
18,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 0 / 8
10,181
727
5,679
12,322
15,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 7
11,186
799
9,726
9,226
4,207
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 2 / 2
9,460
676
10,789
11,306
11,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
17
1 / 3 / 2
9,320
666
10,479
14,659
16,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 4
9,555
683
9,571
17,230
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 2
10,222
730
10,339
10,890
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Sqvorpio
Aphrodite
14
0 / 4 / 1
8,619
616
4,855
13,235
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
17
Kills
7
7
Deaths
17
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
3
2.38
L
Achilles
3
2
2
2
L
Ravana
1
3
2
0.67
W
Anubis
1
3
13
2.5
L
1
4
4
0.75
W
0
0
10
5
L
2
4
2
0.75
L
Aphrodite
Sqvorpio
Aphrodite
0
4
1
0.13
W
1
0
8
5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,077
Damage
46,033
64,133
Taken
67,320
53,164
Mitigated
56,275
12,357
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,219
5,781
0
250
12,475
6,076
6,908
5,870
6,409
0
42,412
L
Achilles
10,789
2,912
0
891
11,306
11,674
0
2,149
9,157
0
27,681
L
Ravana
10,479
2,129
0
2,364
14,659
16,240
0
4,652
10,007
68
28,365
W
Anubis
17,672
630
0
6,060
13,908
8,574
1,441
4,639
9,009
43,597
0
L
9,571
86
381
1,222
17,230
18,558
472
7,298
9,932
25,690
0
W
7,781
2,904
0
3,754
16,202
18,356
858
5,312
10,674
0
41,007
L
10,339
680
877
1,092
10,890
4,271
59
3,976
6,914
49,832
0
L
Aphrodite
Sqvorpio
Aphrodite
4,855
631
4,478
4,375
13,235
5,532
48
5,276
7,959
33,341
0
W
5,679
1,053
0
1,351
12,322
15,951
863
4,402
7,768
26,531
0
W
9,726
2,910
0
942
9,226
4,207
1,214
3,621
5,445
0
19,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
47,176
259
Minions Killed
264
0
Camps Cleared
0
1,472,425
Distance Traveled
1,376,794
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,331
809
51
4
0
290,805
2
L
Achilles
9,460
676
38
3
0
268,032
4
L
Ravana
9,320
666
44
3
0
269,027
3
W
Anubis
10,499
750
73
5
0
261,986
3
L
Cthulhu
9,555
683
40
3
0
272,974
2
W
Osiris
10,884
777
70
5
0
327,063
3
L
Ra
10,222
730
84
6
0
285,436
2
L
Aphrodite
8,619
616
58
4
0
281,325
4
W
Ymir
10,181
727
38
3
0
276,530
0
W
Bastet
11,186
799
27
2
0
316,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role