Player Matchup

Sol
Sol
Berrylove101
Sol
Level 100
God Stats
505W - 461L
1,530 SR
Queue Stats
912W - 895L
1,531 Elo+
Solo
Artio
Artio
KarmaTeaster
Artio
Level 68
God Stats
40W - 46L
1,500 SR
Queue Stats
237W - 296L
1,500 Elo+
Solo
Odin
Odin
RuStYmAvErIcK21
Odin
Level 126
God Stats
5W - 2L
1,607 SR
Queue Stats
117W - 117L
1,519 Elo+
Solo
Jing Wei
Jing Wei
WarlordEddie
Jing Wei
Level 104
God Stats
1W - 0L
1,291 SR
Queue Stats
12W - 5L
1,632 Elo+
Solo
Ra
Ra
dYiffFurryb
Ra
Level 105
God Stats
23W - 31L
1,496 SR
Queue Stats
141W - 134L
1,547 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,546 Elo+

VS

Team Averages
Level 118
1,465 SR
1,464 Elo+
Serqet
Serqet
Dusty858
Serqet
Level 82
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 1
Atlas
Atlas
JamJamUltra
Atlas
Level 105
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 9L
1,335 Elo+
Party 1
Bellona
Bellona
Noodle420420
Bellona
Level 156
God Stats
115W - 93L
1,565 SR
Queue Stats
437W - 357L
1,584 Elo+
Solo
Heimdallr
Heimdallr
TheOnlyBrody
Heimdallr
Level 120
God Stats
3W - 5L
1,249 SR
Queue Stats
51W - 48L
1,497 Elo+
Solo
Eset
Eset
kuushu
Eset
Level 126
God Stats
31W - 24L
1,485 SR
Queue Stats
517W - 478L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,691
699
8,019
8,361
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 5
7,385
671
2,888
10,526
10,073
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,540
685
3,945
11,212
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
WarlordEddie
Jing Wei
16
0 / 0 / 3
8,810
801
6,270
6,935
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 0
8,448
768
11,004
5,817
2,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dusty858
Serqet
12
0 / 0 / 2
6,959
633
1,679
4,920
1,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 3
7,588
690
4,767
12,762
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Noodle420420
Bellona
17
4 / 0 / 2
9,124
829
6,537
10,759
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
TheOnlyBrody
Heimdallr
15
1 / 1 / 5
8,212
747
10,577
8,949
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
kuushu
Eset
14
2 / 2 / 1
7,782
707
8,918
7,387
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
6
Kills
7
7
Deaths
6
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Serqet
Dusty858
Serqet
0
0
2
1
L
0
3
3
0.5
W
0
3
5
0.83
L
Bellona
Noodle420420
Bellona
4
0
2
5
W
1
2
3
1.25
L
Heimdallr
TheOnlyBrody
Heimdallr
1
1
5
3.5
W
Jing Wei
WarlordEddie
Jing Wei
0
0
3
1.5
W
5
1
0
5
L
Eset
kuushu
Eset
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
32,478
42,851
Taken
44,777
27,927
Mitigated
29,593
13,903
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,019
2,425
0
1,961
8,361
2,867
1,375
3,055
5,306
26,326
0
L
Serqet
Dusty858
Serqet
1,679
388
0
0
4,920
1,878
0
1,454
2,230
0
7,714
L
4,767
1,034
0
910
12,762
11,774
0
7,660
4,962
15,130
0
W
2,888
126
638
1,525
10,526
10,073
0
3,419
6,957
8,415
0
L
Bellona
Noodle420420
Bellona
6,537
1,955
0
4,722
10,759
7,459
0
4,899
5,686
0
47,551
W
3,945
790
0
1,791
11,212
9,942
114
3,846
7,322
0
10,819
L
Heimdallr
TheOnlyBrody
Heimdallr
10,577
1,998
0
1,886
8,949
4,631
0
4,559
4,279
0
39,718
W
Jing Wei
WarlordEddie
Jing Wei
6,270
4,939
0
2,729
6,935
2,880
1,204
2,271
4,664
0
42,492
W
11,004
1,375
2,603
2,656
5,817
2,165
462
1,094
4,723
32,525
0
L
Eset
kuushu
Eset
8,918
1,026
574
1,307
7,387
3,851
0
3,339
3,917
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
39,665
217
Minions Killed
226
0
Camps Cleared
0
1,294,328
Distance Traveled
1,164,979
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,691
699
45
4
0
236,894
2
L
Serqet
6,959
633
17
2
0
227,271
0
L
Atlas
7,588
690
11
1
0
241,067
0
W
Artio
7,385
671
18
2
0
271,550
0
L
Bellona
9,124
829
85
8
0
236,116
3
W
Odin
7,540
685
12
1
0
286,368
1
L
Heimdallr
8,212
747
65
6
0
240,031
0
W
Jing Wei
8,810
801
88
8
0
250,591
2
W
Ra
8,448
768
54
5
0
248,925
1
L
Eset
7,782
707
48
4
0
220,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role