Player Matchup

Merlin
Merlin
Alejandroxz2015
Merlin
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 181L
1,538 Elo+
Solo
Cliodhna
Cliodhna
Armandbogdan29
Cliodhna
Level 96
God Stats
13W - 12L
1,551 SR
Queue Stats
159W - 140L
1,522 Elo+
Party 2
Horus
Horus
PapaSugoi
Horus
Level 122
God Stats
9W - 12L
1,457 SR
Queue Stats
275W - 276L
1,503 Elo+
Party 1
Rama
Rama
SLOWLEST
Rama
Level 112
God Stats
7W - 13L
1,408 SR
Queue Stats
212W - 192L
1,571 Elo+
Party 2
Ra
Ra
Uncommen
Ra
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
274W - 260L
1,518 Elo+
Party 1
Team Averages
Level 114
1,440 SR
1,530 Elo+

VS

Team Averages
Level 118
1,581 SR
1,504 Elo+
Atlas
Atlas
MortenH01
Atlas
Level 156
God Stats
8W - 2L
1,929 SR
Queue Stats
243W - 216L
1,541 Elo+
Solo
Amaterasu
Amaterasu
ThatOneOmega
Amaterasu
Level 124
God Stats
4W - 2L
1,667 SR
Queue Stats
415W - 393L
1,410 Elo+
Solo
Loki
Loki
Thug-_Life_Baby
Loki
Level 63
God Stats
71W - 43L
1,580 SR
Queue Stats
94W - 67L
1,515 Elo+
Solo
Merlin
Merlin
keIbimaster
Merlin
Level 121
God Stats
1W - 1L
1,339 SR
Queue Stats
89W - 80L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
mh881
Erlang Shen
Level 127
God Stats
7W - 6L
1,392 SR
Queue Stats
136W - 115L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,656
456
8,718
11,626
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
9
0 / 2 / 2
6,870
362
3,173
8,678
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
PapaSugoi
Horus
16
3 / 5 / 0
9,736
512
13,580
21,499
18,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
12
1 / 0 / 1
7,801
411
4,711
7,244
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
7,539
397
5,831
13,334
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MortenH01
Atlas
15
2 / 1 / 8
9,863
519
9,125
15,341
13,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ThatOneOmega
Amaterasu
16
0 / 1 / 0
9,842
518
4,083
18,279
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 2
11,027
580
7,004
16,648
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
6 / 0 / 2
10,297
542
11,797
9,531
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
mh881
Erlang Shen
17
1 / 2 / 6
10,281
541
8,048
15,016
10,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
14
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cliodhna
0
2
2
0.5
W
Atlas
MortenH01
Atlas
2
1
8
6
L
Horus
PapaSugoi
Horus
3
5
0
0.6
L
Rama
1
0
1
1.5
W
Amaterasu
ThatOneOmega
Amaterasu
0
1
0
0
W
5
3
2
2
L
0
4
1
0.13
W
Merlin
6
0
2
7
W
Erlang Shen
mh881
Erlang Shen
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
40,057
62,381
Taken
74,815
37,536
Mitigated
44,983
17,585
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,718
783
0
1,830
11,626
4,304
26
8,384
3,242
66,783
0
L
Cliodhna
3,173
542
0
310
8,678
2,902
0
2,265
6,413
0
36,717
W
Atlas
MortenH01
Atlas
9,125
3,867
3,301
3,925
15,341
13,688
314
4,976
10,365
32,795
0
L
Horus
PapaSugoi
Horus
13,580
6,354
165
9,127
21,499
18,253
582
4,066
17,433
0
79,204
L
Rama
4,711
3,805
0
3,738
7,244
2,390
780
1,672
5,572
0
45,080
W
Amaterasu
ThatOneOmega
Amaterasu
4,083
1,535
0
9,759
18,279
9,387
3,353
3,160
15,119
0
102,632
W
7,004
2,634
0
8,645
16,648
7,313
0
2,048
14,600
0
112,057
L
5,831
865
488
1,927
13,334
9,687
0
4,535
8,799
58,248
0
W
Merlin
11,797
659
0
1,212
9,531
3,631
793
4,301
5,046
90,212
0
W
Erlang Shen
mh881
Erlang Shen
8,048
4,148
0
4,779
15,016
10,964
2,341
1,343
13,673
0
64,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
51,310
459
Minions Killed
612
0
Camps Cleared
0
1,352,521
Distance Traveled
1,942,594
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,656
456
112
6
0
325,287
4
L
Cliodhna
6,870
362
68
4
0
210,998
3
W
Atlas
9,863
519
31
2
0
390,643
6
L
Horus
9,736
512
111
6
0
311,759
2
L
Rama
7,801
411
86
5
0
226,998
5
W
Amaterasu
9,842
518
169
9
0
393,356
0
W
Loki
11,027
580
148
8
0
385,878
1
L
Ra
7,539
397
82
4
0
277,479
0
W
Merlin
10,297
542
147
8
0
383,569
1
W
Erlang Shen
10,281
541
117
6
0
389,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role