Player Matchup

Xbalanque
Xbalanque
EruzzE
Xbalanque
Level 118
God Stats
2W - 1L
1,726 SR
Queue Stats
52W - 59L
1,685 Elo+
Party 4
Hercules
Hercules
GENERAL6565
Hercules
Level 137
God Stats
11W - 6L
1,465 SR
Queue Stats
179W - 187L
1,438 Elo+
Party 4
Yemoja
Yemoja
Jardirz
Yemoja
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 191L
1,289 Elo+
Solo
Freya
Freya
Spudlin
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,434 Elo+
Party 2
Geb
Geb
king danamus
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 110
1,538 SR
1,469 Elo+

VS

Team Averages
Level 99
1,447 SR
1,450 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BuzzleFrog
Cthulhu
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,543 Elo+
Party 3
Hun Batz
Hun Batz
FraudyFluffy
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 1
Hel
Hel
Hxzzaaa
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
Sn00kumS
Gilgamesh
Level 107
God Stats
2W - 2L
1,237 SR
Queue Stats
69W - 65L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EruzzE
Xbalanque
16
2 / 8 / 14
10,927
607
29,283
22,372
9,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
GENERAL6565
Hercules
18
1 / 4 / 16
11,174
621
21,495
21,621
17,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Jardirz
Yemoja
20
7 / 3 / 11
13,253
736
17,866
20,996
30,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Spudlin
Freya
19
3 / 6 / 11
11,962
665
27,015
24,108
12,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 9
11,099
617
17,467
39,760
33,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
1 / 1 / 20
12,365
687
23,501
24,379
13,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
BuzzleFrog
Cthulhu
19
2 / 5 / 16
12,860
714
16,358
33,910
51,361
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
FraudyFluffy
Hun Batz
20
13 / 3 / 9
14,195
789
35,209
23,698
13,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
19
4 / 3 / 13
12,011
667
16,388
21,165
11,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sn00kumS
Gilgamesh
19
5 / 6 / 13
13,915
773
20,753
33,257
27,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
96
18
Kills
25
25
Deaths
18
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
20
11
W
Cthulhu
BuzzleFrog
Cthulhu
2
5
16
2
L
Xbalanque
EruzzE
Xbalanque
2
8
14
1.13
W
Hun Batz
FraudyFluffy
Hun Batz
13
3
9
5.83
L
Hercules
GENERAL6565
Hercules
1
4
16
2.25
W
Hel
4
3
13
3.5
L
Yemoja
Jardirz
Yemoja
7
3
11
4.17
W
Gilgamesh
Sn00kumS
Gilgamesh
5
6
13
1.92
L
Freya
Spudlin
Freya
3
6
11
1.42
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,126
Damage
112,209
128,857
Taken
136,409
103,877
Mitigated
116,972
59,623
Healing
79,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,501
19,674
2,342
9,289
24,379
13,051
6,453
13,535
10,844
0
49,781
W
Cthulhu
BuzzleFrog
Cthulhu
16,358
2,021
2,825
4,287
33,910
51,361
573
14,910
19,000
31,178
0
L
Xbalanque
EruzzE
Xbalanque
29,283
14,119
1,894
3,487
22,372
9,785
553
4,517
17,855
0
51,011
W
Hun Batz
FraudyFluffy
Hun Batz
35,209
8,281
2,038
1,929
23,698
13,007
407
8,989
14,709
0
65,012
L
Hercules
GENERAL6565
Hercules
21,495
1,716
4,613
5,361
21,621
17,164
0
8,472
13,149
0
27,839
W
Hel
16,388
932
34,245
13,434
21,165
11,800
671
11,378
9,787
24,830
0
L
Yemoja
Jardirz
Yemoja
17,866
3,807
12,256
4,622
20,996
30,857
165
5,681
15,315
41,458
0
W
Gilgamesh
Sn00kumS
Gilgamesh
20,753
5,011
5,007
4,332
33,257
27,753
1,590
13,536
19,721
1,422
34,693
L
Freya
Spudlin
Freya
27,015
8,954
2,255
6,605
24,108
12,527
495
5,572
18,536
47,131
0
L
17,467
1,094
2,927
15,603
39,760
33,544
456
8,955
30,805
33,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
65,346
170
Minions Killed
190
0
Camps Cleared
0
1,604,279
Distance Traveled
1,738,871
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,365
687
58
3
0
348,720
3
W
Cthulhu
12,860
714
33
2
0
331,921
2
L
Xbalanque
10,927
607
56
3
0
304,189
4
W
Hun Batz
14,195
789
61
3
0
351,293
0
L
Hercules
11,174
621
10
1
0
374,839
1
W
Hel
12,011
667
12
1
0
377,623
1
L
Yemoja
13,253
736
36
2
0
285,418
0
W
Gilgamesh
13,915
773
26
1
0
329,314
0
L
Freya
11,962
665
50
3
0
303,412
1
L
Geb
11,099
617
18
1
0
336,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role