Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
JoaquinBottom
Horus
Level 43
God Stats
10W - 6L
1,609 SR
Queue Stats
142W - 121L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
PruciaPrucia
Baron Samedi
Level 108
God Stats
3W - 5L
1,245 SR
Queue Stats
79W - 94L
1,353 Elo+
Party 1
Thanatos
Thanatos
VeryVoluptuous
Thanatos
Level 65
God Stats
3W - 6L
1,287 SR
Queue Stats
381W - 475L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
lokiac
Sun Wukong
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 231L
1,458 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,452 Elo+

VS

Team Averages
Level 60
1,375 SR
1,408 Elo+
Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MuffinSenpaii
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 4
Freya
Freya
Sentrvum
Freya
Level 87
God Stats
2W - 11L
1,194 SR
Queue Stats
119W - 118L
1,571 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
rasberrypie
Morgan Le Fay
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 195L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
xRAZUL
Amaterasu
Level 6
God Stats
2W - 9L
1,179 SR
Queue Stats
22W - 27L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 1 / 1
10,757
598
10,757
10,046
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 5
8,929
496
4,278
11,677
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
PruciaPrucia
Baron Samedi
16
1 / 1 / 1
9,769
543
5,893
12,637
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
14
1 / 3 / 2
8,674
482
3,729
15,774
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
lokiac
Sun Wukong
16
5 / 0 / 1
10,344
575
11,028
14,167
7,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 0 / 1
6,334
352
3,939
6,758
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
7,263
404
4,415
10,423
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Sentrvum
Freya
12
0 / 4 / 0
7,137
397
4,583
13,894
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
rasberrypie
Morgan Le Fay
14
4 / 2 / 0
8,776
488
12,411
12,989
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
xRAZUL
Amaterasu
11
0 / 4 / 0
6,888
383
792
12,833
5,397
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
1
6.5
L
Thor
 
Thor
1
0
1
1.5
W
1
0
5
3.5
L
0
4
2
0.25
W
Baron Samedi
PruciaPrucia
Baron Samedi
1
1
1
1.5
L
Freya
Sentrvum
Freya
0
4
0
0
W
Thanatos
1
3
2
0.67
W
Sun Wukong
lokiac
Sun Wukong
5
0
1
5.5
L
Morgan Le Fay
rasberrypie
Morgan Le Fay
4
2
0
2
L
Amaterasu
xRAZUL
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
26,140
64,301
Taken
56,897
34,427
Mitigated
29,120
36,073
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,757
5,098
0
4,767
10,046
4,433
7,064
3,643
6,403
0
90,087
L
Thor
 
Thor
3,939
2,077
0
0
6,758
4,350
0
182
6,576
0
26,117
W
4,278
2,021
863
4,429
11,677
10,007
100
3,198
8,479
0
25,277
L
4,415
995
686
1,967
10,423
9,010
0
2,182
8,241
0
32,048
W
Baron Samedi
PruciaPrucia
Baron Samedi
5,893
123
444
4,784
12,637
6,302
0
3,214
9,423
84,482
0
L
Freya
Sentrvum
Freya
4,583
2,236
0
3,839
13,894
4,989
0
162
13,732
57,234
0
W
Thanatos
3,729
738
0
14,096
15,774
6,367
0
2,868
12,906
0
62,177
W
Sun Wukong
lokiac
Sun Wukong
11,028
2,813
0
6,690
14,167
7,318
337
4,071
10,096
0
71,311
L
Morgan Le Fay
rasberrypie
Morgan Le Fay
12,411
1,101
0
4,418
12,989
5,374
504
3,367
9,622
68,982
0
L
Amaterasu
xRAZUL
Amaterasu
792
613
0
3,807
12,833
5,397
438
0
12,833
0
22,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
36,398
540
Minions Killed
312
0
Camps Cleared
0
1,711,733
Distance Traveled
1,587,328
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,757
598
139
8
0
301,695
4
L
Thor
6,334
352
47
3
0
217,366
2
W
Horus
8,929
496
32
2
0
359,531
3
L
Shiva
7,263
404
45
3
0
346,021
2
W
Baron Samedi
9,769
543
146
8
0
351,112
4
L
Freya
7,137
397
91
5
0
338,563
5
W
Thanatos
8,674
482
97
5
0
384,939
4
W
Sun Wukong
10,344
575
126
7
0
314,456
4
L
Morgan Le Fay
8,776
488
98
5
0
332,391
0
L
Amaterasu
6,888
383
31
2
0
352,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role