Player Matchup

Chang'e
Chang'e
DaAlmightyChris
Chang'e
Level 8
God Stats
0W - 3L
1,166 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 1
Neith
Neith
Garbage_Panda666
Neith
Level 129
God Stats
6W - 6L
1,530 SR
Queue Stats
86W - 98L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
Reiza_Schinee
Xing Tian
Level 157
God Stats
2W - 3L
1,763 SR
Queue Stats
147W - 154L
1,467 Elo+
Party 1
Ares
Ares
TTVboldtanuki
Ares
Level 129
God Stats
4W - 2L
1,761 SR
Queue Stats
73W - 57L
1,657 Elo+
Party 1
Bastet
Bastet
bogoljp
Bastet
Level 29
God Stats
9W - 10L
1,459 SR
Queue Stats
48W - 62L
1,423 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,483 Elo+

VS

Team Averages
Level 106
1,557 SR
1,541 Elo+
Ra
Ra
BigRed7303
Ra
Level 116
God Stats
2W - 0L
1,289 SR
Queue Stats
62W - 47L
1,431 Elo+
Solo
Da Ji
Da Ji
LunarGrande
Da Ji
Level 141
God Stats
5W - 2L
1,914 SR
Queue Stats
60W - 42L
1,709 Elo+
Party 2
Horus
Horus
PeachyPixels
Horus
Level 148
God Stats
1W - 0L
1,468 SR
Queue Stats
24W - 22L
1,480 Elo+
Party 2
Raijin
Raijin
ReverendDean
Raijin
Level 49
God Stats
4W - 0L
1,606 SR
Queue Stats
191W - 130L
1,664 Elo+
Party 2
Neith
Neith
SweetPeach8706
Neith
Level 76
God Stats
27W - 28L
1,508 SR
Queue Stats
99W - 106L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
11,137
796
17,008
15,724
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 6
10,301
736
11,817
11,395
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Reiza_Schinee
Xing Tian
17
2 / 3 / 7
9,974
712
11,405
19,803
21,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 5
10,087
721
17,341
20,704
26,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
bogoljp
Bastet
17
2 / 3 / 7
10,261
733
14,200
14,862
6,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
11,640
831
14,719
19,471
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 8
11,071
791
7,926
17,456
20,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 7
9,207
658
6,660
24,157
18,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
18
5 / 2 / 7
10,938
781
17,705
15,621
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 2 / 5
10,501
750
14,560
16,204
6,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
17
Kills
16
16
Deaths
17
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
6
3
7
3.17
L
5
4
6
2
W
2
2
8
3
W
0
7
7
0.5
L
Xing Tian
Reiza_Schinee
Xing Tian
2
3
7
1.83
W
Raijin
5
2
7
4.25
W
3
2
5
2.75
L
2
3
5
1.5
L
Bastet
bogoljp
Bastet
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
61,570
82,488
Taken
92,909
68,763
Mitigated
61,239
19,737
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,719
2,757
3,705
6,497
19,471
9,419
1,588
8,578
10,673
57,028
0
L
17,008
605
3,413
5,351
15,724
8,165
220
5,300
10,225
37,420
0
L
11,817
3,156
0
1,776
11,395
5,497
322
6,080
5,188
0
42,498
W
7,926
1,457
2,167
1,661
17,456
20,027
882
7,639
9,653
306
19,648
W
6,660
3,149
2,700
4,044
24,157
18,352
632
10,785
13,076
0
11,055
L
Xing Tian
Reiza_Schinee
Xing Tian
11,405
1,091
191
664
19,803
21,879
0
6,378
13,175
37,679
0
W
Raijin
17,705
1,226
0
4,321
15,621
6,799
736
8,839
6,580
48,689
0
W
14,560
7,136
0
2,789
16,204
6,642
1,338
8,800
5,973
0
38,550
L
17,341
1,260
0
4,260
20,704
26,736
0
8,615
11,985
36,789
0
L
Bastet
bogoljp
Bastet
14,200
2,212
0
4,082
14,862
6,486
0
6,051
8,716
0
43,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
53,357
256
Minions Killed
276
0
Camps Cleared
0
1,390,745
Distance Traveled
1,444,420
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,640
831
94
7
0
307,079
2
L
Chang'e
11,137
796
49
4
0
271,983
1
L
Neith
10,301
736
66
5
0
238,278
1
W
Da Ji
11,071
791
31
2
0
298,594
1
W
Horus
9,207
658
14
1
0
270,922
1
L
Xing Tian
9,974
712
41
3
0
288,094
2
W
Raijin
10,938
781
75
5
0
284,646
2
W
Neith
10,501
750
62
4
0
283,179
1
L
Ares
10,087
721
16
1
0
301,025
1
L
Bastet
10,261
733
84
6
0
291,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role