Player Matchup

Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Aius
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,233 Elo+
Party 2
Ares
Ares
Imugly
Ares
Level 129
God Stats
0W - 2L
1,761 SR
Queue Stats
20W - 23L
1,230 Elo+
Solo
Agni
Agni
LordSkyDreamer
Agni
Level 21
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 2
Ullr
Ullr
Valiss
Ullr
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 9L
1,127 Elo+
Party 2
Team Averages
Level 47
1,457 SR
1,232 Elo+

VS

Team Averages
Level 83
1,564 SR
1,483 Elo+
Neith
Neith
AsmodeusFTG
Neith
Level 108
God Stats
2W - 5L
1,436 SR
Queue Stats
61W - 60L
1,462 Elo+
Party 3
Freya
Freya
Baruffi
Freya
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,480 Elo+
Party 1
Olorun
Olorun
Freaktion
Olorun
Level 54
God Stats
2W - 0L
1,706 SR
Queue Stats
22W - 10L
1,595 Elo+
Party 1
Bacchus
Bacchus
NightlAngel
Bacchus
Level 125
God Stats
5W - 2L
1,564 SR
Queue Stats
164W - 177L
1,448 Elo+
Party 3
Nemesis
Nemesis
rbgods
Nemesis
Level 81
God Stats
7W - 4L
1,615 SR
Queue Stats
124W - 127L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 8 / 5
9,098
433
8,312
18,554
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Aius
Achilles
15
3 / 6 / 2
9,121
434
10,948
24,244
23,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Imugly
Ares
16
8 / 4 / 1
11,153
531
14,196
20,076
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 2
7,253
345
5,154
14,662
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Valiss
Ullr
14
1 / 7 / 4
8,690
414
6,151
14,661
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 11
12,550
598
25,575
13,848
7,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Baruffi
Freya
18
12 / 3 / 8
12,150
579
17,910
16,143
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Freaktion
Olorun
16
0 / 4 / 5
10,950
521
7,581
16,992
8,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
NightlAngel
Bacchus
15
1 / 3 / 17
10,569
503
10,482
24,800
35,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
rbgods
Nemesis
17
9 / 2 / 10
11,720
558
16,762
20,649
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
14
Kills
35
35
Deaths
14
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
8
5
0.56
L
Achilles
Aius
Achilles
3
6
2
0.67
W
13
2
11
9.25
W
Freya
Baruffi
Freya
12
3
8
5.33
W
Olorun
Freaktion
Olorun
0
4
5
0.63
L
Ares
Imugly
Ares
8
4
1
2.13
L
0
10
2
0.1
W
Bacchus
NightlAngel
Bacchus
1
3
17
3.17
L
Ullr
Valiss
Ullr
1
7
4
0.43
W
Nemesis
rbgods
Nemesis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
78,310
92,197
Taken
92,432
66,706
Mitigated
69,634
9,159
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,312
1,434
0
3,237
18,554
7,009
0
3,166
15,388
0
41,868
L
Achilles
Aius
Achilles
10,948
4,055
0
1,122
24,244
23,914
460
8,375
15,869
0
38,522
W
25,575
11,205
0
4,758
13,848
7,199
9,509
1,857
11,991
0
98,688
W
Freya
Baruffi
Freya
17,910
6,282
0
6,777
16,143
7,978
1,370
4,278
11,865
94,080
0
W
Olorun
Freaktion
Olorun
7,581
1,730
278
7,872
16,992
8,514
4,117
3,614
13,378
71,473
0
L
Ares
Imugly
Ares
14,196
310
0
2,850
20,076
23,388
0
8,160
11,916
45,484
0
L
5,154
400
0
630
14,662
5,742
522
4,523
10,139
37,271
0
W
Bacchus
NightlAngel
Bacchus
10,482
2,002
0
2,286
24,800
35,950
423
6,219
18,581
36,853
0
L
Ullr
Valiss
Ullr
6,151
3,419
0
1,320
14,661
6,653
0
11,749
2,912
0
37,975
W
Nemesis
rbgods
Nemesis
16,762
7,564
0
9,095
20,649
9,993
757
4,250
16,399
0
74,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
57,939
272
Minions Killed
546
0
Camps Cleared
0
1,730,199
Distance Traveled
1,922,321
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,098
433
60
3
0
374,992
2
L
Achilles
9,121
434
54
3
0
336,425
2
W
Neith
12,550
598
134
6
0
340,178
2
W
Freya
12,150
579
135
6
0
390,726
6
W
Olorun
10,950
521
137
7
0
322,957
4
L
Ares
11,153
531
53
3
0
374,906
4
L
Agni
7,253
345
49
2
0
330,103
0
W
Bacchus
10,569
503
34
2
0
415,430
11
L
Ullr
8,690
414
56
3
0
313,773
3
W
Nemesis
11,720
558
106
5
0
453,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role