Player Matchup

Aphrodite
Aphrodite
AccursedKiti
Aphrodite
Level 81
God Stats
24W - 19L
1,568 SR
Queue Stats
61W - 70L
1,370 Elo+
Solo
Ravana
Ravana
ChrisxOblivion
Ravana
Level 106
God Stats
56W - 65L
1,453 SR
Queue Stats
522W - 606L
1,347 Elo+
Solo
Danzaburou
Danzaburou
DubShaw08
Danzaburou
Level 106
God Stats
6W - 4L
1,553 SR
Queue Stats
127W - 136L
1,292 Elo+
Solo
Da Ji
Da Ji
Jello377
Da Ji
Level 57
God Stats
14W - 19L
1,398 SR
Queue Stats
484W - 536L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 69
God Stats
425W - 430L
1,531 SR
Queue Stats
426W - 431L
1,370 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,341 Elo+

VS

Team Averages
Level 79
1,449 SR
1,328 Elo+
Zhong Kui
Zhong Kui
Bleezuss
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,441 Elo+
Solo
Bacchus
Bacchus
Stormphill
Bacchus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 164L
1,355 Elo+
Solo
Kali
Kali
insect670fearful
Kali
Level 106
God Stats
5W - 3L
1,304 SR
Queue Stats
74W - 91L
1,225 Elo+
Solo
Zeus
Zeus
iron_berseker
Zeus
Level 88
God Stats
1W - 3L
1,408 SR
Queue Stats
45W - 46L
1,354 Elo+
Solo
Cernunnos
Cernunnos
wes90p
Cernunnos
Level 88
God Stats
22W - 13L
1,532 SR
Queue Stats
597W - 605L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AccursedKiti
Aphrodite
15
0 / 2 / 7
10,218
464
6,354
13,668
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
8 / 1 / 4
12,841
584
11,259
17,321
11,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DubShaw08
Danzaburou
17
3 / 2 / 6
10,948
498
10,835
12,916
5,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Jello377
Da Ji
16
7 / 3 / 4
11,008
500
12,907
18,715
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
lil jorgerap
Ao Kuang
17
0 / 4 / 0
10,234
465
5,593
16,302
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bleezuss
Zhong Kui
1
0 / 0 / 0
4,170
190
0
0
0
Bacchus
Stormphill
Bacchus
16
4 / 4 / 6
10,316
469
7,398
19,667
31,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 2
9,435
429
11,545
23,372
9,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
7,841
356
7,338
7,781
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
wes90p
Cernunnos
17
5 / 5 / 3
10,868
494
13,890
19,714
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
12
12
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AccursedKiti
Aphrodite
0
2
7
1.75
L
Zhong Kui
Bleezuss
Zhong Kui
0
0
0
0
W
8
1
4
10
W
Danzaburou
DubShaw08
Danzaburou
3
2
6
3
W
Da Ji
Jello377
Da Ji
7
3
4
3
L
Bacchus
Stormphill
Bacchus
4
4
6
1.75
L
2
6
2
0.5
L
1
4
0
0.25
W
Ao Kuang
lil jorgerap
Ao Kuang
0
4
0
0
L
Cernunnos
wes90p
Cernunnos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
40,171
78,922
Taken
70,534
37,734
Mitigated
51,083
32,327
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AccursedKiti
Aphrodite
6,354
1,645
3,194
8,698
13,668
5,568
1,585
4,715
8,491
59,506
0
L
Zhong Kui
Bleezuss
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
11,259
3,140
0
6,364
17,321
11,933
4,920
696
16,625
0
99,087
W
Danzaburou
DubShaw08
Danzaburou
10,835
5,260
0
6,173
12,916
5,056
4,630
2,885
10,031
0
61,314
W
Da Ji
Jello377
Da Ji
12,907
3,693
51
4,577
18,715
8,123
967
3,419
15,080
0
53,909
L
Bacchus
Stormphill
Bacchus
7,398
1,508
652
3,620
19,667
31,596
103
4,166
15,501
33,654
0
L
11,545
4,195
104
10,599
23,372
9,497
0
3,408
19,964
0
67,633
L
7,338
615
0
2,293
7,781
2,177
0
1,291
6,490
35,755
0
W
Ao Kuang
lil jorgerap
Ao Kuang
5,593
2,047
0
3,270
16,302
7,054
5,004
2,343
13,959
69,798
0
L
Cernunnos
wes90p
Cernunnos
13,890
5,865
231
6,077
19,714
7,813
1,055
3,082
16,632
0
76,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
42,630
532
Minions Killed
322
0
Camps Cleared
0
1,933,412
Distance Traveled
1,229,612
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,218
464
107
5
0
304,314
4
L
Zhong Kui
4,170
190
0
0
0
0
0
W
Ravana
12,841
584
165
8
0
391,758
2
W
Danzaburou
10,948
498
77
4
0
356,802
3
W
Da Ji
11,008
500
77
4
0
483,690
1
L
Bacchus
10,316
469
48
2
0
378,122
2
L
Kali
9,435
429
107
5
0
334,722
7
L
Zeus
7,841
356
55
3
0
202,849
0
W
Ao Kuang
10,234
465
106
5
0
396,848
0
L
Cernunnos
10,868
494
112
5
0
313,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role