Player Matchup

Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Andrio_Duco_85
Chaac
Level 76
God Stats
21W - 26L
1,375 SR
Queue Stats
361W - 377L
1,361 Elo+
Solo
Arachne
Arachne
D27GAMING
Arachne
Level 99
God Stats
2W - 3L
1,279 SR
Queue Stats
153W - 178L
1,367 Elo+
Party 2
Ymir
Ymir
SmokeyDaBoss954
Ymir
Level 68
God Stats
11W - 5L
1,525 SR
Queue Stats
192W - 211L
1,345 Elo+
Party 2
Vulcan
Vulcan
Von Religion
Vulcan
Level 64
God Stats
4W - 3L
1,715 SR
Queue Stats
151W - 162L
1,346 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,384 Elo+

VS

Team Averages
Level 87
1,503 SR
1,367 Elo+
Horus
Horus
AdeptCreature41
Horus
Level 14
God Stats
2W - 2L
1,520 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RevoITU
Morgan Le Fay
Level 91
God Stats
9W - 14L
1,375 SR
Queue Stats
221W - 241L
1,334 Elo+
Solo
Sol
Sol
batswagalicio
Sol
Level 88
God Stats
63W - 31L
1,584 SR
Queue Stats
116W - 89L
1,449 Elo+
Party 1
Izanami
Izanami
illeetGREENdean
Izanami
Level 101
God Stats
139W - 118L
1,465 SR
Queue Stats
310W - 312L
1,322 Elo+
Solo
Artemis
Artemis
jjason28
Artemis
Level 142
God Stats
2W - 2L
1,570 SR
Queue Stats
65W - 77L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 6
9,613
481
15,119
10,655
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 3
9,810
491
5,119
12,669
10,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
D27GAMING
Arachne
17
8 / 3 / 6
10,215
511
10,608
20,624
9,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 8
9,985
499
8,467
19,274
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
3 / 1 / 10
9,758
488
17,110
11,444
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,153
358
5,678
19,214
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
RevoITU
Morgan Le Fay
16
7 / 6 / 1
10,556
528
15,093
15,200
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 0
8,823
441
16,676
19,555
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 4
7,952
398
3,134
10,140
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
jjason28
Artemis
10
0 / 4 / 0
7,033
352
7,579
11,390
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
9
9
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
6
10
L
0
6
0
0
W
1
5
3
0.5
W
Arachne
D27GAMING
Arachne
8
3
6
3.67
L
Morgan Le Fay
RevoITU
Morgan Le Fay
7
6
1
1.25
W
4
0
8
8
W
Vulcan
3
1
10
8
L
1
4
0
0.25
L
1
4
4
0.75
L
Artemis
jjason28
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,423
Damage
48,160
74,666
Taken
75,499
50,906
Mitigated
37,691
24,514
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,119
4,447
1,443
3,961
10,655
5,201
3,064
3,428
7,180
0
71,527
L
5,678
3,233
1,120
3,236
19,214
14,461
0
6,102
13,002
0
21,697
W
5,119
1,530
0
2,413
12,669
10,520
1,575
7,712
4,957
0
61,454
W
Arachne
D27GAMING
Arachne
10,608
6,762
0
5,644
20,624
9,828
0
7,306
13,131
0
77,008
L
Morgan Le Fay
RevoITU
Morgan Le Fay
15,093
2,925
0
3,365
15,200
7,099
157
4,186
10,882
81,883
0
W
8,467
1,414
723
7,359
19,274
19,918
984
4,615
14,442
42,978
0
W
Vulcan
17,110
5,012
75
2,896
11,444
5,439
554
7,729
3,187
56,492
0
L
16,676
3,424
0
9,090
19,555
7,629
1,264
8,924
9,985
81,235
0
L
3,134
1,757
0
3,401
10,140
4,368
786
2,736
7,252
0
36,075
L
Artemis
jjason28
Artemis
7,579
3,369
0
3,131
11,390
4,134
616
2,581
8,801
0
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,381
Gold Earned
41,517
450
Minions Killed
427
0
Camps Cleared
0
1,835,955
Distance Traveled
1,489,154
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,613
481
119
6
0
335,622
0
L
Horus
7,153
358
18
1
0
347,486
1
W
Chaac
9,810
491
102
5
0
352,803
11
W
Arachne
10,215
511
108
5
0
443,890
7
L
Morgan Le Fay
10,556
528
135
7
0
346,611
1
W
Ymir
9,985
499
48
2
0
336,818
6
W
Vulcan
9,758
488
73
4
0
366,822
4
L
Sol
8,823
441
130
7
0
331,065
4
L
Izanami
7,952
398
73
4
0
219,141
0
L
Artemis
7,033
352
71
4
0
244,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role