Player Matchup

Atlas
Atlas
FelixNNU
Atlas
Level 156
God Stats
29W - 10L
1,820 SR
Queue Stats
305W - 163L
1,688 Elo+
Party 1
Neith
Neith
UtaLSG
Neith
Level 127
God Stats
7W - 3L
1,644 SR
Queue Stats
256W - 136L
1,692 Elo+
Party 1
Chronos
Chronos
minetown1
Chronos
Level 134
God Stats
7W - 1L
1,944 SR
Queue Stats
304W - 166L
1,688 Elo+
Party 1
Team Averages
Level 139
1,802 SR
1,690 Elo+

VS

Team Averages
Level 26
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
Bahemas
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CysNEYdeFOGO
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HammesGS
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FelixNNU
Atlas
12
2 / 1 / 16
8,387
839
5,960
8,559
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
UtaLSG
Neith
14
9 / 0 / 9
9,075
908
11,395
4,529
2,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
minetown1
Chronos
13
11 / 0 / 9
9,193
919
9,113
6,585
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bahemas
Cthulhu
10
0 / 5 / 1
6,216
622
5,472
10,642
7,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 8 / 0
6,362
636
4,063
9,126
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HammesGS
Tsukuyomi
10
0 / 9 / 0
5,993
599
2,552
11,306
4,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
22
Kills
1
1
Deaths
22
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bahemas
Cthulhu
0
5
1
0.1
L
1
8
0
0.13
W
Atlas
FelixNNU
Atlas
2
1
16
10
L
Tsukuyomi
HammesGS
Tsukuyomi
0
9
0
0
W
Neith
UtaLSG
Neith
9
0
9
13.5
W
Chronos
minetown1
Chronos
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
12,087
19,673
Taken
31,074
12,865
Mitigated
14,670
4,729
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bahemas
Cthulhu
5,472
803
103
570
10,642
7,291
0
5,209
5,433
12,899
0
L
4,063
1,024
0
30
9,126
3,253
0
5,034
4,092
11,575
0
W
Atlas
FelixNNU
Atlas
5,960
2,622
0
1,221
8,559
7,751
0
2,051
6,366
16,039
0
L
Tsukuyomi
HammesGS
Tsukuyomi
2,552
811
0
212
11,306
4,126
0
3,970
7,336
0
15,846
W
Neith
UtaLSG
Neith
11,395
4,756
0
1,163
4,529
2,072
798
3,177
1,186
0
41,626
W
Chronos
minetown1
Chronos
9,113
4,447
0
2,345
6,585
3,042
1,988
4,279
2,092
22,384
3,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
18,571
114
Minions Killed
72
8
Camps Cleared
1
540,419
Distance Traveled
441,945
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,216
622
27
3
0
177,037
1
L
Nu Wa
6,362
636
18
2
1
124,404
3
W
Atlas
8,387
839
7
1
0
174,736
2
L
Tsukuyomi
5,993
599
27
3
0
140,504
0
W
Neith
9,075
908
69
7
5
184,138
3
W
Chronos
9,193
919
38
4
3
181,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role