Player Matchup

Ganesha
Ganesha
Chaos15Warrior
Ganesha
Level 86
God Stats
14W - 11L
1,500 SR
Queue Stats
488W - 472L
1,356 Elo+
Party 3
Sylvanus
Sylvanus
babayaga69xx
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,436 Elo+
Party 2
Mercury
Mercury
jarequenatorres
Mercury
Level 36
God Stats
1W - 3L
1,742 SR
Queue Stats
109W - 113L
1,459 Elo+
Party 2
Janus
Janus
jmarco123
Janus
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 238L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
saiki_ki
Heimdallr
Level 49
God Stats
8W - 6L
1,189 SR
Queue Stats
406W - 358L
1,412 Elo+
Party 3
Team Averages
Level 65
1,486 SR
1,421 Elo+

VS

Team Averages
Level 99
1,485 SR
1,419 Elo+
Heimdallr
Heimdallr
JodenHuckt
Heimdallr
Level 80
God Stats
9W - 9L
1,582 SR
Queue Stats
386W - 370L
1,456 Elo+
Solo
Artemis
Artemis
One---Above-All
Artemis
Level 63
God Stats
7W - 7L
1,667 SR
Queue Stats
105W - 107L
1,402 Elo+
Solo
Yemoja
Yemoja
Welshie187187
Yemoja
Level 34
God Stats
2W - 2L
1,758 SR
Queue Stats
73W - 78L
1,389 Elo+
Party 1
Susano
Susano
Yanto187
Susano
Level 160
God Stats
1W - 1L
1,194 SR
Queue Stats
205W - 217L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
nerdlegend
Ao Kuang
Level 160
God Stats
3W - 6L
1,225 SR
Queue Stats
129W - 157L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
9,051
453
5,658
17,139
22,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
babayaga69xx
Sylvanus
14
2 / 5 / 4
8,968
448
7,363
15,432
19,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 5 / 1
10,400
520
12,882
17,486
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
jmarco123
Janus
16
2 / 3 / 4
9,897
495
12,674
13,462
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
saiki_ki
Heimdallr
13
2 / 5 / 3
8,280
414
13,404
16,956
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JodenHuckt
Heimdallr
16
2 / 3 / 5
9,021
451
12,931
11,605
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 5 / 2
10,846
542
16,174
18,510
9,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 8
8,835
442
6,716
15,893
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Yanto187
Susano
15
4 / 3 / 6
9,572
479
9,828
20,177
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
nerdlegend
Ao Kuang
18
5 / 2 / 4
10,898
545
8,016
17,330
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
15
Kills
19
19
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Heimdallr
JodenHuckt
Heimdallr
2
3
5
1.5
W
8
5
2
1.8
W
0
2
8
2
W
Susano
Yanto187
Susano
4
3
6
2.33
L
Sylvanus
babayaga69xx
Sylvanus
2
5
4
0.8
L
8
5
1
1.7
L
Janus
jmarco123
Janus
2
3
4
1.33
W
Ao Kuang
nerdlegend
Ao Kuang
5
2
4
3.5
L
Heimdallr
saiki_ki
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
53,665
80,475
Taken
83,515
64,961
Mitigated
52,160
12,308
Healing
32,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
864
0
1,402
17,139
22,505
138
2,069
15,070
46,026
0
W
Heimdallr
JodenHuckt
Heimdallr
12,931
3,578
0
2,380
11,605
5,500
27
2,700
8,905
0
69,383
W
16,174
7,688
0
6,577
18,510
9,219
1,146
9,529
8,981
0
71,866
W
6,716
1,547
2,065
3,852
15,893
17,159
140
5,370
10,523
29,296
0
W
Susano
Yanto187
Susano
9,828
1,815
0
6,970
20,177
9,213
0
4,659
15,518
0
77,738
L
Sylvanus
babayaga69xx
Sylvanus
7,363
2,201
1,898
3,131
15,432
19,904
1,603
4,837
10,595
40,830
12,649
L
12,882
7,064
0
534
17,486
8,666
303
4,228
13,258
0
76,097
L
Janus
jmarco123
Janus
12,674
1,594
92
1,430
13,462
5,512
466
1,953
11,509
90,475
0
W
Ao Kuang
nerdlegend
Ao Kuang
8,016
1,236
0
10,159
17,330
11,069
783
2,517
14,813
88,023
0
L
Heimdallr
saiki_ki
Heimdallr
13,404
5,890
0
3,821
16,956
8,374
259
2,140
14,816
0
64,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
49,172
460
Minions Killed
501
0
Camps Cleared
0
1,896,168
Distance Traveled
1,892,631
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,051
453
24
1
0
382,728
8
W
Heimdallr
9,021
451
98
5
0
400,675
2
W
Artemis
10,846
542
98
5
0
354,449
1
W
Yemoja
8,835
442
40
2
0
325,349
4
W
Susano
9,572
479
108
5
0
420,642
1
L
Sylvanus
8,968
448
69
3
0
290,320
0
L
Mercury
10,400
520
107
5
0
456,715
0
L
Janus
9,897
495
147
7
0
395,703
5
W
Ao Kuang
10,898
545
157
8
0
391,516
0
L
Heimdallr
8,280
414
113
6
0
370,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role