Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DragonCeLesTial
King Arthur
Level 128
God Stats
0W - 6L
1,095 SR
Queue Stats
126W - 135L
1,479 Elo+
Solo
Loki
Loki
mateopro1066
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Scylla
Scylla
tosiricu
Scylla
Level 89
God Stats
2W - 3L
1,472 SR
Queue Stats
138W - 220L
1,384 Elo+
Solo
Ymir
Ymir
xZombieXx
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 60L
1,500 Elo+
Party 1
Team Averages
Level 66
1,413 SR
1,473 Elo+

VS

Team Averages
Level 101
1,331 SR
1,451 Elo+
Fafnir
Fafnir
HagenZakarov
Fafnir
Level 62
God Stats
17W - 26L
1,379 SR
Queue Stats
133W - 164L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Jejskalzz
Sun Wukong
Level 103
God Stats
61W - 48L
1,645 SR
Queue Stats
152W - 176L
1,516 Elo+
Solo
Thanatos
Thanatos
Sr-Ale-RJ
Thanatos
Level 119
God Stats
1W - 1L
1,226 SR
Queue Stats
32W - 42L
1,345 Elo+
Solo
Poseidon
Poseidon
TiagoRon7
Poseidon
Level 129
God Stats
4W - 8L
1,245 SR
Queue Stats
154W - 156L
1,475 Elo+
Solo
Bellona
Bellona
mrmisterio123
Bellona
Level 91
God Stats
7W - 6L
1,158 SR
Queue Stats
322W - 301L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 1
7,454
414
6,565
9,017
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DragonCeLesTial
King Arthur
15
1 / 4 / 1
8,713
484
11,368
15,097
13,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 0
6,499
361
2,229
13,484
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
tosiricu
Scylla
15
1 / 4 / 0
8,562
476
3,245
8,570
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 3 / 0
8,255
459
2,190
14,464
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 5
8,394
466
3,966
7,418
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Jejskalzz
Sun Wukong
16
12 / 1 / 2
10,146
564
15,154
13,115
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Sr-Ale-RJ
Thanatos
2
0 / 0 / 0
5,007
278
0
24
8
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
TiagoRon7
Poseidon
17
1 / 1 / 3
10,075
560
3,925
8,631
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
4 / 2 / 3
10,314
573
12,563
18,112
17,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
18
20
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
King Arthur
DragonCeLesTial
King Arthur
1
4
1
0.38
W
Fafnir
1
0
5
3.5
W
Sun Wukong
Jejskalzz
Sun Wukong
12
1
2
13
W
Thanatos
Sr-Ale-RJ
Thanatos
0
0
0
0
W
Poseidon
TiagoRon7
Poseidon
1
1
3
2.5
L
1
6
0
0.17
W
Bellona
4
2
3
2.75
L
Scylla
tosiricu
Scylla
1
4
0
0.25
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
35,608
60,632
Taken
47,300
42,444
Mitigated
34,925
8,698
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,565
3,416
0
3,362
9,017
4,781
720
1,308
7,709
0
66,740
L
King Arthur
DragonCeLesTial
King Arthur
11,368
1,370
0
2,244
15,097
13,552
0
472
14,625
0
69,071
W
Fafnir
3,966
786
0
2,824
7,418
7,282
368
1,227
6,191
23,288
0
W
Sun Wukong
Jejskalzz
Sun Wukong
15,154
4,446
0
4,105
13,115
6,595
1,539
1,210
11,885
0
72,210
W
Thanatos
Sr-Ale-RJ
Thanatos
0
0
0
20
24
8
0
0
24
0
177
W
Poseidon
TiagoRon7
Poseidon
3,925
393
0
500
8,631
3,526
883
2,802
5,653
98,348
0
L
2,229
552
0
1,326
13,484
5,730
0
1,325
11,950
0
33,181
W
Bellona
12,563
5,572
0
7,570
18,112
17,514
23
0
18,112
0
92,962
L
Scylla
tosiricu
Scylla
3,245
33
0
304
8,570
3,290
0
3,015
5,555
67,943
0
L
Ymir
2,190
565
0
1,462
14,464
15,091
48
4,290
10,174
37,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
43,936
432
Minions Killed
508
0
Camps Cleared
0
1,578,413
Distance Traveled
1,463,251
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,454
414
103
6
0
293,361
5
L
King Arthur
8,713
484
122
7
0
315,218
3
W
Fafnir
8,394
466
40
2
0
338,687
5
W
Sun Wukong
10,146
564
109
6
0
391,742
5
W
Thanatos
5,007
278
1
0
0
18,908
0
W
Poseidon
10,075
560
173
10
0
381,777
1
L
Loki
6,499
361
35
2
0
349,606
0
W
Bellona
10,314
573
185
10
0
332,137
4
L
Scylla
8,562
476
115
6
0
297,085
2
L
Ymir
8,255
459
57
3
0
323,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role