Player Matchup

Guan Yu
Guan Yu
GungnirYama
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 2
Zeus
Zeus
LuckyLofchie
Zeus
Level 69
God Stats
18W - 29L
1,367 SR
Queue Stats
47W - 111L
1,295 Elo+
Party 2
Cerberus
Cerberus
ToastyPosty69
Cerberus
Level 26
God Stats
1W - 3L
1,246 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 2
Team Averages
Level 37
1,371 SR
1,423 Elo+

VS

Team Averages
Level 85
1,644 SR
1,594 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
H0tdod47
Jormungandr
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
15W - 3L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
PhobicDragon28
Ah Puch
Level 102
God Stats
6W - 1L
1,762 SR
Queue Stats
35W - 31L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GungnirYama
Guan Yu
12
2 / 6 / 4
8,290
638
8,964
15,337
14,824
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 4
8,079
621
9,620
10,101
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ToastyPosty69
Cerberus
13
3 / 2 / 2
9,144
703
9,218
14,306
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 2 / 4
9,605
739
9,594
12,517
4,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
H0tdod47
Jormungandr
15
5 / 1 / 8
10,393
799
14,314
12,614
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 7
9,137
703
10,187
13,702
4,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
14
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
4
4.5
L
Guan Yu
GungnirYama
Guan Yu
2
6
4
0.67
W
Jormungandr
H0tdod47
Jormungandr
5
1
8
9
L
1
6
4
0.5
W
2
3
7
1.83
L
Cerberus
ToastyPosty69
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,802
Damage
34,095
39,744
Taken
38,833
29,583
Mitigated
20,938
7,076
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,594
1,685
0
513
12,517
4,787
295
5,686
6,831
0
40,127
L
Guan Yu
GungnirYama
Guan Yu
8,964
1,342
1,031
1,759
15,337
14,824
0
8,390
6,947
528
15,574
W
Jormungandr
H0tdod47
Jormungandr
14,314
4,161
354
3,336
12,614
11,183
551
5,483
7,131
26,117
0
L
9,620
1,818
0
1,391
10,101
3,734
0
6,477
3,624
29,640
0
W
10,187
141
0
6,636
13,702
4,968
531
8,700
5,002
39,572
0
L
Cerberus
ToastyPosty69
Cerberus
9,218
246
0
2,895
14,306
11,025
0
9,649
4,657
23,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
29,135
123
Minions Killed
151
1
Camps Cleared
10
615,983
Distance Traveled
693,707
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,605
739
48
4
9
246,172
0
L
Guan Yu
8,290
638
25
2
0
206,612
2
W
Jormungandr
10,393
799
23
2
0
220,452
1
L
Zeus
8,079
621
49
4
1
181,041
4
W
Ah Puch
9,137
703
80
6
1
227,083
1
L
Cerberus
9,144
703
49
4
0
228,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role