Player Matchup

Susano
Susano
Bywyvelky
Susano
Level 69
God Stats
1W - 1L
1,737 SR
Queue Stats
70W - 68L
1,468 Elo+
Solo
Hercules
Hercules
M39_Cross
Hercules
Level 67
God Stats
1W - 3L
1,696 SR
Queue Stats
55W - 50L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Od0nnell rules
Hun Batz
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 88L
1,294 Elo+
Party 1
Tyr
Tyr
WorthySaturn927
Tyr
Level 148
God Stats
4W - 5L
1,638 SR
Queue Stats
290W - 364L
1,387 Elo+
Party 1
Ra
Ra
ZivaT36
Ra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,397 Elo+
Solo
Team Averages
Level 104
1,614 SR
1,393 Elo+

VS

Team Averages
Level 72
1,539 SR
1,392 Elo+
Ra
Ra
DARTHPREDATOR916
Ra
Level 104
God Stats
1W - 2L
1,292 SR
Queue Stats
102W - 89L
1,481 Elo+
Solo
Bakasura
Bakasura
EndMostPeak
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,201 Elo+
Solo
Bastet
Bastet
IGiozl
Bastet
Level 58
God Stats
4W - 3L
1,696 SR
Queue Stats
340W - 330L
1,407 Elo+
Solo
Cerberus
Cerberus
LwM02
Cerberus
Level 94
God Stats
2W - 0L
1,710 SR
Queue Stats
110W - 110L
1,399 Elo+
Solo
Vamana
Vamana
ToXiC_VeNoM_BH
Vamana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bywyvelky
Susano
19
5 / 9 / 4
11,880
660
24,349
22,882
11,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
M39_Cross
Hercules
19
2 / 9 / 6
11,300
628
20,427
34,119
38,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
15
1 / 5 / 5
9,619
534
14,347
19,407
11,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 7
10,926
607
6,639
27,420
38,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 4
12,656
703
24,884
20,818
12,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 24
11,758
653
25,466
17,042
8,486
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
EndMostPeak
Bakasura
20
8 / 4 / 13
13,489
749
20,336
23,240
14,723
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
IGiozl
Bastet
20
12 / 4 / 12
13,097
728
27,355
19,906
10,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
LwM02
Cerberus
20
9 / 1 / 21
12,746
708
20,489
27,599
22,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 22
12,885
716
19,968
27,220
22,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
14
Kills
35
35
Deaths
16
26
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Susano
Bywyvelky
Susano
5
9
4
0.78
W
3
4
24
3.75
W
Bakasura
EndMostPeak
Bakasura
8
4
13
3.63
W
Bastet
IGiozl
Bastet
12
4
12
4.5
W
Cerberus
LwM02
Cerberus
9
1
21
19.5
L
Hercules
M39_Cross
Hercules
2
9
6
0.56
L
Hun Batz
1
5
5
0.7
W
3
3
22
4.67
L
1
5
7
0.9
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,646
Damage
113,614
124,646
Taken
115,007
113,169
Mitigated
77,631
30,684
Healing
70,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bywyvelky
Susano
24,349
4,063
253
1,753
22,882
11,265
0
8,789
13,673
0
34,376
W
25,466
2,825
16,018
7,025
17,042
8,486
611
5,693
11,212
46,368
0
W
Bakasura
EndMostPeak
Bakasura
20,336
13,190
1,072
8,690
23,240
14,723
3,081
5,924
16,789
0
29,070
W
Bastet
IGiozl
Bastet
27,355
9,962
2,962
4,895
19,906
10,228
313
3,352
16,384
0
42,398
W
Cerberus
LwM02
Cerberus
20,489
3,057
3,063
9,656
27,599
22,151
1,268
8,980
18,243
34,891
0
L
Hercules
M39_Cross
Hercules
20,427
5,459
903
6,068
34,119
38,979
0
12,349
21,010
8,477
37,634
L
Hun Batz
14,347
1,106
1,114
3,304
19,407
11,633
0
7,315
11,945
0
22,354
W
19,968
9,865
7,002
10,151
27,220
22,043
902
4,349
22,518
0
38,394
L
6,639
365
1,407
6,138
27,420
38,436
0
9,618
17,578
0
15,693
L
24,884
2,407
3,854
5,890
20,818
12,856
0
7,884
12,515
60,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
63,975
203
Minions Killed
171
0
Camps Cleared
0
1,541,848
Distance Traveled
1,842,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,880
660
24
1
0
304,952
1
W
Ra
11,758
653
35
2
0
351,285
0
W
Bakasura
13,489
749
54
3
0
404,591
1
W
Bastet
13,097
728
38
2
0
351,477
0
W
Cerberus
12,746
708
17
1
0
352,319
1
L
Hercules
11,300
628
55
3
0
286,811
2
L
Hun Batz
9,619
534
24
1
0
298,367
0
W
Vamana
12,885
716
27
2
0
382,979
0
L
Tyr
10,926
607
16
1
0
353,698
0
L
Ra
12,656
703
84
5
0
298,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role