Player Matchup

Hera
Hera
Haus of Fire
Hera
Level 60
God Stats
4W - 0L
1,663 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Cernunnos
Cernunnos
HazardRain3796
Cernunnos
Level 43
God Stats
18W - 13L
1,503 SR
Queue Stats
83W - 100L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
MAXAOR
Kumbhakarna
Level 81
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Bacchus
Bacchus
Smoove831588
Bacchus
Level 105
God Stats
11W - 12L
1,594 SR
Queue Stats
672W - 723L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
fastsv310
Sun Wukong
Level 100
God Stats
6W - 5L
1,451 SR
Queue Stats
266W - 278L
1,518 Elo+
Solo
Team Averages
Level 78
1,583 SR
1,477 Elo+

VS

Team Averages
Level 66
1,485 SR
1,335 Elo+
Ymir
Ymir
AKKeating8669
Ymir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,252 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EthanGreen88162
Cu Chulainn
Level 7
God Stats
0W - 6L
1,192 SR
Queue Stats
0W - 7L
1,078 Elo+
Party 1
Izanami
Izanami
JDKeating
Izanami
Level 122
God Stats
4W - 2L
1,576 SR
Queue Stats
52W - 54L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
fly boyxxx 503
Yu Huang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,396 Elo+
Solo
Discordia
Discordia
killaDem971
Discordia
Level 117
God Stats
8W - 5L
1,658 SR
Queue Stats
62W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
14,462
964
13,166
13,817
6,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HazardRain3796
Cernunnos
20
10 / 3 / 12
16,500
1,100
33,953
16,528
10,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MAXAOR
Kumbhakarna
20
3 / 2 / 14
14,824
988
7,210
19,750
37,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Smoove831588
Bacchus
20
4 / 3 / 9
14,354
957
12,149
21,513
28,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fastsv310
Sun Wukong
20
6 / 1 / 12
14,830
989
19,804
23,165
27,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 5
14,263
951
6,235
23,088
32,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
EthanGreen88162
Cu Chulainn
18
0 / 5 / 3
12,845
856
2,416
11,610
9,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JDKeating
Izanami
20
10 / 3 / 0
17,126
1,142
53,882
21,268
10,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
18
0 / 7 / 2
12,854
857
6,984
14,999
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
killaDem971
Discordia
20
1 / 7 / 6
14,557
970
18,996
21,864
10,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
25
Kills
11
11
Deaths
25
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Cu Chulainn
EthanGreen88162
Cu Chulainn
0
5
3
0.3
W
2
2
11
3.75
W
Cernunnos
HazardRain3796
Cernunnos
10
3
12
5.33
L
Izanami
JDKeating
Izanami
10
3
0
3.33
W
Kumbhakarna
MAXAOR
Kumbhakarna
3
2
14
5
W
Bacchus
Smoove831588
Bacchus
4
3
9
2.83
W
Sun Wukong
fastsv310
Sun Wukong
6
1
12
12
L
Yu Huang
0
7
2
0.14
L
Discordia
killaDem971
Discordia
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,282
Damage
88,513
94,773
Taken
92,829
110,225
Mitigated
70,648
7,068
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,235
1,341
0
1,220
23,088
32,250
0
8,258
14,830
14,043
0
L
Cu Chulainn
EthanGreen88162
Cu Chulainn
2,416
369
0
0
11,610
9,115
0
4,393
7,217
6,358
7,369
W
13,166
4,179
91
909
13,817
6,969
0
7,387
6,430
41,109
0
W
Cernunnos
HazardRain3796
Cernunnos
33,953
12,445
241
663
16,528
10,261
0
6,062
10,466
0
74,725
L
Izanami
JDKeating
Izanami
53,882
43,033
0
2,053
21,268
10,563
0
7,811
13,457
0
111,035
W
Kumbhakarna
MAXAOR
Kumbhakarna
7,210
1,393
0
0
19,750
37,131
0
5,932
13,818
15,949
0
W
Bacchus
Smoove831588
Bacchus
12,149
1,434
396
884
21,513
28,522
0
7,920
13,593
36,598
0
W
Sun Wukong
fastsv310
Sun Wukong
19,804
2,396
0
3,884
23,165
27,342
0
5,967
17,198
0
36,624
L
Yu Huang
6,984
1,288
0
0
14,999
8,118
0
5,570
9,429
23,436
0
L
Discordia
killaDem971
Discordia
18,996
941
65
279
21,864
10,602
0
6,493
15,371
46,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,970
Gold Earned
71,645
289
Minions Killed
247
3
Camps Cleared
9
1,445,052
Distance Traveled
1,053,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,263
951
22
1
1
230,252
0
L
Cu Chulainn
12,845
856
33
2
2
104,185
1
W
Hera
14,462
964
75
5
0
248,912
0
W
Cernunnos
16,500
1,100
102
7
1
255,465
0
L
Izanami
17,126
1,142
113
8
5
283,050
0
W
Kumbhakarna
14,824
988
13
1
1
265,816
0
W
Bacchus
14,354
957
71
5
0
297,494
0
W
Sun Wukong
14,830
989
28
2
1
377,365
1
L
Yu Huang
12,854
857
26
2
1
148,383
1
L
Discordia
14,557
970
53
4
0
287,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role