Player Matchup

Hun Batz
Hun Batz
CaughtPegasus32
Hun Batz
Level 109
God Stats
11W - 13L
1,480 SR
Queue Stats
184W - 199L
1,427 Elo+
Solo
Nu Wa
Nu Wa
HopeLessNARC21
Nu Wa
Level 106
God Stats
83W - 95L
1,433 SR
Queue Stats
118W - 134L
1,408 Elo+
Solo
Ra
Ra
ToXic Tenacity
Ra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,472 Elo+
Party 2
Fafnir
Fafnir
iwashunter
Fafnir
Level 29
God Stats
8W - 1L
2,012 SR
Queue Stats
28W - 19L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
smokesallday_420
Cthulhu
Level 129
God Stats
1W - 3L
1,651 SR
Queue Stats
85W - 93L
1,453 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,448 Elo+

VS

Team Averages
Level 87
1,478 SR
1,435 Elo+
Kali
Kali
Bilmuri
Kali
Level 122
God Stats
2W - 3L
1,238 SR
Queue Stats
181W - 195L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Bossmode2007195
Baron Samedi
Level 118
God Stats
4W - 1L
1,812 SR
Queue Stats
83W - 89L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
VMrSoloDolo
Amaterasu
Level 70
God Stats
1W - 3L
1,141 SR
Queue Stats
198W - 220L
1,279 Elo+
Solo
Izanami
Izanami
ksmoove27401
Izanami
Level 25
God Stats
5W - 6L
1,591 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 1
Ymir
Ymir
tysavengers
Ymir
Level 99
God Stats
4W - 2L
1,605 SR
Queue Stats
42W - 51L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 0 / 0
5,469
497
3,218
6,986
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,986
544
6,511
4,202
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 1
5,543
504
4,106
8,856
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
iwashunter
Fafnir
8
0 / 0 / 0
5,250
477
1,030
4,083
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 0
4,129
375
1,898
7,783
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bilmuri
Kali
10
1 / 1 / 2
5,838
531
2,643
10,142
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Bossmode2007195
Baron Samedi
11
5 / 1 / 1
6,714
610
6,670
6,960
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
VMrSoloDolo
Amaterasu
11
1 / 0 / 0
6,310
574
2,228
8,733
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ksmoove27401
Izanami
10
2 / 0 / 2
5,762
524
3,589
2,494
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
2 / 0 / 2
6,135
558
4,124
6,554
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
Bilmuri
Kali
1
1
2
2
W
Baron Samedi
Bossmode2007195
Baron Samedi
5
1
1
5.5
L
Hun Batz
1
0
0
1
L
0
1
0
0
L
1
6
1
0.25
W
Amaterasu
VMrSoloDolo
Amaterasu
1
0
0
1
L
Fafnir
iwashunter
Fafnir
0
0
0
0
W
Izanami
ksmoove27401
Izanami
2
0
2
3
L
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
19,254
31,910
Taken
34,883
14,040
Mitigated
17,405
9,834
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Bilmuri
Kali
2,643
1,316
0
2,074
10,142
3,831
0
1,121
9,021
0
40,335
W
Baron Samedi
Bossmode2007195
Baron Samedi
6,670
1,357
244
2,458
6,960
3,618
0
3,479
3,481
45,178
0
L
Hun Batz
3,218
898
0
2,511
6,986
2,392
0
991
5,995
0
34,551
L
6,511
2,174
0
2,236
4,202
1,490
528
0
4,202
48,554
0
L
4,106
637
14
1,594
8,856
3,370
0
5,451
3,405
39,005
0
W
Amaterasu
VMrSoloDolo
Amaterasu
2,228
547
0
5,753
8,733
5,013
0
5,719
3,014
0
47,138
L
Fafnir
iwashunter
Fafnir
1,030
344
147
1,349
4,083
2,936
0
1,198
2,885
18,715
0
W
Izanami
ksmoove27401
Izanami
3,589
2,824
0
1,502
2,494
927
994
897
1,597
0
35,949
L
1,898
555
140
1,843
7,783
3,852
0
3,154
4,629
12,448
0
W
4,124
1,516
75
2,833
6,554
4,016
340
2,329
4,225
32,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
30,759
269
Minions Killed
353
0
Camps Cleared
0
912,482
Distance Traveled
1,038,835
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,838
531
82
7
0
241,904
3
W
Baron Samedi
6,714
610
67
6
0
204,811
0
L
Hun Batz
5,469
497
59
5
0
249,434
0
L
Nu Wa
5,986
544
84
8
0
188,792
4
L
Ra
5,543
504
72
7
0
172,310
0
W
Amaterasu
6,310
574
86
8
0
210,461
0
L
Fafnir
5,250
477
40
4
0
158,928
0
W
Izanami
5,762
524
78
7
0
192,321
0
L
Cthulhu
4,129
375
14
1
0
143,018
2
W
Ymir
6,135
558
40
4
0
189,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role