Player Matchup

Loki
Loki
DJSamSniff
Loki
Level 63
God Stats
34W - 32L
1,476 SR
Queue Stats
88W - 90L
1,437 Elo+
Party 2
Shiva
Shiva
DJSparker
Shiva
Level 67
God Stats
12W - 5L
1,710 SR
Queue Stats
71W - 77L
1,477 Elo+
Party 2
Medusa
Medusa
Madtomb145
Medusa
Level 86
God Stats
7W - 5L
1,893 SR
Queue Stats
79W - 64L
1,528 Elo+
Party 2
Chang'e
Chang'e
TheSh4rd
Chang'e
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 123L
1,527 Elo+
Party 2
Sobek
Sobek
minicook001
Sobek
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 100L
1,551 Elo+
Party 2
Team Averages
Level 71
1,616 SR
1,504 Elo+

VS

Team Averages
Level 57
1,411 SR
1,401 Elo+
Fenrir
Fenrir
Fennryx
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Magifica
Danzaburou
Level 88
God Stats
4W - 6L
1,293 SR
Queue Stats
122W - 123L
1,417 Elo+
Party 1
Mulan
Mulan
SilverSK08
Mulan
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 226L
1,413 Elo+
Party 1
Atlas
Atlas
Terro-Sensei
Atlas
Level 8
God Stats
19W - 14L
1,518 SR
Queue Stats
181W - 171L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
arnaudlebinome
Baron Samedi
Level 92
God Stats
0W - 2L
1,243 SR
Queue Stats
97W - 111L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,218
580
2,433
4,483
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
DJSparker
Shiva
10
2 / 1 / 0
5,861
651
5,712
8,774
3,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Madtomb145
Medusa
7
0 / 1 / 2
4,397
489
3,592
5,123
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
TheSh4rd
Chang'e
10
1 / 0 / 3
5,829
648
3,725
3,510
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
4,966
552
1,939
6,323
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fennryx
Fenrir
7
0 / 0 / 0
4,378
486
150
3,014
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Magifica
Danzaburou
7
1 / 1 / 1
4,383
487
3,471
4,864
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
9
1 / 2 / 0
4,934
548
5,025
9,120
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 1
4,683
520
2,521
6,169
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
arnaudlebinome
Baron Samedi
5
0 / 1 / 0
3,562
396
42
2,091
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Shiva
DJSparker
Shiva
2
1
0
2
L
Fenrir
Fennryx
Fenrir
0
0
0
0
W
Medusa
Madtomb145
Medusa
0
1
2
1
L
Danzaburou
Magifica
Danzaburou
1
1
1
1.5
L
Mulan
1
2
0
0.5
L
1
2
1
0.75
W
Chang'e
TheSh4rd
Chang'e
1
0
3
2.5
L
Baron Samedi
arnaudlebinome
Baron Samedi
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
11,209
28,213
Taken
25,258
12,125
Mitigated
12,496
12,985
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,433
1,035
0
2,140
4,483
1,335
220
82
4,377
0
20,082
W
Shiva
DJSparker
Shiva
5,712
1,656
0
3,548
8,774
3,624
0
0
8,368
0
37,685
L
Fenrir
Fennryx
Fenrir
150
65
0
402
3,014
1,012
0
0
3,014
0
19,698
W
Medusa
Madtomb145
Medusa
3,592
1,408
0
2,717
5,123
1,703
688
1,209
3,914
0
28,223
L
Danzaburou
Magifica
Danzaburou
3,471
1,042
0
1,781
4,864
1,654
0
1,482
3,382
0
20,514
L
Mulan
5,025
748
0
3,093
9,120
4,854
0
0
9,120
0
26,257
L
2,521
1,174
0
528
6,169
4,179
0
3,174
2,995
10,416
0
W
Chang'e
TheSh4rd
Chang'e
3,725
500
232
1,929
3,510
1,223
501
30
3,468
39,777
0
L
Baron Samedi
arnaudlebinome
Baron Samedi
42
0
0
866
2,091
797
0
1,008
1,083
9,901
0
W
1,939
128
0
2,419
6,323
4,240
0
1,230
5,093
15,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
21,940
270
Minions Killed
153
0
Camps Cleared
0
874,477
Distance Traveled
743,394
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,218
580
35
4
0
184,681
0
W
Shiva
5,861
651
74
8
0
181,352
0
L
Fenrir
4,378
486
44
5
0
189,596
0
W
Medusa
4,397
489
59
7
0
147,599
1
L
Danzaburou
4,383
487
36
4
0
164,065
2
L
Mulan
4,934
548
47
5
0
152,110
1
L
Atlas
4,683
520
16
2
0
169,782
0
W
Chang'e
5,829
648
77
9
0
190,643
4
L
Baron Samedi
3,562
396
10
1
0
67,841
1
W
Sobek
4,966
552
25
3
0
170,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role