Player Matchup

Achilles
Achilles
Ex90Trouble
Achilles
Level 84
God Stats
1W - 0L
1,228 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Gh0stB0yBluE
Anubis
Level 17
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
MasterlessWolf
Loki
Level 49
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 6L
1,287 Elo+
Solo
Nike
Nike
Rasputin1917192
Nike
Level 29
God Stats
27W - 19L
1,573 SR
Queue Stats
251W - 299L
1,466 Elo+
Party 2
Sol
Sol
Zach The Dank
Sol
Level 81
God Stats
6W - 10L
1,451 SR
Queue Stats
128W - 166L
1,410 Elo+
Party 2
Team Averages
Level 52
1,445 SR
1,433 Elo+

VS

Team Averages
Level 101
1,521 SR
1,518 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Japas_soul
Thanatos
Level 159
God Stats
1W - 1L
1,401 SR
Queue Stats
16W - 10L
1,902 Elo+
Party 1
Horus
Horus
Man-O-Doug
Horus
Level 122
God Stats
7W - 3L
1,827 SR
Queue Stats
59W - 49L
1,595 Elo+
Party 1
Raijin
Raijin
Pequena-Max
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 243L
1,343 Elo+
Party 1
Cupid
Cupid
roboy
Cupid
Level 49
God Stats
13W - 16L
1,378 SR
Queue Stats
266W - 321L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ex90Trouble
Achilles
17
7 / 2 / 4
11,476
546
11,395
14,118
10,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
6 / 3 / 12
11,589
552
17,897
16,015
7,746
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 5
12,028
573
15,095
20,457
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 10
10,028
478
9,709
18,908
9,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 6
10,712
510
10,937
19,829
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 5
9,126
435
5,311
22,698
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Japas_soul
Thanatos
16
6 / 2 / 4
10,681
509
12,551
18,788
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
18
3 / 3 / 1
11,343
540
9,141
16,121
15,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
12
1 / 13 / 1
7,837
373
6,986
19,395
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
roboy
Cupid
10
2 / 5 / 1
7,418
353
7,690
11,710
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
13
14
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
W
Achilles
Ex90Trouble
Achilles
7
2
4
4.5
W
Anubis
6
3
12
4
L
Thanatos
Japas_soul
Thanatos
6
2
4
4
L
Horus
3
3
1
1.17
W
9
2
5
5.75
L
Raijin
1
13
1
0.12
W
3
1
10
8
W
2
6
6
0.83
L
Cupid
roboy
Cupid
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,033
Damage
41,679
89,327
Taken
88,712
42,458
Mitigated
56,680
31,083
Healing
28,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,311
855
693
3,847
22,698
22,231
0
9,798
12,900
23,960
0
W
Achilles
Ex90Trouble
Achilles
11,395
2,927
0
2,936
14,118
10,604
770
1,602
12,516
0
69,247
W
Anubis
17,897
1,447
924
8,874
16,015
7,746
745
3,603
12,412
96,689
0
L
Thanatos
Japas_soul
Thanatos
12,551
2,037
0
14,300
18,788
8,196
773
2,587
16,201
0
88,410
L
Horus
9,141
3,003
256
5,470
16,121
15,854
0
2,036
14,085
0
101,313
W
15,095
5,523
0
6,806
20,457
8,236
868
2,341
17,883
0
126,796
L
Raijin
6,986
639
0
590
19,395
6,546
360
8,823
10,572
48,982
0
W
9,709
823
836
4,663
18,908
9,234
690
4,505
14,403
0
47,512
W
10,937
7,382
0
6,044
19,829
6,638
4,613
3,099
16,481
79,084
0
L
Cupid
roboy
Cupid
7,690
3,482
449
3,004
11,710
3,853
612
5,590
6,120
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
46,405
579
Minions Killed
415
0
Camps Cleared
0
2,007,671
Distance Traveled
1,781,987
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,126
435
26
1
0
413,588
6
W
Achilles
11,476
546
109
5
0
443,500
6
W
Anubis
11,589
552
132
6
0
348,415
7
L
Thanatos
10,681
509
129
6
0
399,362
1
L
Horus
11,343
540
168
8
0
410,837
4
W
Loki
12,028
573
152
7
0
447,791
1
L
Raijin
7,837
373
68
3
0
332,962
7
W
Nike
10,028
478
72
3
0
429,544
0
W
Sol
10,712
510
114
5
0
338,421
0
L
Cupid
7,418
353
24
1
0
225,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role