Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
Kebbing
Hel
Silver I
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 213L
1,367 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
MrEricCartmenez
Tsukuyomi
Gold IV
Level 159
God Stats
12W - 12L
1,568 SR
Queue Stats
310W - 303L
1,402 MMR
Solo
Mulan
Mulan
Gold V
TubOButter
Mulan
Gold V
Level 118
God Stats
2W - 1L
1,544 SR
Queue Stats
48W - 55L
1,439 MMR
Solo
Rama
Rama
Gold V
itscoscii
Rama
Gold V
Level 49
God Stats
5W - 0L
1,691 SR
Queue Stats
19W - 8L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,561 SR
1,427 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,576 SR
1,395 MMR
Bacchus
Bacchus
Gold II
Canttouch4
Bacchus
Gold II
Level 148
God Stats
36W - 27L
1,601 SR
Queue Stats
353W - 348L
1,362 MMR
Solo
Ullr
Ullr
Platinum V
Freshtrip
Ullr
Platinum V
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 81L
1,424 MMR
Solo
Thanatos
Thanatos
Gold V
Imightbeg0000d
Thanatos
Gold V
Level 115
God Stats
3W - 6L
1,382 SR
Queue Stats
205W - 208L
1,375 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Joezaboss
Baron Samedi
Silver I
Level 158
God Stats
1W - 2L
1,644 SR
Queue Stats
73W - 103L
1,383 MMR
Solo
Chernobog
Chernobog
Gold III
Scοpey
Chernobog
Gold III
Level 124
God Stats
4W - 3L
1,752 SR
Queue Stats
356W - 351L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 16
11,839
538
8,766
31,463
40,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hel
18
5 / 2 / 16
12,132
551
13,745
16,906
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MrEricCartmenez
Tsukuyomi
19
7 / 6 / 9
12,771
581
22,027
27,341
18,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
18
6 / 9 / 11
12,093
550
12,689
25,792
14,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
11 / 3 / 13
13,587
618
20,425
14,191
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CliodhnaBastetArachneArtio

VS

Bans
Jing WeiAtlasShivaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Canttouch4
Bacchus
15
4 / 6 / 7
9,906
450
11,703
20,846
28,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
4 / 5 / 5
10,002
455
11,130
16,237
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
5 / 6 / 7
10,461
476
9,431
22,112
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Joezaboss
Baron Samedi
15
4 / 7 / 2
9,280
422
8,446
22,064
20,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Scοpey
Chernobog
16
5 / 8 / 7
10,638
484
18,301
21,208
9,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
32
Kills
22
23
Deaths
32
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
16
3.67
L
Bacchus
Canttouch4
Bacchus
4
6
7
1.25
L
Ullr
4
5
5
1.3
L
Thanatos
5
6
7
1.42
L
Baron Samedi
Joezaboss
Baron Samedi
4
7
2
0.71
W
Hel
5
2
16
6.5
W
Tsukuyomi
MrEricCartmenez
Tsukuyomi
7
6
9
1.92
L
Chernobog
Scοpey
Chernobog
5
8
7
1.06
W
Mulan
6
9
11
1.28
W
Rama
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,652
Damage
59,011
115,693
Taken
102,467
88,726
Mitigated
75,829
52,368
Healing
34,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,766
688
414
10,438
31,463
40,981
461
4,537
26,926
35,096
0
L
Bacchus
Canttouch4
Bacchus
11,703
1,333
0
2,912
20,846
28,239
0
6,427
14,419
46,028
0
L
Ullr
11,130
4,743
0
1,872
16,237
7,363
1,536
4,908
11,329
0
68,542
L
Thanatos
9,431
3,243
0
17,716
22,112
10,472
0
3,857
18,255
0
74,442
L
Baron Samedi
Joezaboss
Baron Samedi
8,446
491
785
5,431
22,064
20,378
0
3,060
19,004
51,276
0
W
Hel
13,745
1,627
8,830
11,492
16,906
7,990
2,699
4,525
12,381
100,365
0
W
Tsukuyomi
MrEricCartmenez
Tsukuyomi
22,027
4,300
0
8,296
27,341
18,429
978
6,342
20,999
0
82,703
L
Chernobog
Scοpey
Chernobog
18,301
11,402
0
5,890
21,208
9,377
0
4,780
16,428
0
74,958
W
Mulan
12,689
2,414
0
6,799
25,792
14,826
1,758
7,099
18,693
0
88,495
W
Rama
20,425
14,900
0
6,099
14,191
6,500
7,829
3,248
10,943
0
112,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,422
Gold Earned
50,287
542
Minions Killed
473
0
Camps Cleared
0
2,016,830
Distance Traveled
1,679,866
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,839
538
36
2
0
400,349
9
L
Bacchus
9,906
450
53
2
0
386,009
2
L
Ullr
10,002
455
116
5
0
297,419
0
L
Thanatos
10,461
476
126
6
0
378,402
6
L
Baron Samedi
9,280
422
73
3
0
268,286
2
W
Hel
12,132
551
140
6
0
406,183
6
W
Tsukuyomi
12,771
581
99
5
0
399,268
1
L
Chernobog
10,638
484
105
5
0
349,750
5
W
Mulan
12,093
550
125
6
0
410,735
2
W
Rama
13,587
618
142
6
0
400,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role