Player Matchup

Ra
Ra
Brockodil3
Ra
Level 145
God Stats
1W - 2L
1,637 SR
Queue Stats
42W - 49L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
Twitzer
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,264 Elo+
Party 2
Hel
Hel
janiston
Hel
Level 25
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,559 Elo+
Party 2
Team Averages
Level 72
1,606 SR
1,452 Elo+

VS

Team Averages
Level 49
1,286 SR
1,463 Elo+
Bastet
Bastet
Kiakojouri
Bastet
Level 86
God Stats
2W - 3L
1,201 SR
Queue Stats
377W - 361L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
USA DAVE6012
Baron Samedi
Level 27
God Stats
4W - 1L
1,510 SR
Queue Stats
52W - 36L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
spirame
Amaterasu
Level 35
God Stats
10W - 15L
1,147 SR
Queue Stats
242W - 229L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
12,347
617
17,586
16,517
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Twitzer
Sylvanus
17
3 / 5 / 4
13,125
656
10,639
30,299
39,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 11 / 5
11,389
569
15,260
27,874
11,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kiakojouri
Bastet
20
12 / 0 / 9
14,887
744
32,140
23,372
11,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
USA DAVE6012
Baron Samedi
17
2 / 5 / 14
12,660
633
16,724
14,901
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
spirame
Amaterasu
19
8 / 2 / 14
13,860
693
18,719
21,185
23,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
22
22
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bastet
Kiakojouri
Bastet
12
0
9
16.5
L
Sylvanus
Twitzer
Sylvanus
3
5
4
1
W
Baron Samedi
USA DAVE6012
Baron Samedi
2
5
14
1.8
L
1
11
5
0.32
W
Amaterasu
spirame
Amaterasu
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
67,583
74,690
Taken
59,458
60,082
Mitigated
41,097
25,858
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,586
1,925
2,625
2,769
16,517
8,448
0
2,247
13,742
82,379
0
W
Bastet
Kiakojouri
Bastet
32,140
13,462
0
12,024
23,372
11,270
1,408
17,043
6,329
0
92,222
L
Sylvanus
Twitzer
Sylvanus
10,639
1,699
2,845
7,025
30,299
39,672
0
7,834
21,282
16,244
0
W
Baron Samedi
USA DAVE6012
Baron Samedi
16,724
1,146
2,705
4,284
14,901
6,761
661
12,264
2,637
53,927
0
L
15,260
407
5,081
5,513
27,874
11,962
0
5,590
21,541
42,483
0
W
Amaterasu
spirame
Amaterasu
18,719
7,786
0
6,215
21,185
23,066
1,352
14,863
6,322
0
46,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
41,407
204
Minions Killed
244
3
Camps Cleared
13
903,010
Distance Traveled
1,170,522
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,347
617
122
6
3
339,056
1
W
Bastet
14,887
744
102
5
8
423,370
2
L
Sylvanus
13,125
656
15
1
0
290,085
4
W
Baron Samedi
12,660
633
85
4
1
317,800
0
L
Hel
11,389
569
67
3
0
273,869
2
W
Amaterasu
13,860
693
57
3
4
429,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role