Player Matchup

Artemis
Artemis
Fujimi59
Artemis
Level 76
God Stats
13W - 13L
1,508 SR
Queue Stats
36W - 50L
1,325 Elo+
Party 2
Arachne
Arachne
LiftedDrake7108
Arachne
Level 47
God Stats
35W - 27L
1,580 SR
Queue Stats
122W - 155L
1,393 Elo+
Solo
Yemoja
Yemoja
SageCrawdad
Yemoja
Level 80
God Stats
19W - 16L
1,482 SR
Queue Stats
108W - 125L
1,311 Elo+
Party 2
Hel
Hel
humberto101
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 135L
1,379 Elo+
Solo
Atlas
Atlas
xxWhoDatNation
Atlas
Level 106
God Stats
7W - 10L
1,660 SR
Queue Stats
54W - 55L
1,422 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,366 Elo+

VS

Team Averages
Level 64
1,520 SR
1,398 Elo+
Loki
Loki
 
Loki
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AlmiGhtTyKinG133
Nike
Level 29
God Stats
1W - 8L
1,500 SR
Queue Stats
77W - 97L
1,440 Elo+
Party 3
Vulcan
Vulcan
LitDelsin
Vulcan
Level 63
God Stats
13W - 22L
1,433 SR
Queue Stats
311W - 331L
1,345 Elo+
Party 1
Neith
Neith
MariGotNextYT
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
ZeroDoesThingz
Cthulhu
Level 123
God Stats
18W - 11L
1,667 SR
Queue Stats
279W - 283L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fujimi59
Artemis
9
0 / 2 / 0
5,867
367
8,317
9,817
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 1
7,452
466
6,323
15,561
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
10
0 / 0 / 1
6,845
428
5,426
13,154
8,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 1
7,572
473
3,317
10,028
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 0
7,013
438
3,246
4,468
4,025
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 3 / 2
8,108
507
4,403
10,670
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,555
472
2,464
7,157
5,305
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
LitDelsin
Vulcan
14
4 / 2 / 6
8,473
530
13,495
8,650
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 4
6,468
404
5,549
9,050
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 5
7,192
450
8,489
13,145
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
11
11
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
2
2
W
1
1
0
1
L
Artemis
Fujimi59
Artemis
0
2
0
0
L
3
3
1
1.17
W
Vulcan
LitDelsin
Vulcan
4
2
6
3.5
W
0
0
4
2
L
Yemoja
0
0
1
0.5
W
1
0
5
3.5
L
1
6
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
34,400
53,028
Taken
48,672
26,558
Mitigated
25,751
18,349
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,403
1,185
0
5,292
10,670
4,037
0
1,316
9,354
0
56,664
W
2,464
280
0
500
7,157
5,305
673
2,199
4,958
0
51,955
L
Artemis
Fujimi59
Artemis
8,317
3,863
0
1,759
9,817
3,741
0
5,161
4,656
0
31,519
L
6,323
4,076
201
4,479
15,561
6,250
299
5,189
10,372
0
49,946
W
Vulcan
LitDelsin
Vulcan
13,495
2,118
0
1,247
8,650
3,999
880
2,625
6,025
68,624
0
W
5,549
2,515
0
4,550
9,050
3,173
424
1,851
7,199
0
33,107
L
Yemoja
5,426
1,294
2,709
4,808
13,154
8,833
0
5,979
7,175
24,175
0
W
8,489
376
912
6,026
13,145
9,237
87
3,998
9,147
33,830
0
L
3,317
418
286
1,890
10,028
3,709
177
5,453
4,575
54,719
0
L
3,246
1,142
339
1,878
4,468
4,025
356
202
4,266
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
37,796
324
Minions Killed
382
0
Camps Cleared
0
1,365,695
Distance Traveled
1,534,045
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,108
507
90
6
0
380,497
0
W
Nike
7,555
472
78
5
0
293,556
0
L
Artemis
5,867
367
46
3
0
257,582
3
L
Arachne
7,452
466
83
5
0
343,777
3
W
Vulcan
8,473
530
121
8
0
304,279
1
W
Neith
6,468
404
56
4
0
256,377
2
L
Yemoja
6,845
428
40
3
0
254,371
5
W
Cthulhu
7,192
450
37
2
0
299,336
5
L
Hel
7,572
473
88
6
0
267,601
4
L
Atlas
7,013
438
67
4
0
242,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role