Player Matchup

Hel
Hel
AntoGen920540
Hel
Level 13
God Stats
4W - 4L
1,288 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 1
Chaac
Chaac
DARK_SH7DOW
Chaac
Level 26
God Stats
6W - 14L
1,094 SR
Queue Stats
11W - 32L
1,033 Elo+
Party 1
Set
Set
Fugitivetunic
Set
Level 48
God Stats
10W - 20L
1,073 SR
Queue Stats
89W - 121L
1,071 Elo+
Party 1
Merlin
Merlin
SinisterSlayerSS
Merlin
Level 66
God Stats
2W - 3L
1,487 SR
Queue Stats
175W - 189L
1,361 Elo+
Solo
Ymir
Ymir
xXCRYSISXx0_4
Ymir
Level 29
God Stats
4W - 15L
1,020 SR
Queue Stats
51W - 83L
1,032 Elo+
Party 1
Team Averages
Level 36
1,193 SR
1,177 Elo+

VS

Team Averages
Level 53
1,556 SR
1,459 Elo+
Ravana
Ravana
ADDISON34HD
Ravana
Level 65
God Stats
17W - 20L
1,429 SR
Queue Stats
146W - 159L
1,330 Elo+
Solo
Cthulhu
Cthulhu
ChitouChitou
Cthulhu
Level 49
God Stats
4W - 5L
1,568 SR
Queue Stats
226W - 231L
1,575 Elo+
Party 2
Discordia
Discordia
KCarotte
Discordia
Level 60
God Stats
19W - 14L
1,622 SR
Queue Stats
229W - 239L
1,545 Elo+
Party 2
Neith
Neith
Zezouze
Neith
Level 28
God Stats
25W - 15L
1,664 SR
Queue Stats
42W - 34L
1,580 Elo+
Party 2
Tyr
Tyr
mikusdrop
Tyr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 168L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,114
411
2,556
4,965
1,373
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,022
502
4,257
5,535
3,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

6
1 / 4 / 0
4,484
448
1,433
8,969
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,736
474
1,188
6,052
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,462
446
1,076
8,714
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
3 / 1 / 2
5,850
585
3,585
5,240
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ChitouChitou
Cthulhu
9
2 / 0 / 3
5,857
586
6,368
7,326
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
KCarotte
Discordia
10
2 / 0 / 1
6,094
609
3,188
2,050
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Zezouze
Neith
9
2 / 0 / 3
5,279
528
5,841
3,275
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,867
587
2,073
6,562
3,935

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
2
4
L
0
2
0
0
W
Cthulhu
ChitouChitou
Cthulhu
2
0
3
3.5
L
0
1
0
0
L
1
4
0
0.25
W
Discordia
KCarotte
Discordia
2
0
1
2.5
L
0
2
0
0
W
Neith
Zezouze
Neith
2
0
3
3.5
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,510
Damage
21,055
34,235
Taken
24,453
14,681
Mitigated
13,042
9,557
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,585
1,131
0
3,318
5,240
1,847
0
49
5,191
0
35,285
L
2,556
495
673
1,154
4,965
1,373
0
2,018
2,947
15,179
0
W
Cthulhu
ChitouChitou
Cthulhu
6,368
789
42
1,669
7,326
5,431
0
2,586
4,740
25,339
0
L
4,257
670
0
2,130
5,535
3,485
0
0
5,535
0
24,826
L
1,433
818
0
854
8,969
2,898
0
2,338
6,631
0
22,393
W
Discordia
KCarotte
Discordia
3,188
81
0
230
2,050
739
0
1,139
911
42,361
0
L
1,188
0
0
1,711
6,052
1,948
127
1,936
4,116
28,234
0
W
Neith
Zezouze
Neith
5,841
2,284
0
2,229
3,275
1,090
0
1,046
2,229
0
30,995
W
2,073
990
0
1,921
6,562
3,935
1,077
0
6,562
0
31,541
L
1,076
104
176
2,859
8,714
4,977
0
3,264
5,450
9,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
28,947
154
Minions Killed
263
0
Camps Cleared
0
952,873
Distance Traveled
958,280
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,850
585
59
6
0
171,744
3
L
Hel
4,114
411
17
2
0
188,298
1
W
Cthulhu
5,857
586
24
2
0
210,755
4
L
Chaac
5,022
502
37
4
0
165,524
0
L
Set
4,484
448
43
4
0
228,303
0
W
Discordia
6,094
609
66
7
0
205,676
1
L
Merlin
4,736
474
43
4
0
169,110
0
W
Neith
5,279
528
55
6
0
187,820
2
W
Tyr
5,867
587
59
6
0
182,285
0
L
Ymir
4,462
446
14
1
0
201,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role