Player Matchup

Cupid
Cupid
Naterulesall21
Cupid
Level 32
God Stats
5W - 16L
1,339 SR
Queue Stats
6W - 17L
1,285 Elo+
Party 3
Bakasura
Bakasura
T1pSy-Alt
Bakasura
Level 16
God Stats
0W - 9L
1,168 SR
Queue Stats
0W - 9L
1,170 Elo+
Party 3
Chaac
Chaac
ZEDISTY FUMOFFU
Chaac
Level 46
God Stats
13W - 14L
1,168 SR
Queue Stats
183W - 235L
1,423 Elo+
Solo
Hel
Hel
chookiemunster
Hel
Level 42
God Stats
11W - 14L
1,386 SR
Queue Stats
43W - 69L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
traverv2
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,690 Elo+
Party 1
Team Averages
Level 31
1,312 SR
1,398 Elo+

VS

Team Averages
Level 73
1,538 SR
1,456 Elo+
Discordia
Discordia
Aerodawn
Discordia
Level 126
God Stats
8W - 6L
1,470 SR
Queue Stats
396W - 400L
1,534 Elo+
Solo
Ymir
Ymir
LoCMel187010
Ymir
Level 49
God Stats
43W - 15L
1,707 SR
Queue Stats
309W - 344L
1,504 Elo+
Solo
Bacchus
Bacchus
Nerdman
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Obelisk52
Danzaburou
Level 47
God Stats
3W - 3L
1,511 SR
Queue Stats
110W - 136L
1,315 Elo+
Solo
Bellona
Bellona
Razielsomething
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,784
899
16,731
28,063
13,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
T1pSy-Alt
Bakasura
16
0 / 5 / 3
10,326
861
4,381
20,142
9,506
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 12 / 2
10,864
905
16,075
36,144
22,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 7 / 1
10,722
894
10,647
20,000
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
traverv2
Nu Wa
16
0 / 7 / 3
10,627
886
23,802
19,963
8,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aerodawn
Discordia
20
16 / 0 / 20
14,222
1,185
41,595
8,430
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 28
13,375
1,115
19,822
21,968
30,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Nerdman
Bacchus
19
1 / 2 / 26
12,062
1,005
10,955
17,260
25,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Obelisk52
Danzaburou
20
3 / 0 / 26
12,801
1,067
14,169
10,109
5,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 0 / 16
15,870
1,323
30,153
20,766
22,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
157
3
Kills
41
41
Deaths
3
11
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aerodawn
Discordia
16
0
20
26
W
4
1
28
18
L
1
10
2
0.2
W
Bacchus
Nerdman
Bacchus
1
2
26
7
W
Danzaburou
Obelisk52
Danzaburou
3
0
26
16
W
17
0
16
25
L
Bakasura
T1pSy-Alt
Bakasura
0
5
3
0.3
L
1
12
2
0.17
L
1
7
1
0.21
L
Nu Wa
traverv2
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,636
Damage
116,694
124,312
Taken
78,533
62,860
Mitigated
88,222
14,532
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aerodawn
Discordia
41,595
3,749
0
2,324
8,430
4,073
0
4,746
3,684
78,432
0
W
19,822
1,963
0
1,064
21,968
30,712
0
9,676
11,705
33,536
0
L
16,731
8,537
815
1,518
28,063
13,123
0
16,729
11,334
0
39,403
W
Bacchus
Nerdman
Bacchus
10,955
2,028
0
603
17,260
25,223
0
6,753
10,129
18,010
0
W
Danzaburou
Obelisk52
Danzaburou
14,169
4,504
0
1,290
10,109
5,287
0
4,378
5,731
0
53,848
W
30,153
13,138
2,408
5,323
20,766
22,927
0
8,896
11,640
1,743
51,477
L
Bakasura
T1pSy-Alt
Bakasura
4,381
3,089
0
602
20,142
9,506
0
11,574
8,568
0
8,918
L
16,075
5,707
0
4,523
36,144
22,525
0
19,961
16,183
0
41,406
L
10,647
1,900
4,300
2,459
20,000
9,135
0
12,369
7,631
23,727
0
L
Nu Wa
traverv2
Nu Wa
23,802
6,884
0
315
19,963
8,571
0
13,067
6,896
49,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,323
Gold Earned
68,330
208
Minions Killed
270
4
Camps Cleared
4
1,000,465
Distance Traveled
1,110,584
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,222
1,185
75
6
2
237,578
1
W
Ymir
13,375
1,115
36
3
0
230,009
2
L
Cupid
10,784
899
54
5
1
191,235
3
W
Bacchus
12,062
1,005
12
1
0
200,289
0
W
Danzaburou
12,801
1,067
94
8
2
187,725
0
W
Bellona
15,870
1,323
53
4
0
254,983
0
L
Bakasura
10,326
861
21
2
0
187,104
2
L
Chaac
10,864
905
45
4
1
214,204
0
L
Hel
10,722
894
33
3
1
220,153
0
L
Nu Wa
10,627
886
55
5
1
187,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role