Player Matchup

Izanami
Izanami
 
Izanami
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Hazbox420
Hercules
Level 108
God Stats
5W - 7L
1,696 SR
Queue Stats
128W - 106L
1,516 Elo+
Party 3
Mercury
Mercury
KillerWillyWorm
Mercury
Level 121
God Stats
6W - 5L
1,431 SR
Queue Stats
294W - 223L
1,626 Elo+
Party 3
Sol
Sol
NiluPainter1710
Sol
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 311L
1,557 Elo+
Party 2
Ra
Ra
zodarooni
Ra
Level 26
God Stats
1W - 0L
1,837 SR
Queue Stats
99W - 26L
1,803 Elo+
Party 3
Team Averages
Level 94
1,593 SR
1,600 Elo+

VS

Team Averages
Level 93
1,600 SR
1,541 Elo+
Mulan
Mulan
DonMonzal
Mulan
Level 116
God Stats
9W - 15L
1,419 SR
Queue Stats
61W - 70L
1,437 Elo+
Party 4
Neith
Neith
Gab_beR_GanDalf
Neith
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 117L
1,810 Elo+
Party 4
Nu Wa
Nu Wa
HarZ_Justin
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
Paddi_hsv
Guan Yu
Level 113
God Stats
5W - 5L
1,819 SR
Queue Stats
268W - 263L
1,487 Elo+
Party 1
Pele
Pele
Xberger_36
Pele
Level 112
God Stats
1W - 1L
1,763 SR
Queue Stats
282W - 267L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 2 / 4
13,766
510
7,605
19,142
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Hazbox420
Hercules
19
0 / 2 / 14
11,404
422
10,758
31,835
40,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 1 / 8
15,274
566
17,551
19,688
10,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 1 / 9
15,296
567
21,248
26,969
13,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 1 / 3
16,133
598
33,578
25,239
18,959
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DonMonzal
Mulan
17
3 / 1 / 2
10,546
391
15,862
25,802
34,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 6 / 3
11,151
413
14,599
18,513
11,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 3
10,414
386
19,633
19,025
10,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Paddi_hsv
Guan Yu
20
0 / 3 / 1
12,814
475
9,195
27,505
36,426
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 6 / 1
12,658
469
13,709
28,084
13,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
7
7
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
L
Mulan
DonMonzal
Mulan
3
1
2
4
L
1
6
3
0.42
L
0
7
3
0.21
W
Hercules
Hazbox420
Hercules
0
2
14
3.5
W
7
1
8
11
W
5
1
9
9.5
L
Guan Yu
Paddi_hsv
Guan Yu
0
3
1
0.17
L
3
6
1
0.58
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,740
Damage
72,998
122,873
Taken
118,929
93,440
Mitigated
105,706
57,507
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,605
4,344
0
8,300
19,142
9,688
5,915
3,419
15,723
0
124,764
L
Mulan
DonMonzal
Mulan
15,862
1,083
479
3,320
25,802
34,750
247
7,840
17,471
0
55,339
L
14,599
4,867
600
6,218
18,513
11,459
2,471
3,775
14,578
0
100,121
L
19,633
2,227
93
1,054
19,025
10,035
0
11,065
7,720
82,416
0
W
Hercules
Hazbox420
Hercules
10,758
3,366
1,124
7,008
31,835
40,031
74
4,961
25,464
0
41,956
W
17,551
8,365
0
2,602
19,688
10,880
409
3,790
15,898
0
186,424
W
21,248
8,204
0
18,691
26,969
13,882
3,402
6,743
20,226
193,510
0
L
Guan Yu
Paddi_hsv
Guan Yu
9,195
939
408
4,914
27,505
36,426
0
15,278
10,627
0
129,632
L
13,709
1,789
0
5,944
28,084
13,036
0
13,908
13,616
0
106,904
W
33,578
6,183
3,993
15,789
25,239
18,959
718
2,583
22,656
175,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,873
Gold Earned
57,583
952
Minions Killed
695
0
Camps Cleared
0
2,712,144
Distance Traveled
2,442,940
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,766
510
195
7
0
490,001
9
L
Mulan
10,546
391
52
2
0
555,532
3
L
Neith
11,151
413
171
6
0
453,287
5
L
Nu Wa
10,414
386
108
4
0
442,894
6
W
Hercules
11,404
422
41
2
0
542,111
9
W
Mercury
15,274
566
202
7
0
654,168
4
W
Sol
15,296
567
260
10
0
488,212
0
L
Guan Yu
12,814
475
216
8
0
453,822
1
L
Pele
12,658
469
148
5
0
537,405
0
W
Ra
16,133
598
254
9
0
537,652
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role