Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ClownsWalking
Raijin
Level 106
God Stats
0W - 1L
1,227 SR
Queue Stats
70W - 69L
1,427 Elo+
Party 1
Medusa
Medusa
bluntxblake
Medusa
Level 121
God Stats
6W - 2L
1,806 SR
Queue Stats
157W - 165L
1,476 Elo+
Solo
Nemesis
Nemesis
ujustgotpwnd22
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 277L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
xPot4CheaPx
Ah Puch
Level 127
God Stats
24W - 12L
1,606 SR
Queue Stats
577W - 595L
1,411 Elo+
Party 2
Team Averages
Level 122
1,528 SR
1,449 Elo+

VS

Team Averages
Level 102
1,521 SR
1,468 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
F8Mantis
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,450 Elo+
Party 3
Discordia
Discordia
InhumanTypeH
Discordia
Level 145
God Stats
4W - 1L
1,704 SR
Queue Stats
94W - 108L
1,414 Elo+
Solo
Nike
Nike
TH3__B4bY__YoDa
Nike
Level 125
God Stats
3W - 1L
1,503 SR
Queue Stats
395W - 416L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
TheBiggestChung
Gilgamesh
Level 129
God Stats
2W - 1L
1,397 SR
Queue Stats
84W - 94L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 5 / 10
10,441
746
16,762
16,649
13,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 7 / 6
11,459
819
19,062
15,701
7,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
3 / 6 / 10
10,109
722
14,680
14,673
7,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 7 / 8
11,044
789
9,879
21,301
20,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
xPot4CheaPx
Ah Puch
17
3 / 8 / 9
10,419
744
16,223
18,005
7,824
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 4 / 11
11,086
792
12,189
15,109
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
F8Mantis
Chernobog
20
7 / 2 / 14
11,719
837
11,257
14,891
8,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
InhumanTypeH
Discordia
19
10 / 4 / 14
11,637
831
21,292
10,835
5,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 8 / 13
10,599
757
13,997
29,956
21,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TheBiggestChung
Gilgamesh
18
4 / 7 / 19
11,012
787
13,183
22,332
24,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
103
25
Kills
32
33
Deaths
25
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
5
10
2
W
Danzaburou
 
Danzaburou
6
4
11
2.88
L
6
7
6
1.29
W
Chernobog
F8Mantis
Chernobog
7
2
14
7
W
Discordia
InhumanTypeH
Discordia
10
4
14
4.25
W
5
8
13
1.44
W
Gilgamesh
TheBiggestChung
Gilgamesh
4
7
19
1.93
L
Medusa
3
6
10
1.33
L
8
7
8
1.71
L
Ah Puch
xPot4CheaPx
Ah Puch
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,606
Damage
71,918
86,329
Taken
93,123
56,809
Mitigated
67,528
22,149
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,762
1,318
1,993
3,532
16,649
13,865
285
3,969
12,539
28,320
0
W
Danzaburou
 
Danzaburou
12,189
3,414
2,881
4,707
15,109
7,783
1,816
10,236
4,873
0
28,231
L
19,062
2,387
1,119
2,167
15,701
7,559
0
4,270
11,141
36,985
0
W
Chernobog
F8Mantis
Chernobog
11,257
6,186
2,049
5,537
14,891
8,182
2,967
11,435
3,456
0
30,578
W
Discordia
InhumanTypeH
Discordia
21,292
1,399
1,392
741
10,835
5,290
2,153
4,835
6,000
41,380
0
W
13,997
936
2,447
7,071
29,956
21,848
582
15,886
14,070
0
19,255
W
Gilgamesh
TheBiggestChung
Gilgamesh
13,183
3,480
1,375
2,157
22,332
24,425
1,835
9,655
12,677
0
23,546
L
Medusa
14,680
6,761
364
1,350
14,673
7,358
536
5,032
9,601
0
27,707
L
9,879
1,685
3,590
5,013
21,301
20,203
0
4,329
16,655
0
13,870
L
Ah Puch
xPot4CheaPx
Ah Puch
16,223
346
1,066
1,955
18,005
7,824
443
3,692
14,155
29,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
56,053
126
Minions Killed
154
0
Camps Cleared
0
1,193,212
Distance Traveled
1,239,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,441
746
16
1
0
248,134
0
W
Danzaburou
11,086
792
35
3
0
206,133
0
L
Raijin
11,459
819
46
3
0
211,412
2
W
Chernobog
11,719
837
44
3
0
281,954
3
W
Discordia
11,637
831
45
3
0
251,148
0
W
Nike
10,599
757
13
1
0
248,673
1
W
Gilgamesh
11,012
787
17
1
0
252,067
3
L
Medusa
10,109
722
21
2
0
253,582
0
L
Nemesis
11,044
789
11
1
0
255,638
0
L
Ah Puch
10,419
744
32
2
0
224,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role