Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Barbaraeluiz
Cu Chulainn
Level 86
God Stats
6W - 2L
1,214 SR
Queue Stats
602W - 623L
1,439 Elo+
Solo
Bastet
Bastet
Daron204
Bastet
Level 129
God Stats
2W - 2L
1,703 SR
Queue Stats
224W - 228L
1,390 Elo+
Solo
Mulan
Mulan
KoBkruffrider59
Mulan
Level 105
God Stats
5W - 2L
1,499 SR
Queue Stats
152W - 156L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
Sp00kh321
Jormungandr
Level 105
God Stats
1W - 0L
1,239 SR
Queue Stats
105W - 133L
1,405 Elo+
Party 1
Team Averages
Level 98
1,431 SR
1,423 Elo+

VS

Team Averages
Level 89
1,506 SR
1,397 Elo+
Discordia
Discordia
 
Discordia
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Anginorub
Ah Puch
Level 119
God Stats
1W - 5L
1,553 SR
Queue Stats
475W - 507L
1,359 Elo+
Solo
Thoth
Thoth
jydog1
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 98L
1,369 Elo+
Solo
Arachne
Arachne
prism beATbOX
Arachne
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 58L
1,418 Elo+
Solo
Cernunnos
Cernunnos
st1gl1tz
Cernunnos
Level 159
God Stats
2W - 2L
1,476 SR
Queue Stats
112W - 140L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 3 / 22
14,384
757
20,147
18,438
8,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Barbaraeluiz
Cu Chulainn
19
1 / 8 / 19
12,257
645
9,281
23,745
13,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Daron204
Bastet
20
7 / 4 / 19
13,762
724
30,563
26,332
15,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 5 / 21
15,985
841
25,232
25,078
51,323
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Sp00kh321
Jormungandr
20
9 / 5 / 17
13,224
696
16,777
21,087
25,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 6 / 13
13,496
710
19,029
16,212
7,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Anginorub
Ah Puch
19
2 / 8 / 11
12,284
647
23,330
20,626
10,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
jydog1
Thoth
20
3 / 8 / 12
12,811
674
10,317
17,380
8,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
19
6 / 10 / 7
12,175
641
10,815
24,947
12,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
st1gl1tz
Cernunnos
20
7 / 9 / 8
13,694
721
19,732
30,238
16,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
74
41
Kills
23
25
Deaths
41
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
22
6.33
L
Discordia
 
Discordia
5
6
13
1.92
L
Ah Puch
Anginorub
Ah Puch
2
8
11
0.94
W
Cu Chulainn
Barbaraeluiz
Cu Chulainn
1
8
19
1.31
W
Bastet
Daron204
Bastet
7
4
19
4.13
W
16
5
21
5.3
W
Jormungandr
Sp00kh321
Jormungandr
9
5
17
3.5
L
Thoth
jydog1
Thoth
3
8
12
1.13
L
Arachne
6
10
7
0.95
L
Cernunnos
st1gl1tz
Cernunnos
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,000
Damage
83,223
114,680
Taken
109,403
114,515
Mitigated
54,531
49,391
Healing
30,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,147
8,310
740
4,202
18,438
8,386
2,005
9,030
9,408
0
47,830
L
Discordia
 
Discordia
19,029
2,191
507
3,979
16,212
7,054
923
2,557
13,315
41,845
0
L
Ah Puch
Anginorub
Ah Puch
23,330
752
1,560
5,779
20,626
10,075
0
4,870
15,273
40,627
0
W
Cu Chulainn
Barbaraeluiz
Cu Chulainn
9,281
2,336
3,024
5,389
23,745
13,635
2,055
11,603
12,142
25
33,744
W
Bastet
Daron204
Bastet
30,563
6,261
2,361
13,001
26,332
15,324
2,433
12,701
13,631
0
47,238
W
25,232
3,155
6,003
8,346
25,078
51,323
1,142
10,310
14,694
0
38,344
W
Jormungandr
Sp00kh321
Jormungandr
16,777
1,160
3,052
3,273
21,087
25,847
512
9,032
12,055
42,280
0
L
Thoth
jydog1
Thoth
10,317
1,873
808
1,676
17,380
8,367
684
2,333
14,514
26,443
0
L
Arachne
10,815
6,786
248
4,778
24,947
12,910
1,099
2,472
21,649
0
20,368
L
Cernunnos
st1gl1tz
Cernunnos
19,732
12,090
865
9,933
30,238
16,125
1,584
4,570
24,731
0
40,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,612
Gold Earned
64,460
239
Minions Killed
201
0
Camps Cleared
0
1,703,561
Distance Traveled
1,402,698
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,384
757
77
4
0
356,719
0
L
Discordia
13,496
710
44
2
0
305,364
1
L
Ah Puch
12,284
647
31
2
0
276,383
0
W
Cu Chulainn
12,257
645
58
3
0
293,499
4
W
Bastet
13,762
724
32
2
0
390,288
0
W
Mulan
15,985
841
24
1
0
347,474
0
W
Jormungandr
13,224
696
48
3
0
315,581
0
L
Thoth
12,811
674
37
2
0
272,906
1
L
Arachne
12,175
641
36
2
0
298,256
1
L
Cernunnos
13,694
721
53
3
0
249,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role