Player Matchup

Sobek
Sobek
Astrobunz
Sobek
Level 107
God Stats
4W - 3L
1,518 SR
Queue Stats
390W - 327L
1,562 Elo+
Solo
Awilix
Awilix
JennsBootySweat
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,581 Elo+
Solo
Hades
Hades
KmanYeets
Hades
Level 158
God Stats
5W - 2L
1,826 SR
Queue Stats
191W - 178L
1,592 Elo+
Solo
Izanami
Izanami
Stinkywar
Izanami
Level 98
God Stats
11W - 10L
1,182 SR
Queue Stats
245W - 225L
1,565 Elo+
Party 2
Discordia
Discordia
TheFreshCoconut
Discordia
Level 98
God Stats
6W - 4L
1,830 SR
Queue Stats
262W - 231L
1,553 Elo+
Party 2
Team Averages
Level 106
1,571 SR
1,571 Elo+

VS

Team Averages
Level 128
1,576 SR
1,572 Elo+
Ullr
Ullr
DiegoZama12
Ullr
Level 128
God Stats
1W - 3L
1,201 SR
Queue Stats
407W - 384L
1,604 Elo+
Solo
Horus
Horus
ImCasey
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 172L
1,572 Elo+
Party 1
Poseidon
Poseidon
TenPieceLgMtnDew
Poseidon
Level 113
God Stats
2W - 3L
1,399 SR
Queue Stats
34W - 44L
1,540 Elo+
Party 1
Chiron
Chiron
XandemicP
Chiron
Level 121
God Stats
11W - 3L
1,901 SR
Queue Stats
331W - 309L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
XxVitaminKxX
Cabrakan
Level 154
God Stats
1W - 1L
1,878 SR
Queue Stats
14W - 14L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Astrobunz
Sobek
13
2 / 4 / 8
8,695
511
6,886
20,544
25,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 2
9,089
535
8,162
13,682
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
KmanYeets
Hades
14
3 / 2 / 2
9,070
534
9,485
13,810
12,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Stinkywar
Izanami
18
7 / 3 / 2
10,976
646
16,689
15,000
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TheFreshCoconut
Discordia
14
1 / 1 / 5
8,610
506
10,937
5,897
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,536
502
8,826
15,870
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ImCasey
Horus
11
1 / 3 / 8
7,685
452
5,810
17,887
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 1
9,596
564
10,034
11,361
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
XandemicP
Chiron
14
2 / 3 / 3
8,450
497
11,150
10,986
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
XxVitaminKxX
Cabrakan
13
3 / 6 / 6
8,256
486
9,289
16,053
11,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
18
Kills
11
12
Deaths
18
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Astrobunz
Sobek
2
4
8
1.5
L
3
3
3
1.5
L
Horus
ImCasey
Horus
1
3
8
1.67
W
5
2
2
3
W
Hades
KmanYeets
Hades
3
2
2
2
W
Izanami
Stinkywar
Izanami
7
3
2
2.67
L
2
3
1
0.83
W
Discordia
TheFreshCoconut
Discordia
1
1
5
3.5
L
Chiron
XandemicP
Chiron
2
3
3
1.17
L
Cabrakan
XxVitaminKxX
Cabrakan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
45,109
68,933
Taken
72,157
53,385
Mitigated
45,744
22,228
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Astrobunz
Sobek
6,886
1,288
0
4,709
20,544
25,847
27
6,335
14,209
21,024
0
L
8,826
3,683
0
3,637
15,870
6,049
0
1,297
14,573
0
67,679
L
Horus
ImCasey
Horus
5,810
3,289
654
3,269
17,887
16,686
0
7,123
10,655
0
28,160
W
8,162
3,475
0
4,720
13,682
6,093
0
2,562
11,120
0
82,261
W
Hades
KmanYeets
Hades
9,485
2,161
68
6,779
13,810
12,363
0
7,347
6,463
58,766
0
W
Izanami
Stinkywar
Izanami
16,689
12,047
0
5,695
15,000
6,239
975
1,316
13,684
0
115,458
L
10,034
2,511
0
3,926
11,361
7,187
0
6,931
4,372
89,280
0
W
Discordia
TheFreshCoconut
Discordia
10,937
906
0
257
5,897
2,843
0
1,763
4,134
74,188
0
L
Chiron
XandemicP
Chiron
11,150
5,073
1,208
2,947
10,986
4,547
0
4,957
5,656
0
77,811
L
Cabrakan
XxVitaminKxX
Cabrakan
9,289
1,310
0
777
16,053
11,275
0
7,403
8,374
59,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
42,523
584
Minions Killed
491
0
Camps Cleared
0
1,572,714
Distance Traveled
1,547,424
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,695
511
20
1
0
322,205
4
L
Ullr
8,536
502
101
6
0
290,208
1
L
Horus
7,685
452
34
2
0
332,624
3
W
Awilix
9,089
535
127
7
0
360,819
2
W
Hades
9,070
534
116
7
0
287,468
5
W
Izanami
10,976
646
186
11
0
298,878
3
L
Poseidon
9,596
564
154
9
0
320,026
2
W
Discordia
8,610
506
135
8
0
303,344
6
L
Chiron
8,450
497
126
7
0
295,423
4
L
Cabrakan
8,256
486
76
4
0
309,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role