Player Matchup

Horus
Horus
AdeptCreature41
Horus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 1
Shiva
Shiva
Viper851
Shiva
Level 60
God Stats
13W - 7L
1,547 SR
Queue Stats
364W - 346L
1,346 Elo+
Solo
Chiron
Chiron
batswagalicio
Chiron
Level 88
God Stats
14W - 16L
1,471 SR
Queue Stats
116W - 89L
1,460 Elo+
Party 1
Thanatos
Thanatos
kevingonzxlez666
Thanatos
Level 68
God Stats
13W - 17L
1,549 SR
Queue Stats
610W - 667L
1,360 Elo+
Solo
Zeus
Zeus
xVenenusx
Zeus
Level 61
God Stats
1W - 1L
1,190 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo
Team Averages
Level 58
1,451 SR
1,372 Elo+

VS

Team Averages
Level 47
1,483 SR
1,332 Elo+
Set
Set
EMMANUEL2002
Set
Level 49
God Stats
3W - 3L
1,576 SR
Queue Stats
89W - 129L
1,332 Elo+
Solo
Neith
Neith
ItsKrUnchYY
Neith
Level 62
God Stats
9W - 12L
1,534 SR
Queue Stats
193W - 190L
1,363 Elo+
Party 2
Shiva
Shiva
Leleck_68
Shiva
Level 45
God Stats
4W - 5L
1,325 SR
Queue Stats
22W - 27L
1,314 Elo+
Solo
Bakasura
Bakasura
Rekab Cam
Bakasura
Level 33
God Stats
0W - 2L
1,384 SR
Queue Stats
10W - 12L
1,268 Elo+
Solo
Aphrodite
Aphrodite
oompa loompa653
Aphrodite
Level 48
God Stats
43W - 30L
1,593 SR
Queue Stats
181W - 186L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 12
12,650
452
7,540
25,543
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Viper851
Shiva
20
2 / 1 / 4
13,998
500
13,493
21,021
21,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 0 / 5
13,410
479
20,668
22,610
12,206
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 4 / 5
13,227
472
13,365
24,729
14,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
7 / 2 / 9
13,221
472
30,683
16,603
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,876
388
11,447
28,382
17,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 4 / 0
12,993
464
15,320
20,309
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Leleck_68
Shiva
20
3 / 2 / 0
13,026
465
19,488
31,556
34,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Rekab Cam
Bakasura
2
0 / 0 / 0
6,936
248
0
0
0
Aphrodite
oompa loompa653
Aphrodite
18
0 / 8 / 2
11,620
415
20,273
32,945
21,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
8
8
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
2
6
1
0.42
L
3
4
0
0.75
L
Shiva
Leleck_68
Shiva
3
2
0
1.5
L
Bakasura
Rekab Cam
Bakasura
0
0
0
0
W
Shiva
Viper851
Shiva
2
1
4
4
W
5
0
5
7.5
W
5
4
5
1.88
L
Aphrodite
oompa loompa653
Aphrodite
0
8
2
0.13
W
Zeus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,749
Damage
66,528
110,506
Taken
113,192
84,868
Mitigated
83,551
60,187
Healing
34,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,540
4,402
6,366
9,267
25,543
29,158
1,187
5,747
19,796
0
39,379
L
11,447
5,768
123
1,575
28,382
17,383
1,027
7,064
21,318
0
79,035
L
15,320
5,072
0
6,729
20,309
9,971
3,945
3,973
16,336
0
128,831
L
Shiva
Leleck_68
Shiva
19,488
2,172
808
1,231
31,556
34,365
1,421
5,515
26,041
0
113,054
L
Bakasura
Rekab Cam
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Viper851
Shiva
13,493
2,674
0
6,586
21,021
21,486
2,837
1,779
19,242
0
116,542
W
20,668
12,239
2,298
12,213
22,610
12,206
4,991
2,244
20,366
0
131,421
W
13,365
2,780
0
17,090
24,729
14,263
883
5,383
19,346
0
93,652
L
Aphrodite
oompa loompa653
Aphrodite
20,273
1,856
6,165
17,376
32,945
21,832
1,611
14,131
18,814
110,975
0
W
Zeus
30,683
5,021
0
6,367
16,603
7,755
1,207
6,177
10,426
118,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,506
Gold Earned
55,451
688
Minions Killed
618
0
Camps Cleared
0
2,549,338
Distance Traveled
1,997,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,650
452
58
2
0
557,725
1
L
Set
10,876
388
87
3
0
550,624
0
L
Neith
12,993
464
182
7
0
456,911
2
L
Shiva
13,026
465
188
7
0
551,241
1
L
Bakasura
6,936
248
0
0
0
0
0
W
Shiva
13,998
500
169
6
0
541,827
0
W
Chiron
13,410
479
183
7
0
448,129
3
W
Thanatos
13,227
472
138
5
0
513,062
0
L
Aphrodite
11,620
415
161
6
0
438,926
0
W
Zeus
13,221
472
140
5
0
488,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role