Player Matchup

Sol
Sol
Silver II
Octanium 300
Sol
Silver II
Level 127
God Stats
9W - 3L
1,682 SR
Queue Stats
18W - 20L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,682 SR
1,175 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 127
1,461 SR
671 MMR
Geb
Geb
Bronze V
RythmicRick
Geb
Bronze V
Level 127
God Stats
5W - 15L
1,461 SR
Queue Stats
17W - 64L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
10,465
872
12,248
11,233
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraBastetTsukuyomiCliodhnaAh Muzen Cab

VS

Bans
MedusaAnhurCupidKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,465
705
6,886
17,297
11,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
6,886
11,233
Taken
17,297
5,334
Mitigated
11,986
7,945
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,248
7,096
0
7,945
11,233
5,334
3,448
7,177
4,056
66,288
0
L
6,886
971
0
4,094
17,297
11,986
1,203
12,742
4,555
40,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,465
Gold Earned
8,465
100
Minions Killed
65
4
Camps Cleared
5
186,851
Distance Traveled
220,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,465
872
100
8
4
186,851
2
L
Geb
8,465
705
65
5
5
220,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role