Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aion
Rama
Level 113
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 44L
1,552 Elo+
Party 3
Ne Zha
Ne Zha
Contrast
Ne Zha
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,552 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Murermesteren
Tsukuyomi
Level 157
God Stats
65W - 66L
1,507 SR
Queue Stats
343W - 368L
1,454 Elo+
Solo
Persephone
Persephone
cefeonfire
Persephone
Level 108
God Stats
10W - 3L
1,662 SR
Queue Stats
44W - 51L
1,493 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,510 Elo+

VS

Team Averages
Level 102
1,585 SR
1,430 Elo+
Anubis
Anubis
Minnark
Anubis
Level 103
God Stats
6W - 9L
1,705 SR
Queue Stats
125W - 143L
1,450 Elo+
Party 2
Bakasura
Bakasura
Valhalla1993
Bakasura
Level 98
God Stats
6W - 6L
1,510 SR
Queue Stats
76W - 94L
1,386 Elo+
Party 2
Ullr
Ullr
Venombird
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,417 Elo+
Party 1
Nemesis
Nemesis
Wizzzo
Nemesis
Level 88
God Stats
3W - 2L
1,642 SR
Queue Stats
35W - 38L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ZyleXi
Kumbhakarna
Level 134
God Stats
3W - 4L
1,567 SR
Queue Stats
57W - 48L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 3 / 9
13,955
537
19,803
26,395
17,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Aion
Rama
20
11 / 1 / 9
14,796
569
25,132
19,775
9,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Contrast
Ne Zha
18
3 / 0 / 12
12,437
478
15,959
20,952
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Murermesteren
Tsukuyomi
20
5 / 6 / 11
14,730
567
22,445
23,243
17,903
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
cefeonfire
Persephone
20
7 / 3 / 15
14,690
565
24,055
20,577
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Minnark
Anubis
18
3 / 9 / 8
12,012
462
20,078
31,619
17,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Valhalla1993
Bakasura
19
6 / 6 / 4
12,643
486
11,215
24,770
10,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
1 / 10 / 1
10,326
397
10,648
24,316
10,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Wizzzo
Nemesis
16
3 / 5 / 6
10,876
418
12,885
26,796
12,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ZyleXi
Kumbhakarna
14
0 / 5 / 6
9,963
383
8,967
30,050
38,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
35
Kills
13
13
Deaths
35
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
3
9
4.5
W
Rama
Aion
Rama
11
1
9
15.5
W
Ne Zha
Contrast
Ne Zha
3
0
12
9
L
Anubis
Minnark
Anubis
3
9
8
0.78
W
Tsukuyomi
Murermesteren
Tsukuyomi
5
6
11
1.75
L
Bakasura
Valhalla1993
Bakasura
6
6
4
1.33
L
Ullr
1
10
1
0.15
L
Nemesis
Wizzzo
Nemesis
3
5
6
1.2
L
Kumbhakarna
ZyleXi
Kumbhakarna
0
5
6
0.6
W
Persephone
cefeonfire
Persephone
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,394
Damage
63,793
110,942
Taken
137,551
75,731
Mitigated
89,461
39,544
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,803
8,448
0
8,012
26,395
17,525
1,132
6,527
19,644
0
123,962
W
Rama
Aion
Rama
25,132
21,287
0
11,617
19,775
9,633
4,221
6,609
12,989
0
149,993
W
Ne Zha
Contrast
Ne Zha
15,959
1,960
0
3,410
20,952
21,310
561
7,483
13,327
0
47,414
L
Anubis
Minnark
Anubis
20,078
1,172
0
13,360
31,619
17,223
0
9,529
22,090
99,833
0
W
Tsukuyomi
Murermesteren
Tsukuyomi
22,445
3,738
0
7,811
23,243
17,903
3,078
2,881
19,917
0
126,791
L
Bakasura
Valhalla1993
Bakasura
11,215
8,573
0
6,167
24,770
10,361
830
1,025
23,745
0
77,735
L
Ullr
10,648
3,687
0
1,105
24,316
10,931
0
4,039
20,277
0
65,712
L
Nemesis
Wizzzo
Nemesis
12,885
5,065
0
3,893
26,796
12,524
0
3,561
23,235
0
76,299
L
Kumbhakarna
ZyleXi
Kumbhakarna
8,967
1,084
0
2,904
30,050
38,422
0
5,901
24,149
45,317
0
W
Persephone
cefeonfire
Persephone
24,055
1,526
0
8,694
20,577
9,360
980
6,329
14,035
134,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,608
Gold Earned
55,820
772
Minions Killed
549
0
Camps Cleared
0
2,460,336
Distance Traveled
2,387,189
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,955
537
140
5
0
509,997
1
W
Rama
14,796
569
221
9
0
429,174
5
W
Ne Zha
12,437
478
45
2
0
565,941
3
L
Anubis
12,012
462
151
6
0
415,513
0
W
Tsukuyomi
14,730
567
196
8
0
470,845
4
L
Bakasura
12,643
486
161
6
0
534,116
5
L
Ullr
10,326
397
96
4
0
399,557
9
L
Nemesis
10,876
418
91
4
0
584,481
6
L
Kumbhakarna
9,963
383
50
2
0
453,522
11
W
Persephone
14,690
565
170
7
0
484,379
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role