Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ChrisxOblivion
Ravana
Level 106
God Stats
56W - 65L
1,458 SR
Queue Stats
522W - 606L
1,352 Elo+
Solo
Anubis
Anubis
HydiroHappy3906
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 125L
1,345 Elo+
Solo
Atlas
Atlas
Vonzku5345
Atlas
Level 37
God Stats
4W - 0L
1,856 SR
Queue Stats
11W - 19L
1,265 Elo+
Solo
Vamana
Vamana
temp-205445
Vamana
Level 67
God Stats
24W - 23L
1,523 SR
Queue Stats
129W - 136L
1,379 Elo+
Solo
Team Averages
Level 83
1,567 SR
1,368 Elo+

VS

Team Averages
Level 52
1,509 SR
1,233 Elo+
Raijin
Raijin
AGxZEUS
Raijin
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 42L
1,160 Elo+
Solo
Sol
Sol
Alkebulan1
Sol
Level 97
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 2L
1,451 Elo+
Solo
Thanatos
Thanatos
Jayson Wood
Thanatos
Level 66
God Stats
1W - 4L
1,723 SR
Queue Stats
77W - 93L
1,538 Elo+
Solo
Izanami
Izanami
Jeremie97
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,007 Elo+
Party 1
Medusa
Medusa
xgrimreaperx97
Medusa
Level 34
God Stats
0W - 3L
1,329 SR
Queue Stats
3W - 8L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 2 / 4
11,170
465
8,939
12,962
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 2 / 3
12,172
507
10,884
11,218
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

3
0 / 0 / 0
5,049
210
0
0
0
Atlas
16
3 / 3 / 6
10,726
447
6,834
19,775
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
20
5 / 1 / 5
13,283
553
11,707
14,769
21,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AGxZEUS
Raijin
12
0 / 5 / 0
7,962
332
2,570
7,807
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

1
0 / 0 / 0
4,524
189
0
0
0
Thanatos
Jayson Wood
Thanatos
17
4 / 3 / 1
10,783
449
10,029
23,425
10,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Jeremie97
Izanami
15
1 / 3 / 1
9,554
398
9,971
11,433
4,992
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 3
9,828
410
15,386
18,323
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
7
8
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
4
2.5
L
Raijin
AGxZEUS
Raijin
0
5
0
0
L
0
0
0
0
W
6
2
3
3.75
W
0
0
0
0
L
Thanatos
Jayson Wood
Thanatos
4
3
1
1.5
L
Izanami
Jeremie97
Izanami
1
3
1
0.5
W
Atlas
3
3
6
2
W
Vamana
5
1
5
7.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
37,956
58,724
Taken
60,988
50,511
Mitigated
27,769
15,957
Healing
24,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,939
5,343
0
5,803
12,962
5,934
3,403
0
12,962
0
91,746
L
Raijin
AGxZEUS
Raijin
2,570
443
0
0
7,807
4,332
462
560
7,247
28,912
0
L
0
0
0
0
0
0
0
0
0
0
0
W
10,884
1,701
0
5,026
11,218
5,924
2,174
0
11,218
0
94,048
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Jayson Wood
Thanatos
10,029
2,334
0
19,518
23,425
10,734
456
1,153
22,272
0
87,008
L
Izanami
Jeremie97
Izanami
9,971
7,759
0
603
11,433
4,992
2,354
2,380
9,053
0
72,922
W
Atlas
6,834
1,068
0
1,217
19,775
17,218
792
424
19,351
36,080
0
W
Vamana
11,707
6,035
0
3,911
14,769
21,435
2,372
2,146
12,623
0
95,718
L
15,386
6,586
0
4,697
18,323
7,711
215
2,741
15,582
0
61,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
42,651
534
Minions Killed
374
0
Camps Cleared
0
1,702,949
Distance Traveled
1,468,016
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,170
465
140
6
0
348,462
1
L
Raijin
7,962
332
40
2
0
211,200
0
L
Sol
4,524
189
0
0
0
0
0
W
Ravana
12,172
507
153
6
0
468,037
3
W
Anubis
5,049
210
0
0
0
0
0
L
Thanatos
10,783
449
126
5
0
445,177
5
L
Izanami
9,554
398
132
6
0
411,056
0
W
Atlas
10,726
447
52
2
0
475,497
4
W
Vamana
13,283
553
189
8
0
410,953
1
L
Medusa
9,828
410
76
3
0
400,583
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role