Player Matchup

Poseidon
Poseidon
Gold V
CanceroursSmurf
Poseidon
Gold V
Level 38
God Stats
0W - 1L
1,769 SR
Queue Stats
9W - 13L
1,436 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
MooreToExpect
Hou Yi
Gold IV
Level 91
God Stats
1W - 1L
1,689 SR
Queue Stats
65W - 53L
1,482 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Weak3nsPapi
Gilgamesh
Platinum V
Level 43
God Stats
7W - 4L
1,785 SR
Queue Stats
67W - 52L
1,687 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 57
1,748 SR
1,535 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 143
1,502 SR
1,500 MMR
Geb
Geb
Bronze V
 
Geb
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
KitsuneKnight98
Ra
Bronze III
Level 139
God Stats
2W - 0L
1,507 SR
Queue Stats
31W - 6L
1,500 MMR
Party 1
Mercury
Mercury
Bronze V
death-pool_1234
Mercury
Bronze V
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 3 / 1
6,707
610
5,569
7,567
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 1
6,969
634
4,866
7,821
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Weak3nsPapi
Gilgamesh
10
1 / 3 / 1
7,419
674
4,430
11,028
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
FenrirKaliAresBacchusBastet

VS

Bans
Chang'eCabrakanCerberusAtlasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 5
8,581
780
5,700
8,906
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 4
7,949
723
7,223
6,292
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 3
8,272
752
11,212
7,946
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
5
3.5
L
Poseidon
0
3
1
0.17
W
2
1
4
4
L
1
1
1
1.5
L
Gilgamesh
Weak3nsPapi
Gilgamesh
1
3
1
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
24,135
26,416
Taken
23,144
14,033
Mitigated
15,572
2,244
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,700
608
0
3,657
8,906
8,915
213
2,913
5,993
14,601
0
L
Poseidon
5,569
319
0
398
7,567
3,005
0
2,157
5,410
27,772
0
W
7,223
747
2,138
3,412
6,292
2,821
692
1,258
5,034
36,414
0
L
4,866
1,619
0
800
7,821
3,453
0
3,764
4,057
0
14,578
L
Gilgamesh
Weak3nsPapi
Gilgamesh
4,430
586
0
1,046
11,028
7,575
0
7,141
3,887
0
14,320
W
11,212
6,425
0
1,628
7,946
3,836
1,453
2,456
5,490
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
24,802
106
Minions Killed
141
3
Camps Cleared
7
617,096
Distance Traveled
675,174
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,581
780
7
1
0
223,374
3
L
Poseidon
6,707
610
63
6
0
192,167
3
W
Ra
7,949
723
61
6
2
202,515
4
L
Hou Yi
6,969
634
24
2
1
210,893
3
L
Gilgamesh
7,419
674
19
2
2
214,036
4
W
Mercury
8,272
752
73
7
5
249,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role