Player Matchup

Osiris
Osiris
Cariboulou70
Osiris
Level 139
God Stats
0W - 1L
1,745 SR
Queue Stats
35W - 34L
1,421 Elo+
Party 2
Hercules
Hercules
Tuffruff95
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
turrent51
Cabrakan
Level 100
God Stats
2W - 2L
1,672 SR
Queue Stats
35W - 41L
1,552 Elo+
Party 2
Team Averages
Level 122
1,639 SR
1,478 Elo+

VS

Team Averages
Level 66
1,531 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Largelamp
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,436 Elo+
Party 1
Chaac
Chaac
TGPeck
Chaac
Level 42
God Stats
1W - 0L
1,592 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 4 / 3
7,330
666
7,723
11,765
6,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Tuffruff95
Hercules
11
3 / 5 / 2
7,372
670
10,208
11,732
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
turrent51
Cabrakan
11
0 / 5 / 5
6,815
620
6,329
14,775
16,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 0 / 4
9,410
855
18,693
11,055
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Largelamp
Bakasura
12
1 / 4 / 7
7,536
685
4,150
9,386
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
TGPeck
Chaac
15
4 / 1 / 10
9,119
829
10,740
12,576
13,886
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
14
14
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
4
11
L
Osiris
2
4
3
0.88
W
Bakasura
Largelamp
Bakasura
1
4
7
1.13
W
Chaac
TGPeck
Chaac
4
1
10
9
L
Hercules
Tuffruff95
Hercules
3
5
2
0.8
L
Cabrakan
turrent51
Cabrakan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
33,583
38,272
Taken
33,017
34,385
Mitigated
24,444
4,799
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,693
3,338
3,221
6,516
11,055
5,710
371
1,715
9,136
42,742
0
L
Osiris
7,723
2,603
0
1,449
11,765
6,954
0
4,839
6,332
0
22,681
W
Bakasura
Largelamp
Bakasura
4,150
2,579
0
1,336
9,386
4,848
116
2,272
6,926
0
7,495
W
Chaac
TGPeck
Chaac
10,740
1,502
0
4,300
12,576
13,886
191
2,677
9,699
0
31,392
L
Hercules
Tuffruff95
Hercules
10,208
1,756
0
1,981
11,732
11,428
0
4,247
6,752
0
21,842
L
Cabrakan
turrent51
Cabrakan
6,329
1,027
0
1,369
14,775
16,003
0
8,515
5,360
16,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
26,065
85
Minions Killed
131
1
Camps Cleared
9
590,335
Distance Traveled
653,512
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,410
855
54
5
2
214,300
2
L
Osiris
7,330
666
31
3
1
209,591
5
W
Bakasura
7,536
685
23
2
5
205,831
0
W
Chaac
9,119
829
54
5
2
233,381
1
L
Hercules
7,372
670
36
3
0
188,440
1
L
Cabrakan
6,815
620
18
2
0
192,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role