Player Matchup

Hercules
Hercules
TobillosReaper
Hercules
Level 127
God Stats
1W - 2L
1,405 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
killBotS
Danzaburou
Level 154
God Stats
1W - 1L
1,260 SR
Queue Stats
44W - 28L
1,640 Elo+
Party 1
Chang'e
Chang'e
xJ 0 Y B 0 Y
Chang'e
Level 128
God Stats
1W - 0L
1,099 SR
Queue Stats
24W - 18L
1,612 Elo+
Party 1
Team Averages
Level 136
1,255 SR
1,571 Elo+

VS

Team Averages
Level 56
1,480 SR
1,251 Elo+
Hou Yi
Hou Yi
slugo35
Hou Yi
Level 129
God Stats
3W - 6L
1,441 SR
Queue Stats
34W - 45L
1,402 Elo+
Party 2
Cerberus
Cerberus
supersheeps
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,167 Elo+
Party 2
Zeus
Zeus
xxXTinyHippoXxx
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 0 / 10
8,036
804
10,397
11,034
6,636
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
killBotS
Danzaburou
14
5 / 1 / 8
8,636
864
9,333
8,377
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
xJ 0 Y B 0 Y
Chang'e
12
5 / 3 / 4
7,724
772
4,328
8,346
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
slugo35
Hou Yi
12
3 / 6 / 1
7,634
763
7,470
10,575
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
supersheeps
Cerberus
10
0 / 3 / 4
7,074
707
5,767
13,105
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 5 / 2
6,841
684
8,640
7,550
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
10
9
W
Danzaburou
killBotS
Danzaburou
5
1
8
9
L
Hou Yi
slugo35
Hou Yi
3
6
1
0.58
L
Cerberus
supersheeps
Cerberus
0
3
4
0.67
W
Chang'e
xJ 0 Y B 0 Y
Chang'e
5
3
4
2.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
21,877
27,757
Taken
31,230
13,683
Mitigated
17,514
10,625
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,397
2,391
0
3,352
11,034
6,636
167
6,249
4,785
0
20,223
W
Danzaburou
killBotS
Danzaburou
9,333
5,824
0
3,074
8,377
3,676
974
4,585
3,792
0
35,040
L
Hou Yi
slugo35
Hou Yi
7,470
3,544
0
1,487
10,575
4,674
0
1,704
8,871
0
27,055
L
Cerberus
supersheeps
Cerberus
5,767
545
0
2,782
13,105
10,189
0
1,821
11,284
13,961
0
W
Chang'e
xJ 0 Y B 0 Y
Chang'e
4,328
197
1,479
2,720
8,346
3,371
550
4,033
4,313
17,490
0
L
8,640
2,838
0
415
7,550
2,651
0
1,399
6,151
21,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
21,549
110
Minions Killed
111
6
Camps Cleared
3
529,537
Distance Traveled
491,992
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,036
804
21
2
1
185,707
6
W
Danzaburou
8,636
864
62
6
4
181,081
4
L
Hou Yi
7,634
763
42
4
3
155,212
2
L
Cerberus
7,074
707
34
3
0
189,565
1
W
Chang'e
7,724
772
27
3
1
162,749
2
L
Zeus
6,841
684
35
4
0
147,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role