Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dictator_Apophis
Kukulkan
Level 127
God Stats
3W - 4L
1,411 SR
Queue Stats
142W - 147L
1,461 Elo+
Party 3
Kuzenbo
Kuzenbo
Dictator_NipTitz
Kuzenbo
Level 84
God Stats
2W - 0L
1,705 SR
Queue Stats
80W - 90L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
SirMaunzer
Gilgamesh
Level 75
God Stats
1W - 1L
1,263 SR
Queue Stats
62W - 60L
1,455 Elo+
Party 1
Pele
Pele
iVanitix
Pele
Level 121
God Stats
3W - 0L
1,685 SR
Queue Stats
99W - 105L
1,455 Elo+
Party 3
Team Averages
Level 103
1,513 SR
1,464 Elo+

VS

Team Averages
Level 58
1,500 SR
1,402 Elo+
Hun Batz
Hun Batz
Aquellios
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Haalinna
Xbalanque
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,354 Elo+
Party 2
Khepri
Khepri
LEELOO33
Khepri
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
243W - 228L
1,375 Elo+
Party 2
Xing Tian
Xing Tian
serpeth
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,433 Elo+
Party 4
Hachiman
Hachiman
suleva
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
16 / 1 / 14
12,454
890
26,372
10,358
5,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 2 / 22
11,884
849
15,889
10,914
5,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 2 / 22
10,934
781
7,423
25,943
43,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
SirMaunzer
Gilgamesh
18
8 / 2 / 16
11,694
835
15,787
18,852
18,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
5 / 5 / 17
10,453
747
10,971
17,151
8,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aquellios
Hun Batz
14
2 / 7 / 5
8,842
632
10,851
13,067
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Haalinna
Xbalanque
20
9 / 5 / 2
11,492
821
24,633
16,441
8,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
LEELOO33
Khepri
18
1 / 4 / 5
9,241
660
7,822
14,740
16,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
serpeth
Xing Tian
14
0 / 10 / 3
8,443
603
12,821
24,414
28,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
suleva
Hachiman
13
0 / 9 / 5
7,939
567
9,162
15,513
7,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
35
Kills
12
12
Deaths
35
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
16
1
14
23
L
Hun Batz
Aquellios
Hun Batz
2
7
5
0.64
W
4
2
22
7.5
W
2
2
22
6.5
L
Xbalanque
Haalinna
Xbalanque
9
5
2
2
L
Khepri
LEELOO33
Khepri
1
4
5
0.88
W
Gilgamesh
SirMaunzer
Gilgamesh
8
2
16
8
W
Pele
5
5
17
2.7
L
Xing Tian
serpeth
Xing Tian
0
10
3
0.15
L
Hachiman
suleva
Hachiman
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,442
Damage
65,289
83,218
Taken
84,175
80,634
Mitigated
67,600
29,558
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,372
12,975
346
3,227
10,358
5,426
3,462
2,930
7,428
0
43,297
L
Hun Batz
Aquellios
Hun Batz
10,851
1,046
304
723
13,067
6,436
0
2,491
10,576
0
21,097
W
15,889
499
2,108
2,363
10,914
5,362
1,822
3,772
6,044
47,574
0
W
7,423
2,623
2,181
5,840
25,943
43,244
386
5,243
20,700
13,034
0
L
Xbalanque
Haalinna
Xbalanque
24,633
13,000
1,353
5,122
16,441
8,947
0
4,769
11,672
0
48,804
L
Khepri
LEELOO33
Khepri
7,822
669
1,204
2,268
14,740
16,839
0
4,094
10,646
18,788
0
W
Gilgamesh
SirMaunzer
Gilgamesh
15,787
4,990
3,857
3,132
18,852
18,088
476
4,465
14,387
0
26,649
W
Pele
10,971
3,143
3,221
3,283
17,151
8,514
1,224
4,233
12,918
0
19,808
L
Xing Tian
serpeth
Xing Tian
12,821
1,855
610
1,337
24,414
28,241
0
6,190
18,224
22,382
0
L
Hachiman
suleva
Hachiman
9,162
5,698
0
1,090
15,513
7,137
0
5,768
9,745
0
16,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,419
Gold Earned
45,957
152
Minions Killed
124
0
Camps Cleared
0
1,391,519
Distance Traveled
1,077,947
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,454
890
28
2
0
262,483
0
L
Hun Batz
8,842
632
18
1
0
194,537
0
W
Kukulkan
11,884
849
84
6
0
276,504
1
W
Kuzenbo
10,934
781
10
1
0
295,239
0
L
Xbalanque
11,492
821
56
4
0
223,506
0
L
Khepri
9,241
660
21
2
0
256,132
0
W
Gilgamesh
11,694
835
15
1
0
287,080
0
W
Pele
10,453
747
15
1
0
270,213
0
L
Xing Tian
8,443
603
13
1
0
205,683
0
L
Hachiman
7,939
567
16
1
0
198,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role