Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiggeyTobbes
Izanami
Level 67
God Stats
5W - 10L
1,546 SR
Queue Stats
196W - 290L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
martdawg19
Xing Tian
Level 125
God Stats
2W - 2L
1,635 SR
Queue Stats
73W - 112L
1,314 Elo+
Party 1
Thanatos
Thanatos
matheuzinho55
Thanatos
Level 40
God Stats
2W - 3L
1,488 SR
Queue Stats
162W - 150L
1,552 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,448 Elo+

VS

Team Averages
Level 64
1,510 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LordKingZeus
Nemesis
Level 75
God Stats
3W - 1L
1,424 SR
Queue Stats
190W - 246L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
PeleVermelha
Baron Samedi
Level 66
God Stats
3W - 4L
1,628 SR
Queue Stats
82W - 114L
1,434 Elo+
Party 2
Charybdis
Charybdis
VXV Ragnarok
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 3 / 3
7,011
701
8,187
13,402
8,986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
 
Anubis
12
0 / 4 / 4
6,683
668
9,642
9,361
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
BiggeyTobbes
Izanami
13
1 / 1 / 4
7,092
709
8,070
8,285
3,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
martdawg19
Xing Tian
13
0 / 2 / 2
6,608
661
4,470
17,734
12,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
matheuzinho55
Thanatos
13
3 / 5 / 2
7,271
727
7,989
10,365
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 2 / 4
7,892
789
10,440
12,109
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
 
Ymir
13
1 / 2 / 8
7,711
771
7,035
14,183
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
LordKingZeus
Nemesis
13
0 / 1 / 7
7,154
715
6,640
10,311
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
PeleVermelha
Baron Samedi
15
7 / 0 / 6
8,532
853
11,305
6,982
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
VXV Ragnarok
Charybdis
18
3 / 0 / 5
9,459
946
14,911
9,423
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
5
Kills
15
15
Deaths
5
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
3
0.83
L
Anubis
 
Anubis
0
4
4
0.5
W
Gilgamesh
 
Gilgamesh
4
2
4
3
W
Ymir
 
Ymir
1
2
8
2.5
L
Izanami
BiggeyTobbes
Izanami
1
1
4
3
W
Nemesis
LordKingZeus
Nemesis
0
1
7
3.5
W
Baron Samedi
PeleVermelha
Baron Samedi
7
0
6
10
W
Charybdis
VXV Ragnarok
Charybdis
3
0
5
5.5
L
Xing Tian
martdawg19
Xing Tian
0
2
2
0.5
L
Thanatos
matheuzinho55
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
50,331
59,147
Taken
53,008
34,842
Mitigated
28,489
13,226
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,187
542
989
841
13,402
8,986
0
3,047
10,355
0
24,368
L
Anubis
 
Anubis
9,642
526
309
1,616
9,361
4,825
0
3,057
6,304
21,336
0
W
Gilgamesh
 
Gilgamesh
10,440
3,354
0
3,539
12,109
5,128
0
3,754
8,355
0
33,379
W
Ymir
 
Ymir
7,035
335
0
4,605
14,183
10,949
441
2,953
11,230
15,082
0
L
Izanami
BiggeyTobbes
Izanami
8,070
5,069
0
425
8,285
3,427
0
2,988
5,297
0
24,604
W
Nemesis
LordKingZeus
Nemesis
6,640
2,712
0
1,011
10,311
4,742
596
2,762
7,549
0
17,553
W
Baron Samedi
PeleVermelha
Baron Samedi
11,305
926
1,584
3,220
6,982
3,593
0
1,176
5,806
24,871
0
W
Charybdis
VXV Ragnarok
Charybdis
14,911
8,118
0
6,346
9,423
4,077
1,699
3,467
5,956
0
58,690
L
Xing Tian
martdawg19
Xing Tian
4,470
708
0
3,943
17,734
12,646
0
5,131
12,603
10,321
0
L
Thanatos
matheuzinho55
Thanatos
7,989
1,202
0
5,103
10,365
4,958
0
4,117
6,248
0
16,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
40,748
131
Minions Killed
225
0
Camps Cleared
0
973,175
Distance Traveled
1,097,581
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,011
701
35
4
0
208,982
0
L
Anubis
6,683
668
26
3
0
175,500
2
W
Gilgamesh
7,892
789
37
4
0
242,092
0
W
Ymir
7,711
771
30
3
0
206,415
0
L
Izanami
7,092
709
40
4
0
185,417
1
W
Nemesis
7,154
715
20
2
0
244,246
0
W
Baron Samedi
8,532
853
27
3
0
218,275
3
W
Charybdis
9,459
946
111
11
0
186,553
2
L
Xing Tian
6,608
661
16
2
0
197,077
1
L
Thanatos
7,271
727
14
1
0
206,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role