Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze IV
Zeilmeisje
Ra
Bronze IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,453 MMR
Solo
Fenrir
Fenrir
Gold IV
cLaw7eagLe
Fenrir
Gold IV
Level 128
God Stats
16W - 18L
1,443 SR
Queue Stats
101W - 116L
1,419 MMR
Solo
Guan Yu
Guan Yu
Silver II
hubyschrabschrab
Guan Yu
Silver II
Level 89
God Stats
1W - 0L
1,904 SR
Queue Stats
28W - 29L
1,452 MMR
Solo
Neith
Neith
Gold IV
nasus28
Neith
Gold IV
Level 124
God Stats
5W - 3L
1,730 SR
Queue Stats
274W - 269L
1,425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,615 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,540 SR
1,433 MMR
Pele
Pele
Bronze III
Chilll3r
Pele
Bronze III
Level 55
God Stats
0W - 2L
1,084 SR
Queue Stats
2W - 8L
1,404 MMR
Party 1
Poseidon
Poseidon
Bronze III
Jeanboby
Poseidon
Bronze III
Level 128
God Stats
4W - 1L
1,602 SR
Queue Stats
19W - 26L
1,460 MMR
Solo
Geb
Geb
Bronze III
Keksiinator
Geb
Bronze III
Level 106
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 8L
1,404 MMR
Party 1
Chernobog
Chernobog
Silver II
cracher03
Chernobog
Silver II
Level 88
God Stats
0W - 1L
1,810 SR
Queue Stats
14W - 24L
1,457 MMR
Solo
Jing Wei
Jing Wei
Gold I
squidosen
Jing Wei
Gold I
Level 98
God Stats
4W - 12L
1,474 SR
Queue Stats
533W - 537L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 7
8,010
534
6,925
11,065
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 1 / 3
8,465
564
8,043
10,961
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
cLaw7eagLe
Fenrir
14
7 / 1 / 8
8,451
563
10,367
13,680
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 4
8,650
577
8,945
10,630
12,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
nasus28
Neith
15
2 / 0 / 1
8,617
574
9,436
8,048
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliAnubisArachne

VS

Bans
ShivaCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 4 / 0
6,782
452
6,445
14,103
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Jeanboby
Poseidon
12
1 / 7 / 0
7,044
470
7,910
10,116
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 2
6,547
436
6,070
13,281
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
cracher03
Chernobog
11
0 / 3 / 0
6,988
466
3,481
10,847
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
squidosen
Jing Wei
14
1 / 4 / 0
8,507
567
6,827
11,214
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
20
Kills
3
3
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
7
6.5
L
Pele
1
4
0
0.25
L
Poseidon
Jeanboby
Poseidon
1
7
0
0.14
L
0
2
2
0.5
W
5
1
3
6.5
W
Fenrir
cLaw7eagLe
Fenrir
7
1
8
11
L
Chernobog
cracher03
Chernobog
0
3
0
0
W
3
0
4
5
W
Neith
nasus28
Neith
2
0
1
2.5
L
Jing Wei
squidosen
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
30,733
54,384
Taken
59,561
39,978
Mitigated
24,345
20,393
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,925
1,540
0
2,784
11,065
10,597
163
3,173
7,892
22,571
0
L
Pele
6,445
2,034
0
2,556
14,103
4,807
0
3,780
10,323
0
52,241
L
Poseidon
Jeanboby
Poseidon
7,910
1,131
0
1,685
10,116
3,354
0
3,628
6,488
55,471
0
L
6,070
722
0
3,203
13,281
9,134
0
5,919
7,362
21,503
0
W
8,043
794
1,500
2,677
10,961
5,152
1,166
5,138
5,823
72,161
0
W
Fenrir
cLaw7eagLe
Fenrir
10,367
3,165
0
3,169
13,680
8,619
0
3,554
10,126
0
57,013
L
Chernobog
cracher03
Chernobog
3,481
2,244
0
1,125
10,847
4,172
0
1,208
9,639
0
49,851
W
8,945
359
223
4,108
10,630
12,221
0
672
9,958
0
66,608
W
Neith
nasus28
Neith
9,436
3,724
0
5,932
8,048
3,389
684
1,443
6,605
0
79,354
L
Jing Wei
squidosen
Jing Wei
6,827
4,598
0
3,634
11,214
2,878
0
433
10,781
0
73,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
35,868
479
Minions Killed
438
0
Camps Cleared
0
1,553,073
Distance Traveled
1,422,203
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,010
534
25
2
0
332,995
6
L
Pele
6,782
452
90
6
0
318,510
4
L
Poseidon
7,044
470
90
6
0
252,071
1
L
Geb
6,547
436
23
2
0
299,564
4
W
Ra
8,465
564
131
9
0
307,341
3
W
Fenrir
8,451
563
78
5
0
338,322
1
L
Chernobog
6,988
466
98
7
0
272,689
4
W
Guan Yu
8,650
577
117
8
0
307,667
2
W
Neith
8,617
574
128
9
0
266,748
5
L
Jing Wei
8,507
567
137
9
0
279,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role