Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Waldardie
Hera
Level 159
God Stats
6W - 2L
1,757 SR
Queue Stats
440W - 389L
1,526 Elo+
Solo
Ymir
Ymir
matyspeed12
Ymir
Level 127
God Stats
1W - 2L
1,262 SR
Queue Stats
66W - 48L
1,672 Elo+
Party 2
Hercules
Hercules
noobcualquiera
Hercules
Level 38
God Stats
5W - 4L
1,793 SR
Queue Stats
75W - 62L
1,503 Elo+
Party 2
Team Averages
Level 118
1,562 SR
1,540 Elo+

VS

Team Averages
Level 106
1,386 SR
1,410 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GBPROD98
Jormungandr
Level 29
God Stats
0W - 5L
1,076 SR
Queue Stats
22W - 34L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Jabuti_Do_Amassa
The Morrigan
Level 121
God Stats
34W - 57L
1,368 SR
Queue Stats
123W - 172L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
LegoshiBlack
Sun Wukong
Level 122
God Stats
4W - 6L
1,514 SR
Queue Stats
98W - 133L
1,379 Elo+
Party 1
Ra
Ra
OsmarSales3p
Ra
Level 117
God Stats
7W - 8L
1,470 SR
Queue Stats
87W - 122L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 0 / 0
5,884
736
2,154
3,874
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
 
Janus
8
0 / 0 / 0
4,819
602
1,677
4,956
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
8
0 / 0 / 3
4,594
574
2,406
3,451
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 4
5,127
641
2,286
7,294
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
10
5 / 1 / 0
6,161
770
3,407
6,813
2,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 2 / 0
4,292
537
2,419
3,056
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
GBPROD98
Jormungandr
1
0 / 1 / 0
3,230
404
207
1,506
555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Jabuti_Do_Amassa
The Morrigan
6
0 / 0 / 0
3,934
492
913
3,721
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LegoshiBlack
Sun Wukong
4
0 / 4 / 0
3,721
465
1,728
5,192
2,004
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 1
4,379
547
1,129
4,502
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
0
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
W
Janus
 
Janus
0
0
0
0
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Jormungandr
GBPROD98
Jormungandr
0
1
0
0
L
The Morrigan
Jabuti_Do_Amassa
The Morrigan
0
0
0
0
L
Sun Wukong
LegoshiBlack
Sun Wukong
0
4
0
0
L
0
2
1
0.25
W
Hera
0
0
3
1.5
W
0
1
4
2
W
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,930
Damage
6,396
26,388
Taken
17,977
10,869
Mitigated
6,532
8,637
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,154
1,393
0
2,169
3,874
1,355
0
103
3,771
0
31,600
W
Janus
 
Janus
1,677
140
0
3,317
4,956
1,405
0
1,046
3,864
33,612
0
L
Jing Wei
 
Jing Wei
2,419
1,764
0
550
3,056
793
0
944
2,112
0
18,002
L
Jormungandr
GBPROD98
Jormungandr
207
118
0
255
1,506
555
0
610
896
1,799
0
L
The Morrigan
Jabuti_Do_Amassa
The Morrigan
913
298
136
968
3,721
1,325
0
1,455
2,266
13,490
0
L
Sun Wukong
LegoshiBlack
Sun Wukong
1,728
529
0
634
5,192
2,004
0
202
4,990
0
12,608
L
1,129
211
393
1,233
4,502
1,855
0
3,158
1,344
18,204
0
W
Hera
2,406
876
0
499
3,451
1,040
1,839
1,382
1,941
30,239
0
W
2,286
1,002
0
1,777
7,294
4,175
390
1,334
5,918
19,259
0
W
Hercules
3,407
1,209
0
875
6,813
2,894
539
70
6,741
0
34,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
19,556
271
Minions Killed
132
0
Camps Cleared
0
792,633
Distance Traveled
507,182
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,884
736
71
9
0
144,781
1
W
Janus
4,819
602
65
8
0
170,948
1
L
Jing Wei
4,292
537
40
5
0
90,836
0
L
Jormungandr
3,230
404
4
1
0
26,899
0
L
The Morrigan
3,934
492
23
3
0
130,330
0
L
Sun Wukong
3,721
465
20
3
0
102,513
0
L
Ra
4,379
547
45
6
0
156,604
1
W
Hera
4,594
574
44
6
0
166,271
3
W
Ymir
5,127
641
20
3
0
138,598
0
W
Hercules
6,161
770
71
9
0
172,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role