Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RivetingJack645
Tyr
Level 105
God Stats
5W - 3L
1,308 SR
Queue Stats
307W - 322L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
darks0lus
Tsukuyomi
Level 89
God Stats
6W - 7L
1,540 SR
Queue Stats
299W - 309L
1,350 Elo+
Party 1
Skadi
Skadi
pedropesadelobr
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,795 Elo+
Solo
Khepri
Khepri
tres_grudado
Khepri
Level 140
God Stats
127W - 102L
1,517 SR
Queue Stats
540W - 628L
1,439 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,496 Elo+

VS

Team Averages
Level 51
1,410 SR
1,439 Elo+
Bacchus
Bacchus
ESTEMAX01
Bacchus
Level 41
God Stats
29W - 24L
1,664 SR
Queue Stats
396W - 425L
1,483 Elo+
Solo
Kali
Kali
Juanmaxte
Kali
Level 3
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Lucatiel_roni
Nu Wa
Level 86
God Stats
4W - 4L
1,557 SR
Queue Stats
10W - 17L
1,494 Elo+
Solo
Neith
Neith
Weslley13
Neith
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,313 Elo+
Solo
Scylla
Scylla
lucasfaoliva
Scylla
Level 63
God Stats
1W - 2L
1,048 SR
Queue Stats
173W - 142L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 4
6,246
568
3,978
3,161
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
6,917
629
642
4,370
2,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
darks0lus
Tsukuyomi
9
2 / 0 / 0
5,615
510
1,467
8,633
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,864
533
6,986
6,449
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
8
2 / 0 / 1
6,050
550
3,242
5,541
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ESTEMAX01
Bacchus
8
0 / 2 / 0
5,073
461
2,154
7,304
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
5
0 / 1 / 0
4,200
382
391
5,540
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,652
514
2,954
1,967
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Weslley13
Neith
7
0 / 1 / 0
4,439
404
2,681
4,109
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 4 / 0
5,039
458
3,166
7,522
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
4
2
L
Bacchus
ESTEMAX01
Bacchus
0
2
0
0
L
Kali
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
Neith
Weslley13
Neith
0
1
0
0
W
Tsukuyomi
darks0lus
Tsukuyomi
2
0
0
2
L
Scylla
0
4
0
0
W
3
0
2
4
W
Khepri
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
11,346
28,154
Taken
26,442
12,926
Mitigated
10,175
8,087
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,978
732
0
871
3,161
1,248
0
1,888
1,273
41,221
0
L
Bacchus
ESTEMAX01
Bacchus
2,154
240
0
2,138
7,304
3,937
0
1,784
5,520
17,740
0
L
Kali
391
141
0
430
5,540
1,877
0
1,096
4,444
0
16,649
L
2,954
1,112
0
795
1,967
501
22
0
1,967
39,060
0
W
642
248
0
2,097
4,370
2,869
0
1,838
2,532
0
51,111
L
Neith
Weslley13
Neith
2,681
1,193
0
817
4,109
1,640
0
1,553
2,556
0
16,077
W
Tsukuyomi
darks0lus
Tsukuyomi
1,467
465
0
2,567
8,633
3,040
0
1,671
6,962
0
28,154
L
Scylla
3,166
375
0
100
7,522
2,220
0
2,787
4,735
31,441
0
W
6,986
3,810
0
1,030
6,449
2,322
366
1,870
4,579
0
36,579
W
Khepri
3,242
219
0
1,522
5,541
3,447
166
1,007
4,534
18,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
24,403
332
Minions Killed
204
0
Camps Cleared
0
1,088,141
Distance Traveled
987,903
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,246
568
66
6
0
233,462
5
L
Bacchus
5,073
461
15
1
0
192,616
3
L
Kali
4,200
382
33
3
0
221,321
0
L
Nu Wa
5,652
514
63
6
0
178,469
5
W
Tyr
6,917
629
125
11
0
213,528
0
L
Neith
4,439
404
39
4
0
196,432
7
W
Tsukuyomi
5,615
510
58
5
0
228,746
4
L
Scylla
5,039
458
54
5
0
199,065
2
W
Skadi
5,864
533
61
6
0
198,403
0
W
Khepri
6,050
550
22
2
0
214,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role