Player Matchup

Izanami
Izanami
AtømSmasher
Izanami
Level 23
God Stats
1W - 0L
1,389 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 1
Da Ji
Da Ji
Dakinator3000
Da Ji
Level 49
God Stats
1W - 0L
1,862 SR
Queue Stats
49W - 45L
1,364 Elo+
Party 1
Sol
Sol
LittlestBiscuit
Sol
Level 27
God Stats
31W - 22L
1,189 SR
Queue Stats
65W - 54L
1,392 Elo+
Party 1
Ymir
Ymir
TristanDLX
Ymir
Level 29
God Stats
1W - 0L
1,195 SR
Queue Stats
51W - 49L
1,357 Elo+
Party 1
Bacchus
Bacchus
theRightTwix2000
Bacchus
Level 25
God Stats
1W - 0L
1,613 SR
Queue Stats
15W - 14L
1,401 Elo+
Party 1
Team Averages
Level 31
1,450 SR
1,377 Elo+

VS

Team Averages
Level 56
1,538 SR
1,409 Elo+
Loki
Loki
DrakoG0dFall
Loki
Level 59
God Stats
0W - 2L
1,300 SR
Queue Stats
51W - 42L
1,507 Elo+
Solo
Scylla
Scylla
HF Moonday
Scylla
Level 44
God Stats
4W - 3L
1,880 SR
Queue Stats
123W - 136L
1,339 Elo+
Party 2
Skadi
Skadi
RyxeOnTop
Skadi
Level 44
God Stats
5W - 5L
1,444 SR
Queue Stats
70W - 97L
1,382 Elo+
Solo
Fenrir
Fenrir
ShaeCalmine
Fenrir
Level 89
God Stats
2W - 4L
1,564 SR
Queue Stats
290W - 337L
1,443 Elo+
Solo
Guan Yu
Guan Yu
TrippyMX
Guan Yu
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 154L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtømSmasher
Izanami
15
4 / 2 / 8
8,995
529
12,095
10,549
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 6 / 11
9,392
552
10,340
18,165
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
12 / 2 / 5
11,371
669
19,602
14,117
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 6
8,791
517
5,325
8,705
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 6
9,395
553
8,553
11,664
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 8 / 0
9,456
556
8,665
16,885
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
HF Moonday
Scylla
12
0 / 9 / 4
7,204
424
3,938
10,573
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
RyxeOnTop
Skadi
11
1 / 6 / 2
7,602
447
8,319
14,292
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
2 / 2 / 2
6,856
403
3,521
13,187
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
TrippyMX
Guan Yu
14
1 / 3 / 2
8,395
494
9,045
16,173
13,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
13
14
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtømSmasher
Izanami
4
2
8
4
W
5
6
11
1.75
L
9
8
0
1.13
L
Scylla
HF Moonday
Scylla
0
9
4
0.22
W
12
2
5
7.25
L
Skadi
RyxeOnTop
Skadi
1
6
2
0.33
L
Fenrir
2
2
2
1.5
L
Guan Yu
TrippyMX
Guan Yu
1
3
2
0.67
W
4
1
6
7
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,915
Damage
33,488
63,200
Taken
71,110
34,655
Mitigated
41,287
14,929
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtømSmasher
Izanami
12,095
7,546
0
4,651
10,549
4,347
2,930
0
10,549
0
72,859
W
10,340
2,736
0
1,227
18,165
7,564
449
1,230
16,795
0
68,087
L
8,665
1,791
0
3,275
16,885
9,135
26
8,180
8,705
0
53,542
L
Scylla
HF Moonday
Scylla
3,938
372
0
500
10,573
4,223
60
6,532
4,041
35,948
0
W
19,602
10,105
0
7,419
14,117
5,321
3,016
1,946
11,927
87,070
0
L
Skadi
RyxeOnTop
Skadi
8,319
3,272
0
2,077
14,292
4,811
0
4,998
9,294
0
51,708
L
Fenrir
3,521
504
0
1,604
13,187
9,433
0
4,778
8,409
0
15,292
L
Guan Yu
TrippyMX
Guan Yu
9,045
142
773
3,624
16,173
13,685
978
8,992
7,181
0
61,807
W
5,325
874
0
1,382
8,705
9,515
999
269
8,396
29,947
0
W
8,553
1,034
0
250
11,664
7,908
346
69
11,595
55,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
39,513
478
Minions Killed
354
0
Camps Cleared
0
1,562,388
Distance Traveled
1,448,760
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,995
529
114
7
0
324,980
4
W
Da Ji
9,392
552
76
4
0
323,950
0
L
Loki
9,456
556
89
5
0
309,920
4
L
Scylla
7,204
424
62
4
0
282,584
5
W
Sol
11,371
669
146
9
0
306,732
2
L
Skadi
7,602
447
80
5
0
244,306
1
L
Fenrir
6,856
403
34
2
0
271,863
4
L
Guan Yu
8,395
494
89
5
0
340,087
3
W
Ymir
8,791
517
35
2
0
286,118
0
W
Bacchus
9,395
553
107
6
0
320,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role