Player Matchup

Jormungandr
Jormungandr
BabyPlouxto
Jormungandr
Level 106
God Stats
3W - 3L
1,448 SR
Queue Stats
196W - 241L
1,461 Elo+
Party 1
Artemis
Artemis
Ewhvre
Artemis
Level 108
God Stats
5W - 6L
1,427 SR
Queue Stats
223W - 248L
1,460 Elo+
Party 1
Geb
Geb
Frostybear02
Geb
Level 108
God Stats
2W - 1L
1,628 SR
Queue Stats
107W - 80L
1,557 Elo+
Party 1
Chronos
Chronos
UnknownDeity6666
Chronos
Level 118
God Stats
17W - 9L
1,659 SR
Queue Stats
103W - 85L
1,363 Elo+
Party 1
Pele
Pele
euphvr1a
Pele
Level 27
God Stats
3W - 1L
1,492 SR
Queue Stats
68W - 71L
1,503 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,469 Elo+

VS

Team Averages
Level 70
1,355 SR
1,366 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
IcePhoenix77324
Loki
Level 69
God Stats
6W - 13L
1,402 SR
Queue Stats
144W - 188L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
SilverEyedW1tch
Nu Wa
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 21L
1,271 Elo+
Party 2
Cernunnos
Cernunnos
ThousandBark221
Cernunnos
Level 29
God Stats
0W - 4L
984 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 3
Janus
Janus
YtBlixxy
Janus
Level 68
God Stats
6W - 14L
1,387 SR
Queue Stats
114W - 135L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BabyPlouxto
Jormungandr
13
3 / 3 / 3
8,195
585
8,902
10,747
6,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ewhvre
Artemis
12
2 / 2 / 7
6,929
495
11,108
6,307
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 9
7,548
539
6,156
9,471
7,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
7 / 4 / 5
7,694
550
8,240
13,008
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
13
6 / 0 / 7
7,881
563
10,824
13,652
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 2
5,999
429
2,859
16,948
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 7 / 2
7,540
539
7,178
11,975
4,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 0 / 1
7,900
564
11,568
9,000
5,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ThousandBark221
Cernunnos
10
1 / 7 / 1
5,956
425
4,075
13,964
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
YtBlixxy
Janus
11
3 / 6 / 2
7,210
515
11,157
10,222
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
11
11
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
Jormungandr
BabyPlouxto
Jormungandr
3
3
3
1.5
W
Artemis
Ewhvre
Artemis
2
2
7
2.75
W
5
2
9
4.75
L
4
7
2
0.71
L
3
0
1
3.5
L
Cernunnos
ThousandBark221
Cernunnos
1
7
1
0.21
W
7
4
5
2.38
L
Janus
YtBlixxy
Janus
3
6
2
0.67
W
Pele
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,230
Damage
36,837
53,185
Taken
62,109
26,332
Mitigated
32,098
11,119
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,859
423
1,204
4,713
16,948
13,472
0
4,435
12,513
12,244
0
W
Jormungandr
BabyPlouxto
Jormungandr
8,902
3,515
0
973
10,747
6,740
0
6,350
4,355
76,839
0
W
Artemis
Ewhvre
Artemis
11,108
5,746
0
819
6,307
2,366
0
2,655
3,570
0
48,658
W
6,156
1,485
1,150
2,038
9,471
7,690
0
3,501
5,896
25,522
0
L
7,178
1,495
0
0
11,975
4,549
0
3,905
8,070
0
45,214
L
11,568
3,962
0
2,400
9,000
5,149
297
5,554
3,446
62,993
0
L
Cernunnos
ThousandBark221
Cernunnos
4,075
1,858
44
2,210
13,964
4,946
165
3,838
10,126
0
29,716
W
8,240
2,656
0
2,048
13,008
4,742
0
6,240
6,424
43,040
0
L
Janus
YtBlixxy
Janus
11,157
1,238
0
953
10,222
3,982
528
5,566
4,656
46,188
0
W
Pele
10,824
2,426
0
4,091
13,652
4,794
0
6,068
7,356
0
57,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
34,605
389
Minions Killed
306
0
Camps Cleared
0
1,289,094
Distance Traveled
1,239,552
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,999
429
12
1
0
255,763
1
W
Jormungandr
8,195
585
137
10
0
247,135
0
W
Artemis
6,929
495
68
5
0
237,697
0
W
Geb
7,548
539
31
2
0
254,651
0
L
Loki
7,540
539
67
5
0
266,833
0
L
Nu Wa
7,900
564
108
8
0
238,237
4
L
Cernunnos
5,956
425
54
4
0
231,937
1
W
Chronos
7,694
550
65
5
0
248,462
0
L
Janus
7,210
515
65
5
0
246,782
0
W
Pele
7,881
563
88
6
0
301,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role