Player Matchup

Sun Wukong
Sun Wukong
Deadly_Ambition
Sun Wukong
Level 17
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 1
Shiva
Shiva
HTXNAWFSIDE281
Shiva
Level 62
God Stats
1W - 2L
1,465 SR
Queue Stats
40W - 56L
1,446 Elo+
Party 1
Horus
Horus
Oxsana_
Horus
Level 122
God Stats
17W - 11L
1,553 SR
Queue Stats
117W - 115L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Welegod
Guan Yu
Level 82
God Stats
1W - 3L
1,673 SR
Queue Stats
36W - 37L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
bigturkeykiller
Amaterasu
Level 97
God Stats
12W - 10L
1,536 SR
Queue Stats
48W - 37L
1,515 Elo+
Party 1
Team Averages
Level 76
1,551 SR
1,414 Elo+

VS

Team Averages
Level 120
1,540 SR
1,549 Elo+
Awilix
Awilix
DERFYBOY
Awilix
Level 158
God Stats
23W - 19L
1,465 SR
Queue Stats
223W - 205L
1,575 Elo+
Party 2
Chaac
Chaac
ITz CHAOS6898
Chaac
Level 69
God Stats
4W - 2L
1,613 SR
Queue Stats
46W - 50L
1,496 Elo+
Solo
Chang'e
Chang'e
Pirranaconda
Chang'e
Level 125
God Stats
11W - 2L
1,839 SR
Queue Stats
178W - 169L
1,572 Elo+
Solo
Cernunnos
Cernunnos
Tonic115
Cernunnos
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
179W - 152L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
overxela
Ah Puch
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deadly_Ambition
Sun Wukong
18
2 / 5 / 5
11,148
656
12,737
21,832
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 6 / 6
10,197
600
15,654
26,680
25,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Oxsana_
Horus
19
5 / 8 / 3
12,366
727
13,608
37,833
42,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Welegod
Guan Yu
17
1 / 3 / 5
10,404
612
8,482
30,191
28,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
bigturkeykiller
Amaterasu
18
3 / 2 / 3
11,038
649
11,257
25,903
24,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DERFYBOY
Awilix
19
4 / 3 / 8
12,710
748
17,002
17,793
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 1 / 17
12,273
722
18,665
17,873
16,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Pirranaconda
Chang'e
20
5 / 4 / 13
13,610
801
22,286
20,465
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Tonic115
Cernunnos
20
10 / 2 / 7
13,840
814
33,841
15,807
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
overxela
Ah Puch
20
2 / 2 / 11
12,656
744
21,815
14,418
6,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
11
Kills
24
24
Deaths
12
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Awilix
DERFYBOY
Awilix
4
3
8
2.67
L
Sun Wukong
Deadly_Ambition
Sun Wukong
2
5
5
0.9
L
0
6
6
0.5
W
3
1
17
11.5
L
Horus
Oxsana_
Horus
5
8
3
0.81
W
Chang'e
Pirranaconda
Chang'e
5
4
13
2.88
W
Cernunnos
Tonic115
Cernunnos
10
2
7
6.75
L
Guan Yu
Welegod
Guan Yu
1
3
5
1.17
L
Amaterasu
bigturkeykiller
Amaterasu
3
2
3
2.25
W
Ah Puch
overxela
Ah Puch
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,738
Damage
113,609
142,439
Taken
86,356
138,723
Mitigated
53,335
35,464
Healing
31,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DERFYBOY
Awilix
17,002
4,294
0
3,958
17,793
10,754
855
387
17,244
0
50,465
L
Sun Wukong
Deadly_Ambition
Sun Wukong
12,737
2,109
0
2,795
21,832
18,474
313
4,986
16,738
5,529
29,311
L
15,654
2,964
3,564
2,775
26,680
25,120
769
7,436
19,115
0
44,127
W
18,665
3,210
1,033
5,311
17,873
16,765
744
1,231
16,437
0
41,846
L
Horus
Oxsana_
Horus
13,608
5,036
4,635
7,049
37,833
42,709
605
12,553
24,950
2,340
27,383
W
Chang'e
Pirranaconda
Chang'e
22,286
2,902
3,123
6,975
20,465
11,219
777
761
19,371
55,908
0
W
Cernunnos
Tonic115
Cernunnos
33,841
16,932
0
5,276
15,807
8,085
7,550
1,047
14,511
0
75,707
L
Guan Yu
Welegod
Guan Yu
8,482
754
5,572
4,846
30,191
28,133
1,022
10,772
18,989
2,907
27,126
L
Amaterasu
bigturkeykiller
Amaterasu
11,257
4,370
0
4,228
25,903
24,287
1,317
7,333
18,293
0
36,152
W
Ah Puch
overxela
Ah Puch
21,815
2,032
411
5,019
14,418
6,512
1,516
865
13,332
64,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
65,089
245
Minions Killed
322
0
Camps Cleared
0
1,616,682
Distance Traveled
1,628,551
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,710
748
54
3
0
363,833
4
L
Sun Wukong
11,148
656
48
3
0
324,277
0
L
Shiva
10,197
600
57
3
0
316,408
1
W
Chaac
12,273
722
45
3
0
325,730
0
L
Horus
12,366
727
35
2
0
297,509
0
W
Chang'e
13,610
801
64
4
0
324,687
1
W
Cernunnos
13,840
814
76
4
0
278,608
0
L
Guan Yu
10,404
612
35
2
0
336,619
0
L
Amaterasu
11,038
649
70
4
0
341,869
0
W
Ah Puch
12,656
744
83
5
0
335,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role