Player Matchup

Khepri
Khepri
DarkTypeGold
Khepri
Level 118
God Stats
2W - 1L
1,728 SR
Queue Stats
119W - 111L
1,461 Elo+
Party 2
Shiva
Shiva
Dono_x04
Shiva
Level 38
God Stats
4W - 5L
1,466 SR
Queue Stats
23W - 34L
1,513 Elo+
Solo
Artemis
Artemis
goodbadgirl32
Artemis
Level 35
God Stats
31W - 32L
1,561 SR
Queue Stats
45W - 51L
1,470 Elo+
Party 2
Chang'e
Chang'e
lonewo1f949
Chang'e
Level 33
God Stats
3W - 6L
1,432 SR
Queue Stats
7W - 18L
1,082 Elo+
Solo
Fenrir
Fenrir
xBleachz
Fenrir
Level 126
God Stats
2W - 4L
1,474 SR
Queue Stats
122W - 123L
1,494 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,404 Elo+

VS

Team Averages
Level 82
1,438 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BadRiddler
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
EmpyrealDepths
Baba Yaga
Level 148
God Stats
4W - 3L
1,453 SR
Queue Stats
100W - 101L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
ProjectKrieg
Aphrodite
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
blazeiii-
Horus
Level 39
God Stats
2W - 4L
1,235 SR
Queue Stats
37W - 29L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 4 / 2
9,485
395
5,760
22,681
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Dono_x04
Shiva
18
1 / 1 / 5
11,060
461
12,185
17,314
13,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
15
1 / 5 / 2
9,924
414
9,479
16,901
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lonewo1f949
Chang'e
16
1 / 5 / 1
10,019
417
5,726
19,397
8,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xBleachz
Fenrir
19
6 / 4 / 1
11,762
490
10,878
26,054
13,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 3 / 2
12,237
510
10,945
21,564
11,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
BadRiddler
Bellona
19
1 / 3 / 3
12,759
532
14,001
25,157
27,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
EmpyrealDepths
Baba Yaga
20
5 / 0 / 7
13,412
559
19,237
8,080
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ProjectKrieg
Aphrodite
18
0 / 1 / 13
10,598
442
9,277
13,965
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
blazeiii-
Horus
20
6 / 3 / 7
13,169
549
19,839
24,298
12,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
19
19
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
2
2.67
W
Bellona
BadRiddler
Bellona
1
3
3
0.83
L
Khepri
0
4
2
0.25
L
Shiva
Dono_x04
Shiva
1
1
5
3.5
W
Baba Yaga
EmpyrealDepths
Baba Yaga
5
0
7
8.5
W
Aphrodite
ProjectKrieg
Aphrodite
0
1
13
6.5
W
Horus
blazeiii-
Horus
6
3
7
3.17
L
Artemis
1
5
2
0.4
L
Chang'e
lonewo1f949
Chang'e
1
5
1
0.3
L
Fenrir
xBleachz
Fenrir
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
73,299
102,347
Taken
93,064
66,623
Mitigated
63,230
26,046
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,945
1,622
0
8,961
21,564
11,861
0
3,110
18,454
0
109,576
W
Bellona
BadRiddler
Bellona
14,001
5,015
0
7,060
25,157
27,518
2,440
1,833
23,324
0
115,966
L
Khepri
5,760
879
656
2,329
22,681
26,115
44
8,139
14,542
48,987
0
L
Shiva
Dono_x04
Shiva
12,185
2,027
153
7,570
17,314
13,224
810
2,197
15,117
0
83,126
W
Baba Yaga
EmpyrealDepths
Baba Yaga
19,237
435
0
3,098
8,080
4,397
1,627
1,693
6,387
132,041
0
W
Aphrodite
ProjectKrieg
Aphrodite
9,277
901
9,047
7,450
13,965
6,516
1,281
2,894
11,071
58,024
0
W
Horus
blazeiii-
Horus
19,839
10,595
1,866
5,635
24,298
12,938
2,334
2,908
21,390
0
120,554
L
Artemis
9,479
4,870
0
3,322
16,901
5,670
632
5,145
11,756
0
62,023
L
Chang'e
lonewo1f949
Chang'e
5,726
995
1,375
5,873
19,397
8,022
1,200
8,037
11,360
67,371
0
L
Fenrir
xBleachz
Fenrir
10,878
3,248
0
4,768
26,054
13,592
0
5,143
20,911
0
109,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
62,175
534
Minions Killed
787
0
Camps Cleared
0
2,186,962
Distance Traveled
2,351,920
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,237
510
123
5
0
454,684
5
W
Bellona
12,759
532
210
9
0
455,551
7
L
Khepri
9,485
395
48
2
0
421,522
4
L
Shiva
11,060
461
121
5
0
468,697
0
W
Baba Yaga
13,412
559
201
8
0
485,334
1
W
Aphrodite
10,598
442
84
4
0
479,181
7
W
Horus
13,169
549
169
7
0
477,170
4
L
Artemis
9,924
414
124
5
0
393,555
0
L
Chang'e
10,019
417
103
4
0
383,649
3
L
Fenrir
11,762
490
138
6
0
519,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role