Player Matchup

Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mudhouse1234
Tsukuyomi
Level 25
God Stats
1W - 2L
1,312 SR
Queue Stats
5W - 11L
1,332 Elo+
Party 2
Sol
Sol
SocialMisfitGamr
Sol
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 18L
1,483 Elo+
Party 2
Izanami
Izanami
nikkikim1
Izanami
Level 42
God Stats
45W - 41L
1,576 SR
Queue Stats
145W - 173L
1,414 Elo+
Party 1
Awilix
Awilix
wizhaha
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
1,446 Elo+
Party 1
Team Averages
Level 47
1,440 SR
1,435 Elo+

VS

Team Averages
Level 43
1,525 SR
1,373 Elo+
Ymir
Ymir
BigBabyGoop
Ymir
Level 5
God Stats
2W - 1L
1,379 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 4
Odin
Odin
Bigsully44
Odin
Level 108
God Stats
7W - 3L
1,720 SR
Queue Stats
74W - 81L
1,358 Elo+
Party 4
Zeus
Zeus
DirtyyRainzz
Zeus
Level 22
God Stats
21W - 32L
1,306 SR
Queue Stats
68W - 84L
1,349 Elo+
Party 4
Neith
Neith
escueroescero
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,427 Elo+
Party 3
Janus
Janus
kevink3
Janus
Level 55
God Stats
1W - 0L
1,720 SR
Queue Stats
16W - 13L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 6
11,501
1,046
6,804
19,763
27,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Mudhouse1234
Tsukuyomi
16
4 / 4 / 2
11,576
1,052
11,798
19,423
10,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 4
10,633
967
8,185
11,640
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
nikkikim1
Izanami
15
1 / 0 / 1
9,617
874
1,979
4,207
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
wizhaha
Awilix
16
3 / 6 / 3
10,961
996
7,975
13,974
7,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
10,735
976
5,208
10,964
11,150
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 1 / 9
11,472
1,043
7,575
10,435
9,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 8
11,209
1,019
22,623
5,749
2,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 7
12,217
1,111
11,608
8,213
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
kevink3
Janus
17
2 / 1 / 5
11,186
1,017
15,268
5,167
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
8
Kills
14
14
Deaths
8
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
6
3
W
1
0
10
6
W
3
1
9
7.5
W
3
2
8
3.5
L
Tsukuyomi
Mudhouse1234
Tsukuyomi
4
4
2
1.25
L
0
3
4
0.67
W
5
4
7
2.13
W
Janus
kevink3
Janus
2
1
5
4.5
L
Izanami
nikkikim1
Izanami
1
0
1
1.5
L
Awilix
wizhaha
Awilix
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
62,282
69,007
Taken
40,528
53,437
Mitigated
27,772
5,081
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,804
1,395
0
820
19,763
27,708
0
14,051
5,712
18,666
0
W
5,208
433
0
0
10,964
11,150
0
4,982
5,982
11,494
0
W
7,575
778
0
1,002
10,435
9,269
0
3,784
6,651
3,336
15,691
W
22,623
1,076
0
0
5,749
2,095
0
2,302
3,447
41,200
0
L
Tsukuyomi
Mudhouse1234
Tsukuyomi
11,798
2,928
0
2,482
19,423
10,335
0
10,267
9,156
0
23,798
L
8,185
2,050
0
1,440
11,640
5,948
0
8,469
3,171
45,658
2,527
W
11,608
5,916
0
858
8,213
3,438
0
1,949
6,264
0
33,930
W
Janus
kevink3
Janus
15,268
170
248
696
5,167
1,820
0
1,345
3,822
38,508
0
L
Izanami
nikkikim1
Izanami
1,979
1,142
0
189
4,207
2,291
0
2,901
1,306
0
4,514
L
Awilix
wizhaha
Awilix
7,975
2,717
0
150
13,974
7,155
0
9,206
4,768
0
16,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
56,819
170
Minions Killed
205
6
Camps Cleared
10
905,008
Distance Traveled
1,028,854
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,501
1,046
27
2
1
216,051
0
W
Ymir
10,735
976
18
2
0
197,531
0
W
Odin
11,472
1,043
20
2
2
232,551
0
W
Zeus
11,209
1,019
52
5
2
194,058
0
L
Tsukuyomi
11,576
1,052
17
2
3
236,887
0
L
Sol
10,633
967
94
9
0
180,649
0
W
Neith
12,217
1,111
53
5
5
170,502
3
W
Janus
11,186
1,017
62
6
1
234,212
0
L
Izanami
9,617
874
4
0
0
66,099
0
L
Awilix
10,961
996
28
3
2
205,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role