Player Matchup

Sylvanus
Sylvanus
Daywalker_563
Sylvanus
Level 110
God Stats
9W - 6L
1,912 SR
Queue Stats
439W - 456L
1,478 Elo+
Solo
Agni
Agni
DeeJay_Supreme00
Agni
Level 76
God Stats
2W - 3L
1,174 SR
Queue Stats
144W - 165L
1,382 Elo+
Solo
Fafnir
Fafnir
misstcat
Fafnir
Level 98
God Stats
5W - 3L
1,710 SR
Queue Stats
678W - 856L
1,380 Elo+
Party 1
Serqet
Serqet
muggelmax
Serqet
Level 122
God Stats
2W - 3L
1,179 SR
Queue Stats
279W - 290L
1,430 Elo+
Solo
Xbalanque
Xbalanque
piponchy
Xbalanque
Level 75
God Stats
14W - 17L
1,620 SR
Queue Stats
614W - 761L
1,382 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,410 Elo+

VS

Team Averages
Level 78
1,580 SR
1,350 Elo+
Chaac
Chaac
RecklessDante
Chaac
Level 75
God Stats
13W - 10L
1,672 SR
Queue Stats
485W - 529L
1,413 Elo+
Solo
Osiris
Osiris
Teftelya
Osiris
Level 61
God Stats
2W - 0L
1,766 SR
Queue Stats
60W - 66L
1,369 Elo+
Solo
Sylvanus
Sylvanus
Toshiro001042
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,105 Elo+
Solo
Fenrir
Fenrir
Yasuplow
Fenrir
Level 124
God Stats
9W - 7L
1,251 SR
Queue Stats
540W - 552L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
gerqper
Baba Yaga
Level 109
God Stats
2W - 2L
1,710 SR
Queue Stats
59W - 52L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daywalker_563
Sylvanus
20
2 / 5 / 12
13,129
597
14,818
32,973
42,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 8
13,558
616
29,101
18,181
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
misstcat
Fafnir
17
1 / 9 / 10
12,208
555
10,703
30,131
50,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
muggelmax
Serqet
20
5 / 3 / 9
12,689
577
14,271
36,838
22,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
piponchy
Xbalanque
20
4 / 8 / 6
12,655
575
29,544
26,250
16,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
15,173
690
34,348
32,282
25,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Teftelya
Osiris
20
4 / 2 / 16
13,249
602
21,531
22,058
24,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Toshiro001042
Sylvanus
19
1 / 3 / 20
13,328
606
7,342
23,110
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Yasuplow
Fenrir
20
8 / 8 / 14
13,851
630
22,748
23,449
18,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
gerqper
Baba Yaga
20
4 / 1 / 19
14,633
665
36,635
18,144
11,535
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
18
Kills
29
29
Deaths
19
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Daywalker_563
Sylvanus
2
5
12
1.6
L
6
4
8
2.5
W
12
5
8
3.2
W
Osiris
Teftelya
Osiris
4
2
16
6
W
Sylvanus
Toshiro001042
Sylvanus
1
3
20
3.67
W
Fenrir
Yasuplow
Fenrir
8
8
14
1.88
W
Baba Yaga
gerqper
Baba Yaga
4
1
19
13.5
L
Fafnir
misstcat
Fafnir
1
9
10
0.67
L
Serqet
muggelmax
Serqet
5
3
9
3.17
L
Xbalanque
piponchy
Xbalanque
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,437
Damage
122,604
144,373
Taken
119,043
140,230
Mitigated
113,559
60,412
Healing
57,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Daywalker_563
Sylvanus
14,818
3,311
12,948
12,051
32,973
42,046
0
9,551
23,422
29,096
0
L
29,101
1,023
3,122
4,430
18,181
9,110
336
6,489
11,692
63,954
0
W
34,348
5,450
4,559
14,687
32,282
25,047
3,946
14,818
16,924
0
66,816
W
Osiris
Teftelya
Osiris
21,531
5,666
1,224
4,222
22,058
24,675
1,581
10,652
11,350
0
40,947
W
Sylvanus
Toshiro001042
Sylvanus
7,342
2,745
10,017
7,674
23,110
33,836
800
9,889
12,729
11,613
0
W
Fenrir
Yasuplow
Fenrir
22,748
9,891
2,603
3,163
23,449
18,466
0
11,675
10,968
0
35,800
W
Baba Yaga
gerqper
Baba Yaga
36,635
3,455
2,097
7,712
18,144
11,535
1,201
7,588
10,556
81,483
0
L
Fafnir
misstcat
Fafnir
10,703
6,238
2,310
4,361
30,131
50,130
0
8,059
22,072
19,633
0
L
Serqet
muggelmax
Serqet
14,271
4,591
1,274
12,908
36,838
22,052
0
13,476
23,362
0
18,825
L
Xbalanque
piponchy
Xbalanque
29,544
12,736
1,566
5,442
26,250
16,892
0
6,402
19,848
0
54,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,239
Gold Earned
70,234
212
Minions Killed
247
0
Camps Cleared
0
1,776,180
Distance Traveled
2,056,526
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,129
597
29
1
0
286,720
1
L
Agni
13,558
616
69
3
0
395,878
1
W
Chaac
15,173
690
48
2
0
409,664
0
W
Osiris
13,249
602
39
2
0
461,172
4
W
Sylvanus
13,328
606
23
1
0
351,967
0
W
Fenrir
13,851
630
29
1
0
403,497
0
W
Baba Yaga
14,633
665
108
5
0
430,226
0
L
Fafnir
12,208
555
12
1
0
337,830
0
L
Serqet
12,689
577
19
1
0
449,626
0
L
Xbalanque
12,655
575
83
4
0
306,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role