Player Matchup

Sol
Sol
GACONN
Sol
Level 126
God Stats
5W - 5L
1,538 SR
Queue Stats
114W - 165L
1,393 Elo+
Solo
Sylvanus
Sylvanus
XXminichaboXX
Sylvanus
Level 120
God Stats
1W - 1L
1,319 SR
Queue Stats
23W - 8L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
robertodiver
Heimdallr
Level 138
God Stats
2W - 0L
1,731 SR
Queue Stats
141W - 128L
1,574 Elo+
Party 1
Team Averages
Level 128
1,529 SR
1,512 Elo+

VS

Team Averages
Level 61
1,492 SR
1,306 Elo+
Ganesha
Ganesha
Chinface666
Ganesha
Level 14
God Stats
6W - 8L
1,443 SR
Queue Stats
15W - 24L
1,392 Elo+
Party 2
Discordia
Discordia
Daibly
Discordia
Level 102
God Stats
4W - 5L
1,533 SR
Queue Stats
8W - 19L
1,222 Elo+
Party 2
Fenrir
Fenrir
Timetolibera
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GACONN
Sol
14
1 / 3 / 13
9,282
714
9,863
12,682
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
XXminichaboXX
Sylvanus
14
4 / 4 / 10
9,668
744
9,303
13,773
12,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
robertodiver
Heimdallr
16
11 / 2 / 5
11,246
865
17,335
11,661
5,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chinface666
Ganesha
14
3 / 5 / 4
8,997
692
6,188
18,375
20,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Daibly
Discordia
14
2 / 4 / 4
9,420
725
11,682
9,687
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
4 / 7 / 1
8,474
652
10,506
14,984
7,188

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
9
9
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chinface666
Ganesha
3
5
4
1
L
Discordia
Daibly
Discordia
2
4
4
1
W
Sol
GACONN
Sol
1
3
13
2.5
L
Fenrir
4
7
1
0.64
W
Sylvanus
XXminichaboXX
Sylvanus
4
4
10
2.25
W
Heimdallr
robertodiver
Heimdallr
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
28,376
38,116
Taken
43,046
21,278
Mitigated
31,560
11,663
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chinface666
Ganesha
6,188
701
106
497
18,375
20,473
0
6,482
11,563
16,363
0
L
Discordia
Daibly
Discordia
11,682
411
0
580
9,687
3,899
0
3,553
5,930
41,017
0
W
Sol
GACONN
Sol
9,863
2,850
0
3,087
12,682
3,730
719
4,602
8,080
31,305
0
L
Fenrir
10,506
1,297
402
1,655
14,984
7,188
0
7,251
7,417
0
20,036
W
Sylvanus
XXminichaboXX
Sylvanus
9,303
3,393
3,668
4,783
13,773
12,244
244
8,000
5,773
18,735
4,801
W
Heimdallr
robertodiver
Heimdallr
17,335
6,451
0
125
11,661
5,304
625
5,621
6,040
0
50,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
26,891
144
Minions Killed
98
8
Camps Cleared
3
629,475
Distance Traveled
742,358
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,997
692
3
0
0
286,943
1
L
Discordia
9,420
725
71
5
2
225,435
0
W
Sol
9,282
714
42
3
4
228,397
1
L
Fenrir
8,474
652
24
2
1
229,980
3
W
Sylvanus
9,668
744
29
2
3
189,211
0
W
Heimdallr
11,246
865
73
6
1
211,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role